Nintendo
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Tag: Source edit
No edit summary
Tag: Source edit
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| company = [[Nintendo]] (since 1982)
 
| company = [[Nintendo]] (since 1982)
 
| position = Senior Officer of EPD
 
| position = Senior Officer of EPD
| latestgame = [[Famicom Detective Club (Switch)|''Famicom Detective Club'' (Switch)]] ([[2020]])
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| latestgame = ''[[Metroid Dread]]'' ([[2021]])
 
| university = Osaka University of Arts
 
| university = Osaka University of Arts
 
}}
 
}}
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Sakamoto gradually became a producer on the [[WarioWare (series)|''WarioWare'' series]] at [[Nintendo SPD]], as well as the ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' and [[Tomodachi Collection|''Tomodachi Collection'' franchises]]. He also became the main supervisor of the ''Metroid'' series, and returned as director and scenario writer on ''[[Metroid: Other M]].''
 
Sakamoto gradually became a producer on the [[WarioWare (series)|''WarioWare'' series]] at [[Nintendo SPD]], as well as the ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' and [[Tomodachi Collection|''Tomodachi Collection'' franchises]]. He also became the main supervisor of the ''Metroid'' series, and returned as director and scenario writer on ''[[Metroid: Other M]].''
   
In late [[2011]], Sakamoto was promoted from his position as head of Software Planning and Development Group 1, to the Deputy General Manager of the [[Nintendo Software Planning and Development|Software Planning and Development Department]] an later Executive Officer in the Nintendo [[Nintendo Entertainment Planning and Development|Entertainment Planning and Development Department]]. He kept working as a producer on various titles, including ''[[Metroid: Samus Returns]]'' on [[Nintendo 3DS]]. 
+
In late [[2011]], Sakamoto was promoted from his position as head of Software Planning and Development Group 1, to the Deputy General Manager of the [[Nintendo Software Planning and Development|Software Planning and Development Department]] an later Executive Officer in the Nintendo [[Nintendo Entertainment Planning and Development|Entertainment Planning and Development Department]]. He has kept working as a producer on various titles, including ''[[Metroid: Samus Returns]]'' on [[Nintendo 3DS]] and ''[[Metroid Dread]]'' on [[Nintendo Switch]].
   
 
==Games==
 
==Games==
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*''[[Famicom Detective Club: The Missing Heir (Switch)]]'' (2021) - Original Game Design, Scenario, Supervision, Producer
 
*''[[Famicom Detective Club: The Missing Heir (Switch)]]'' (2021) - Original Game Design, Scenario, Supervision, Producer
 
*''[[Famicom Detective Club: The Girl Who Stands Behind|Famicom Detective Club: The Girl Who Stands Behind (Switch)]]'' (2021) - Original Game Design, Scenario, Supervision, Producer
 
*''[[Famicom Detective Club: The Girl Who Stands Behind|Famicom Detective Club: The Girl Who Stands Behind (Switch)]]'' (2021) - Original Game Design, Scenario, Supervision, Producer
  +
*''[[Metroid Dread]]'' (2021) - Producer
   
 
===Special Thanks===
 
===Special Thanks===
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*''[[Metroid Prime 2: Echoes|New Play Control! Metroid Prime 2: Echoes]]'' (2009)
 
*''[[Metroid Prime 2: Echoes|New Play Control! Metroid Prime 2: Echoes]]'' (2009)
 
*''[[Metroid Prime Trilogy]]'' (2009)
 
*''[[Metroid Prime Trilogy]]'' (2009)
*''[[Bayonetta]]'' (2010)
 
 
*''[[Pushmo]]'' (2011)
 
*''[[Pushmo]]'' (2011)
 
*''[[Nintendo Land]]'' (2012)
 
*''[[Nintendo Land]]'' (2012)

Revision as of 20:05, 15 June 2021


Yoshio Sakamoto (JP) (born July 23, 1959) is a Senior Officer at Nintendo EPD, better known for his work on the Metroid series as producer, director and scenario writer on many of its entries.

History

Sakamoto joined Nintendo in 1982 and initially worked at the R&D1 department. His first video game was Donkey Kong on the Game & Watch where he designed the barrels. Following this, he worked on several Game & Watch games and assisted Shigeru Miyamoto on Donkey Kong Jr.. Later on, he worked on several classic Nintendo Entertainment System games including Metroid and Kid Icarus, as well as both entries of the Famicom Detective Club series: The Missing Heir and The Girl Who Stands Behind.

After working on some Game Boy titles, he became very well known after he directed the Super Nintendo Entertainment System classic Super Metroid. He followed up on that game by heading the Virtual Boy title Teleroboxer and the Game Boy Color title Trade & Battle: Card Hero, only to return to the Metroid series later with Metroid Fusion, Metroid: Zero Mission.

Sakamoto gradually became a producer on the WarioWare series at Nintendo SPD, as well as the Rhythm Heaven and Tomodachi Collection franchises. He also became the main supervisor of the Metroid series, and returned as director and scenario writer on Metroid: Other M.

In late 2011, Sakamoto was promoted from his position as head of Software Planning and Development Group 1, to the Deputy General Manager of the Software Planning and Development Department an later Executive Officer in the Nintendo Entertainment Planning and Development Department. He has kept working as a producer on various titles, including Metroid: Samus Returns on Nintendo 3DS and Metroid Dread on Nintendo Switch.

Games

Special Thanks

Interviews