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The Wind Temple is the penultimate dungeon in The Legend of Zelda: The Wind Waker. It is located within Gale Isle (quadrant D1). Link must enlist the help of Makar in order to gain access to the temple.

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The Wind Temple has a jungle-like feel to it, with fans in some of the rooms. Certain rooms will require Makar to plant trees in patches of soil. Early on in the dungeon, Makar is inevitably captured by Floormasters and imprisoned in a cell behind a massive statue. Link must explore the temple alone and defeat a mini-boss Wizzrobe to get the Hookshot, then use it in conjunction with the Iron Boots to pull the statue down. With Makar free, Link can activate a giant fan under the floor at the bottom of the temple's main room, and access the topmost floor of the temple with his help. After partially opening the grate covering the giant fan underneath the floor in the main room, Link can slip under it and continue on to reach the Wind Temple boss, Molgera, and defeat the subterranean behemoth to fully restore power to the Master Sword.

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