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{{DISPLAYTITLE:''Yoshi Topsy-Turvy''}}
 
{{Head
 
{{Head
| type =
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|type = Game
| quote =
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|class = B
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|quote = '''Go Full Tilt!'''
| speaker =
 
| stub =
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|speaker = Tagline
| class =
 
 
}}
 
}}
 
{{Infobox CVG
 
{{Infobox CVG
|title = ''Yoshi Topsy-Turvy''
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|name = [[File:Yoshi Topsy-Turvy logo.png|125px]][[File:Yoshi Universal Gravitation.png|125px]]
|image = [[File:Yoshi Topsy Turvy.jpg|230px]]
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|image = <tabber>USA = [[File:Yoshi Topsy Turvy.jpg|250px]]|-|Japan = [[File:Yoshi Universal Gravitation JP.jpg|250px]]|-|Europe = [[File:Yoshi Universal Gravitation.jpg|250px]]</tabber>
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|caption = North American box art.
 
|developer = [[Artoon]]
 
|developer = [[Artoon]]
 
|publisher = [[Nintendo]]
 
|publisher = [[Nintendo]]
 
|system1 = Game Boy Advance
|released = [[File:JP.png|15 px]] December 9, [[2004]]<br>[[File:EU.png|15 px]] April 22, [[2005]]<br>[[File:NA.png|15 px]] June 13, [[2005]]
 
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|system1NA = {{tt|June 13, [[2005]]|Labelled as Player's Choice in 2006}}
|genre = Platformer
 
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|system1JP = December 9, [[2004]]
|modes = Single player
 
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|system1EU = April 22, [[2005]]
|ratings = ESRB: [[File:Everyone.png|15 px]] Everyone
 
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|system1AU = April [[2005]] [http://www.classification.gov.au/Pages/View.aspx?sid=SvWLHqGxTgUvY%2bNnJtdTBQ%253d%253d&ncdctx=fju5TRBZYUIzvsqDg9Mp951vHhSpQIbVLc377eA9rC4xLKFMCCXqJw6E56Q6FWM3v%2bH6novaK%252fsYDKcFsWhulg%253d%253d]
|platforms = [[Game Boy Advance]]
 
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|class1 = Player's Choice
|preceded = ''[[Yoshi's Story]]''<br>(1997)
 
 
|genre = [[Platformer]]
|followed = ''[[Yoshi Touch & Go]]''<br>(2005)
 
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|ESRB = E
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|PEGI = 3
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|CERO = A
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|USK = 0
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|ACB = G
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|platforms =
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|rating = x
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|Fix = a
 
}}
 
}}
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'''''Yoshi Topsy-Turvy''''' (known as '''''Yoshi's Universal Gravitation''''' in Europe and Australia, and '''''Yoshi no Banyuu Inryoku''''' in Japan) is a game for the [[Game Boy Advance]] that uses tilt sensitive controls, along with the standard d-pad and buttons. The game uses similar technology to ''[[WarioWare: Twisted!]]'' and ''[[Kirby Tilt 'n' Tumble]]''. The game was poorly received by critics.
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'''''Yoshi Topsy-Turvy''''' {{Japanese|ヨッシーの万有引力|Yosshī no Ban'yū Inryoku|fan = Yoshi's Universal Gravitation, Yoshi's Gravitation}} (also known as '''''Yoshi's Universal Gravitation''''' in Europe) is a game for the [[Game Boy Advance]] that uses tilt sensitive controls, along with the standard d-pad and buttons. The game uses similar technology to ''[[WarioWare: Twisted!]]'' and ''[[Kirby Tilt 'n' Tumble]]''. The game was poorly received by critics.
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==Story==
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The plot and graphics are the same as ''[[Yoshi's Story]]''. When [[Bowser]] starts wreaking havoc on ''[[Yoshi's Island]]'', a book spirit named Hongo traps the entire island within the pages of a storybook. Only by locking Bowser away [[Yoshi]] can convince Hongo to release the rest of the island, so he sets out to progress through the chapters of the book.
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Each course is controlled by a spirit, each with an obsession — one loves money, one loves fast things, one loves friendliness, one loves strength, etc. They will set out guidelines for the course, such as collecting fruit to free a certain number of Egglings, finishing a course before time runs out, finding a certain number of coins or defeating — or ''not'' defeating — a certain number of enemies. By satisfying that spirit's requirements, players pass the course.
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Yoshi can jump and stick out his tongue to eat fruit or enemies, but the main feature of the game is the tilt mechanism. An impassable wall will become a climbable slope, or a rolled-up carpet will become a long platform. Each environment requires players to master not only button presses but also tilt movements to progress.
   
 
==Gameplay==
 
==Gameplay==
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By tilting the console, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits. All of Yoshi’s Island is trapped in a storybook, and only by meeting certain chapter-specific challenges can a chapter be completed.
   
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==Trivia==
In ''Yoshi Topsy-Turvy'', the player is required to complete the objective given to him or her. The spirit will first list the requirements and then subsequently the player will send Yoshi throughout the stage in an attempt to complete the level. In some stages Yoshi will transform into various objects (as he did in ''[[Super Mario World 2: Yoshi's Island]]''). The entire world can be tilted left and right by tilting the Game Boy Advance (the game can also be played with a [[Game Boy Advance SP]], [[Game Boy Micro]], [[Nintendo DS]], [[DS Lite]], and [[Game Boy Player]]). This will cause various things to happen in the game, and is ultimately required to get through the stage.
 
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*This is Yoshi's final appearance in a ''GBA'' game.
   
 
==See also==
 
==See also==
 
*''[[Yoshi's Story (tech demo)]]'' - An unreleased Game Boy Advance tech demo. It featured similar graphics, but was not developed by Artoon.
   
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{{Yoshi}}
*''[[Yoshi's Story (tech demo)]]'' - An unreleased Game Boy Advance tech demo. It featured similar graphics but was not developed by Artoon.
 
 
[[Category:Game Boy Advance games]]
 
[[Category:Game Boy Advance games]]
 
[[Category:Yoshi games]]
 
[[Category:Yoshi games]]
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[[Category:2005 video games]]
 
[[Category:2005 video games]]
 
[[Category:Nintendo games]]
 
[[Category:Nintendo games]]
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[[Category:Games published by Nintendo]]
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[[Category:Artoon games]]
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[[Category:Player's Choice games]]
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[[Category:Platformer games]]

Revision as of 15:50, 2 May 2020

Yoshi Topsy-Turvy (JP) (also known as Yoshi's Universal Gravitation in Europe) is a game for the Game Boy Advance that uses tilt sensitive controls, along with the standard d-pad and buttons. The game uses similar technology to WarioWare: Twisted! and Kirby Tilt 'n' Tumble. The game was poorly received by critics.

Story

The plot and graphics are the same as Yoshi's Story. When Bowser starts wreaking havoc on Yoshi's Island, a book spirit named Hongo traps the entire island within the pages of a storybook. Only by locking Bowser away Yoshi can convince Hongo to release the rest of the island, so he sets out to progress through the chapters of the book.

Each course is controlled by a spirit, each with an obsession — one loves money, one loves fast things, one loves friendliness, one loves strength, etc. They will set out guidelines for the course, such as collecting fruit to free a certain number of Egglings, finishing a course before time runs out, finding a certain number of coins or defeating — or not defeating — a certain number of enemies. By satisfying that spirit's requirements, players pass the course.

Yoshi can jump and stick out his tongue to eat fruit or enemies, but the main feature of the game is the tilt mechanism. An impassable wall will become a climbable slope, or a rolled-up carpet will become a long platform. Each environment requires players to master not only button presses but also tilt movements to progress.

Gameplay

By tilting the console, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits. All of Yoshi’s Island is trapped in a storybook, and only by meeting certain chapter-specific challenges can a chapter be completed.

Trivia

  • This is Yoshi's final appearance in a GBA game.

See also

  • Yoshi's Story (tech demo) - An unreleased Game Boy Advance tech demo. It featured similar graphics, but was not developed by Artoon.