Yasunari Nishida is a programmer on Nintendo's technology division. He initially joined the company in 1986 as the first programmer of Nintendo EAD and was initially involved in converting the service data of the Famicom Disk System's Disk Writer service, which was used to copy new FDS games onto disks.

He was involved in some of the initial experiments on a racing game using Mode 7 graphics on the SNES, which eventually evolved into F-Zero. He also programmed the polygonal 3D Triforce used in the intro of A Link to the Past. Later he was also involved on other titles like Super Mario 64 (where he programmed the animation data for Mario's movements) and Pokémon Stadium.

Currently, Nishida works on middleware tools and support for games.

Game Works

Special Thanks


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