WarioWare, Inc.: Mega Microgame$
Publisher: Nintendo
Developer: Nintendo
Platform: GBA
Rated: ESRB: 15 pxEveryone
Genre: Mini game compilation
Release Date: File:Japan.gif March 21, 2003
File:America.gif May 21, 2003
File:Europe.gif May 23, 2003

WarioWare, Inc.: Mega Microgame$!, known as Made in Wario (メイド イン ワリオ, Meido in Wario) in Japan and WarioWare, Inc.: Minigame Mania in PAL territories, is the first game in the WarioWare series. It stars Wario taking on the task of being a game hopes of getting a ton of money. Him, as well as other characters, host several minigames that the player must participate in to either complete a given scenario or simply beat their high score.


The game revolves around a collection of more than 200 microgames created in Wario's fictional game company. The so-called microgames are actually simplistic, little challenges that last very few seconds. The only instruction you get to play each one is a single word or phrase that appears right as the microgame shows up and the A button and the + control pad are the only required buttons to complete the games.

Each microgame has three levels of difficulty. A particular microgame is can be made more difficult by ether being more complex, needing to do more than in a previous game, having a shorter range for success or using a handicap against the player.

The Main area of the game is made up of stages hosted by a different "developer". The stage sets a number of microgames for the player to complete, with a “final boss” at the end of the stage (which is just another microgame, but untimed). There are a wide variety of unigue microgames in each stage and the microgames can appear in any order. As an added challenge, microgames must be completed at higher rates of speeds as the stages near completion.

While the characters are called developers, they hardly ever appear develop games like Wario does. Every character (sometimes characters, as there can be two of them) has a story: whether it’s getting to work on time, driving a cab passenger to a destination, or being saved from a spaceship. After completing the given number of microgames and beating the boss, the player is able to find out what happened to the character(s) at the end of their story. The player can then return to the stage with the chance to play games at faster speeds and higher difficulty levels. The only objective now will be to beat your own personal high score.

There is a separate mode of play that gives the player the choice to play any microgame they’ve played before. In the “Grid” area, players can select the specific character and then play the games from that stage. The microgames are set up to be played over and over once selected and each successive win makes the next game either harder or faster. After completing a microgame the recommended number of times, the objective again is to beat your own high score.


  • Wario: President of WarioWare, Inc. His first set of games is part of the introduction genre, his second set of games involved an ‘anything goes’ genre and, vain man that he is, feature him.
  • Jimmy T.: A not so young disco dancer who wears enormous, brightly-coloured wigs. Regular customer of Club Sugar. His genre of microgames is sports. He also makes two "remix" stages during the course of the game; one featuring a selection of games from himself, Mona, 9-Volt, and Dribble and Spitz, and a second with games from Kat and Ana, Dr. Crygor, Orbulon, and his boss game.
  • Mona: A young woman who works at a gelato shop. Her microgames are in the 'strange' genre, and in her story, she drives her scooter with the help of her pet pig, elephant, and monkey to elude the police.
  • Dribble & Spitz: Bulldog and cat, respectively. Drivers at Diamond Taxi. Their genre of microgames are everything with ninjas or Science Fiction. They also have a few of Wario's games in their lineup.
  • 9-Volt: Grade school student and Nintendo collector. His microgames are based on Nintendo's first works.
  • Dr. Crygor: Mad scientist. Half his face is a cybernetic implant. Wears a cryogenic suit. Genre of microgames: Reality (i.e. featuring photorealistic graphics)
  • Kat & Ana: Kindergarten ninja twins. Genre of microgames: Nature (Kat prefers animals, Ana flowers). They also include a few of Wario's games in their lineup.
  • Orbulon: Superintelligent (Has an I.Q. of 300) short alien who wears black glasses and a cape. He planned to take over the Earth, but his spaceship crashed and he was stranded. Genre of microgames: I.Q. Since his microgames involve more thinking than the others, the time limits are up to five seconds longer than the rest.

The Micro Games

Introduction (Intro)

  • Crazy Cars – Avoid the cars that race towards Wario. Wario needs to jump over most of the cars at the right time
  • Wario Whirled – Stop Wario’s image when it hits the needle.
  • Saving Face – Grab the stick before it falls down, but not too soon for it to bounce off the hand.
  • Diamond Dig – Move Wario as he falls toward a diamond in a hole.
  • Dodge Balls – Drive the car to avoid the rolling balls.
  • Repellion – Shoot the UFO(s) with a minimal amount of shots.
  • Wario Wear – Move Wario back and forth as you try to catch clothes from the top.
  • Hectic Highway – Steer the car as it drives past other vehicles on a highway.
  • The Maze That Pays – Collect all the coins in the passageways.
  • Super Wario Bros. – Use the jumping Wario to stomp the Goomba(s).
  • I Spy – Keep the spotlight on Wario for the duration of the microgame.
  • Mug Shot – Grab the mug before it slides off the counter.
  • BOSS: Sparring Wario – Make Wario punch and kick the punching bag until it breaks off it’s chain.

Jimmy T. (Sports)

  • Log Chop
  • Fruit Shoot - Shoot an arrow at fruit sitting on a statue.
  • Heads Up - Move the catcher so that the incoming ball lands in his mitt.
  • Boing! - Move the trampoline to keep the stick figure bouncing.
  • Spare Me - Line up the bowling ball so that it hits the pin(s).
  • Batter Up - Swing the bat to hit the bowl.
  • Baseline Bash - Hit the tennis ball every time it reaches the tennis player.
  • Butterfly Stroke - Follow the directional commands until the swimmer reaches the wall.
  • Hammer Toss - Throw the object into the designated area.
  • Balancing Act - Move the man on the unicycle back and forth to properly balance the packages.
  • Putt for Dough - Aim and then putt the golf ball into the hole.
  • Ski Jump - Have the Skier jump when it hits the flashing spot.
  • Mountain Mountin' - Jump from cloud to cloud to reach the top of the mountain.
  • Guy Scraper - Adjust the landing of the leaping person.
  • Lift & Shout - Follow the commands to get the weight trainer to lift the barbell.
  • Pro Curling - Sweep in front of the object to move it and stop at the right time to target it in the circle.
  • High Hoops - Shoot the basketball when the player reaches it's maximum jumping height.
  • Hurry Hurdles - Leap over the hurdle(s) on the track.
  • Gifted Goalie - Move the goalie to protect the ball from the goal.
  • Jumpin' Rope - Jump when the rope swings around to the ground.
  • Ring My Bell - Have the figure jump from the trampoline to hit the bell when it reaches maximum potential.
  • Set-N-Spike - Spike the volleyball at the right time.
  • City Surfer - Jump or duck to avoid the obstacles in the skater's way.
  • Snowboard Slalom - Move around the giant snowball and reach the finish line.
  • BOSS: Punch-Out - Knock out the opponent while avoiding punches at the same time. You have three hearts that act as a life gauge, and every punch from the opponent takes off one heart. Some opponents may unleash a catastrophic punch that will automatically end the game if it connects to the person in control.

Dribble & Spitz (Sci-Fi)

  • Alien Ambush - Trap the alien in the cage.
  • Scooter Commuter - Land the scooter appropriately on the terrain.
  • Space Fighter - Shoot down the space ships as they fly past you.
  • Stick & Move - Leap across the roof while avoiding Samurai below.
  • Classic Clash I - Jump over the rock or duck under the fireballs from the villain.
  • Bubble Trouble - Collect the incoming objects before they pass you by.
  • Super Fly - Make sure the superhero avoids the buildings as he flies through the city.
  • Arrow Space - Find the opening in a shower of arrows from the sky.
  • Manic Mechanic - Fit the pieces of the robot on top of each other as they fall down.
  • UFO Assist - Avoid getting shot down by the projectiles
  • Classic Clash II - Push the villain back until the hero is able to throw him down.
  • Mars Ball Destroy - Find Mars, then disintegrate it.
  • Hover for Cover - Propel the spaceship in order to avoid the floating rocks.
  • Scoot or Die - Move the scooter forward and backward so that it's not hit by the bombs.
  • Word Up - Shoot the question mark to spell the word or name.
  • Ninja Pipe Cleaner - Dispatch foes by moving the ninja in front and then through them.
  • Classic Clash III - Input the commands to defeat the villain.
  • Zero to Hero - Turn the civilian into a superhero when the gauge reaches red.
  • Tidal Cave - Move the ship up or down to avoid the waves in the cave.
  • Mars Jars - Run away from the jar so that it doesn't trap you or anyone else.
  • Space Escape - Move the ship and avoid the projectiles from the ground and the ceiling.
  • Ninja Vision - Count the number of ninjas that appear.
  • Slick Wheelie - Make the person on the scooter do a wheelie so as not to hit any rocks.
  • Bam-Fu - Slice the bamboo when the gauge reaches red.
  • BOSS: Galaxy 2003 - In this shooter, you start with a triangle that acts as a spacehip to blast away oncoming objects. Some of these objects leave items that gives the ship upgrades, like shields or shooting upgrades. The game ends with a ball that acts as a boss and forms an attack pattern depending on what color it is.

Mona (Strange)

  • Paper Plane - Fly the plane around the obstacles as it sails downward.
  • Dry Eye - Stop the moving bottle and lubricate the eye.
  • Parking Prowess - Drive the car into the parking space without hit the sides or any of the other cars.
  • Butterfingers - Catch the bread once it pops out of the toaster.
  • Gold Digger - Stop the finger that's moving back and forth and make sure it ends up in a nostril.
  • Terminal Velocity - Pull the brakes on the train at the right time to let in the waiting passengers.
  • Chicken Pinch - Catch the chicken-like creature between the two sticks.
  • Boombox - Detonate the box when the light passes through it.
  • Sloppy Salon - Cut off all the hair before time runs out.
  • Page Panic - Shoot the bookmark into the assigned page number as the pages flip in the book.
  • Noodle-Rama - Twist the pasta until all of it is on the utensil and off the plate.
  • Right in the Eye - Carefully move the sewing thread unto the eye of the needle.
  • I Came, I Saw - Move the saw back and forth until the log is completely chopped.
  • Douse the House - Spray water from the hose and put out the fire.
  • Soleman - Avoid being crushed by the shoe!
  • Nighttime Allergies - Sniff the mucus completely into the nose.
  • Air Supplies - Drop the package on the passing flat-bed truck.
  • Toast the Ghosts - Shine a light on the ghosts.
  • Tilt-n-Tumble - Adjust the obstacle course back and forth until the ball rolls into the pit.
  • Pompeii Back - Don't get hit by the bouncing rock shot from the volcano.
  • Crash Test, Dummy! - Deploy the airbag at the appropriate time to protect the dummy.
  • Sunny-Side Up - Crack the egg and have it fall into the moving pan.
  • Fries with That? - Aim and shoot ketchup at the flying fast food.
  • The Brush Off - Brush the teeth until they are completely white.
  • BOSS: Nail Call - Pound the nail until it completely into the ground. The hammer moves left and right so precision is key. Mistakes can bend the nail, break the nail, or injure fingers (the latter two outcomes will end the game).

9-Volt (Nintendo)

  • Balloon Fight - Navigate the balloon rider around the obstacles.
  • Duck Hunt - Shoot the ducks that get in your cross hairs.
  • Game Boy - Slide the cartridge into the game boy when it is right above the slot.
  • Donkey Kong - Make Mario jump over any barrels coming his way.
  • F-Zero - Race past the vehicles without hitting any of them.
  • Family Basic - Type the letter or number shown to you onto the keyboard on the screen.
  • Super Mario Bros. - Stomp the Goomba.
  • Ultra Hand - Grab the right colored ball.
  • Chiritorie - Vacuum up the mess using the rotating machine.
  • Laser Outlaw - Shoot the target on the inanimate figure.
  • Hogan's Alley - Shoot all the bad guys that show up in the gallery.
  • MP: Fly Swatter - Swat the flies once the get into position.
  • Ice Climber - Grab the claws of the bird passing overhead.
  • The Legend of Zelda - Enter the cave while avoiding the fiends.
  • Sheriff - Shoot the required amount of bad guys moving about.
  • Dr. Mario - Connect the capsule to the virus.
  • Racing 112 - Move the car to avoid the other racers.
  • Mario Clash - Toss the shell and hit the baddie.
  • Helmet - Get from one side to the other with out being hit by the falling objects.
  • Urban Champion - Punch the opponent until he lands in the sewer.
  • Stack-Up - Touch the disk(s) attached to the pole.
  • Metroid - Shoot Mother Brain until it is completely destroyed.
  • Wild Gunman - Draw your weapon before the person in front of you draws his.
  • LazerBlazer - Blast away the missiles moving across the screen.
  • BOSS: Ultra Machine - Knock the balls away with the bat. The balls are launched at varying speeds throughout the game.

Orbulon (IQ)

  • Praise or Haze II
  • Code Buster
  • Noodle Cup
  • Petri Panic
  • Maze Daze
  • What's the Toadal?
  • Find My Behind
  • Cavity Calamity
  • Sphinx Hijinks
  • Gear Head Fred
  • Getcha Groove On
  • Odd Man Out
  • The Great Cover-Cup
  • Four Leaf Hover
  • Tip the Scale
  • The Real McCoy
  • Identity Crisis
  • Electric Groove Fish
  • Strength in Numbers
  • Button Masher
  • Catterwall
  • Focus-Pocus
  • Matchboxes
  • Garage Rock
  • BOSS: Dungeon Dilemma

Dr. Crygor (Reality)

  • Banana Munch
  • Mirror Mirror
  • Wrong Way Highway
  • Bad Man Bash
  • Berry Berry Good
  • Cat Nap
  • Make My Clay
  • Rough Puff
  • Hard Core
  • Cymbalism
  • Mashin' Martians
  • Body Block
  • Funky Fountain
  • Assembly Line
  • What's Your Beef?
  • Spoon Spectacular
  • Whoop-De-Doodle
  • Raging Rhino
  • Veg Out
  • Quickie Quiz
  • Cheeky Monkey
  • Pod Pinch
  • Shake!
  • Kettle Mettle
  • BOSS: Alien Laser Hero

Kat & Ana (Nature)

  • Hare Scare
  • Munch a Bunch
  • Lickety-Split
  • Flower Shower
  • Go Fer the Tater
  • Picture Perfect
  • Leafy Greens
  • Crane Game
  • Veggie Might
  • Mouse Trap
  • Coconut Catapult
  • Bug Bite
  • Disc O'Dog
  • Fruit Fall
  • Penguin Shuffle
  • Two Birds, Big Rocks
  • Hoppin' Mad
  • Worm Squirm
  • Kitty Cover
  • The Claw
  • Spunky Monkey
  • Crack Down
  • Raaaarrrrggghh
  • Blow Hole Bridge
  • BOSS: The Frog Flap

Wario (Anything Goes)

  • Wario Bros.
  • Hot Dog Hog
  • Shingle Smasher
  • Produce Pandemonium
  • Laser Vision
  • Wario Windsock
  • High Treeson
  • Rock Paper Scissors
  • Wario Pinball
  • Mix & Match
  • Down & Outie
  • Thumb Wrestling
  • Float Your Boat
  • Vermin
  • Apple Shrapnel
  • Unexcite Bike
  • Hasty Pastry
  • Wario Facial
  • Grow Wario Grow
  • Loot Scoot
  • Airpain
  • Wario Kendo
  • Bug Birdie
  • Sinking Feeling
  • BOSS: Wario's Adventure

Extra Games

There are few games outside of the character-centered microgames that you can play once certain requirements are met. These requirements usually just mean to beat a certain number of microgames from a particular character's set of games. These extra games are divided between one player and two player modes. One player mode allows you play a game until you get a game over. The games in this mode is always based on one of the timed microgames. Two player mode can be played with only one game and one Nintendo DS, the players use the Top L and R buttons to compete with each other.

One Player Mode

Jump Forever: Get Wario to jump for as long as he can. The rope swings at different speeds to add some challenge to this game. This game is based off of Jimmy's "Jumpin' Rope" microgame.

Skatingboard: Let 9-Volt stay on the skateboard as long as he can by jumping over and ducking under the obstacle when it arrives. This game is based off of Jimmy's "City Surfer" microgame.

Paper Plane: Manuever the paper plane down the bottomless pit in an endless tower. This game is based off of Mona's similarly titled "Paper Plane" microgame.

Dr. Wario: Play Dr. Mario, but with Wario in Mario's place. This game is based off of 9-Volt's "Dr. Mario" microgame.

Fly Swatter: Swat as many flies and other creatures as possible in each level. There are a hundred creatures for every level, though many of them fight back and there are a greater quantity of the fighters in advanced levels. While this game is based off of 9-Volt's "Mario Paint: Fly Swatter" microgame, it has much more to do with the original Fly Swatter from the actual Mario Paint game for the SNES.

Two Player Mode

Chiritorie: Use the spinning vacuums to suck up all the trash before your competitor gets to it. The first to reach 100 points wins. Jimmy is featured in this game, if a vacuum hits him when he appears, the vacuum will lose points and will spit back out trash it had sucked in. this microgame is based off of 9-Volt's similarly titled "Chiritorie" microgame.

Chicken Race: Pull the feet back and then release to send the two opponents on wheels (one of them is 9-Volt, the other is an oddly shaped figure that appears commonly throughout WarioWare) racing on the ground. The propulsion has to be enough for the character to make significant distance, but not too much that they ride off the cliff.

Dong Dong: Push the button at the right time to activate the platform and knock the block onto your opponent's head. Mona and Dribble are featured as opposing characters.

Hurdle: Dr. Crygor and Orbulon race againts each other over hurdles and through mud to get to the finish line.

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