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WWE SmackDown vs. Raw 2010 (also known as WWE SmackDown vs. Raw 2010 featuring ECW) is a professional wrestling video game developed by Yuke's and published by THQ for Wii and Nintendo DS. It was released worldwide in October 2009. TOSE oversaw the development for the Nintendo DS version, which was the last installment to be released for the handheld.
Gameplay[]
"Create modes" have received a complete overhaul from past years' editions. The game introduces the "WWE Story Designer" mode, where the player can now design storylines for WWE's weekly shows and pay-per-view events with storylines, scenarios, and matches of their creations using a variety of preset options. There are over 100 different animations and 25 different locations to design each scene. Subtitles can be written in through a controller or through a USB keyboard. The player can now control how long the storylines goes on, how many WWE Superstars or Divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches.
Unlocking abilities for a created superstar has been made easier, as players no longer have to assign points or take the created superstar into a career mode specifically to improve their attributes. Instead, attributes can be increased in all modes of the game, including regular exhibition matches as well as the "Create-a-Superstar" story in the "Road to Wrestlemania" mode. The maximum threshold is extended by 5 points in one or two categories, depending on how the player performed in the match. Available attribute points are determined by what happens in each match. There are 21 unlockable abilities, which are easier to unlock that in previous years. This time, players are required to build up certain attributes to unlock the option of certain skills. These can be assigned in "Create-A-Moveset" mode, and include new skills such as "Fired Up", "Pull Back Attacks", "Exploder Turnbuckle Attack", and others. "Create-a-Finisher" has also been reworked, with the mode expanded to include aerial techniques. The player is also able to adjust the jumping trajectory and speed of the maneuver.
A new addition to the game this year is the "WWE Rivals" option, which allows the player to set superstars' allies and enemies. The feature can be used to the player's advantage or disadvantage in exhibition matches with the interference option on. If a superstar is set as an enemy, then that enemy may appear during the peak of a match. The enemy has a number of choices including standing by the ring and breaking up pinfalls, using his or her finisher, or coming in with a weapon. Allies work in a similar fashion. The intensity of the rivalry or alliance can be changed by changing the position of where the certain superstars are slotted.
The Wii version of the game has also been reworked, with the motion gameplay and control scheme having been modified similar to that of the PlayStation 3 and Xbox 360 versions. The player now has more control options, including the use of the GameCube controller, Wii Remote, and the Wii Classic Controller. The Wii version also includes many of the features found on the PlayStation 3 and Xbox 360 versions, including the create-a-finisher mode for the first time, but the game does not include online support.
The DS version introduces the Ambulance match for the first time. . Gameplay can now be seen from an elevated camera, in addition, the maneuvers are now also controlled by using the device's buttons instead of touch screen. 2010 features an increase in speed, unlike past games.
A new feature to the DS version is a collectible card system. The player is able to collect cards that feature power-ups that may be activated in the ring such as calling in a wrestler to interfere in the match, or that feature unlockables such as create-a-superstar parts and match types.
It was also the third and final game to feature the promotion's ECW brand before its dissolution in February 2010.
Plot[]
The Road to WrestleMania features six new stories starring various WWE wrestlers. The mode introduces a Diva-based story involving Mickie James, and a story specifically for one of the player's created wrestlers. This year's co-operative storyline, titled "Brand Warfare", features Triple H and John Cena. The remaining three stories involve Edge, Shawn Michaels, and Randy Orton respectively. Road to WrestleMania also includes storylines that branch out through interactive cutscenes before and during WrestleMania 25.
The DS version also features a revamped story mode in which the player will participate in various storylines. Along the way, the player has to compete in matches, in addition to being able to improve a created wrestler's statistics, nursing the wounds suffered by the player's wrestler, or visiting WWE Chairman Vince McMahon's office.
Development[]
The first announcement for the game was made in May 2009, when during an earnings call with investors, THQ declared their intent to release the next installment in the series later in the year. The game's development was officially revealed at E3 2009 by WWE, Yuke's, and THQ.
For the first time in the series, WWE SmackDown vs. Raw 2010 implements the Havok game engine. The software was used in the game to improve collision detection. In a podcast with IGN, THQ game designer Bryan Williams said Havok was slowly implemented into the series with this year's game only focusing on small areas such as collisions between wrestlers and the ring ropes as well as collisions between themselves, with later installments incorporating Havok more. Consideration for the use of Havok in the series was previously announced by THQ in March 2009 during Havok's presentation at the Game Developers Conference in Austin, Texas.
The game also saw some graphical improvements within the series, with blood from the cuts on wrestlers' heads now smearing on any wrestlers that contact the wound. Wrestler's chests will also turn red after taking numerous chops.
Reception[]
WWE SmackDown vs. Raw 2010 was met with mostly positive reception from numerous video game publications.
External links[]
- WWE SmackDown vs. Raw 2010 at Wikipedia, the free encyclopedia
- WWE SmackDown vs. Raw 2010 at GameFAQs
| World Wrestling Entertainment video games | |
|---|---|
| Console games | WrestleMania • WrestleMania Challenge • WrestleMania: Steel Cage Challenge • Super WrestleMania • Royal Rumble • King of the Ring • Raw • WrestleMania: The Arcade Game • War Zone • Attitude • WrestleMania 2000 • No Mercy • WrestleMania X8 • Crush Hour • WrestleMania XIX • Day of Reckoning • Day of Reckoning 2 • SD vs. Raw 2008 • SD vs. Raw 2009 • SD vs. Raw 2010 • SD vs. Raw 2011 • All Stars • WWE '12 • WWE '13 • WWE 2K18 • WWE 2K Battlegrounds • WWE 2K25 |
| Handheld games | Superstars • Superstars 2 • King of the Ring • Betrayal • Road to WrestleMania • Road to WrestleMania X8 • Survivor Series |
| Releated | Acclaim • THQ • Yuke's • syn Sophia • 2K Games • WCW • ECW Hardcore Revolution |