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Tim Stamper is one of the co-founders of Rare, along with his brother Chris Stamper. He was the Creative Director of the company between 1985 and 2007.

History[]

Tim and Chris Stamper initially established Ultimate Play the Game in 1982 as a video game company, where they developed games for the British console ZX Spectrum. Tim was mostly in charge of graphic design, while his brother Chris programmed the games.

In 1985, after the Stamper brothers reversed-engineered the NES, they established Rare as a studio that would work on games developed for the console. Notoriously, Nintendo backed them up with an unlimited budget, which allowed them to produce several titles for the NES and Game Boy.

During the SNES era, the Stamper brothers invested in Silicon Graphics workstations, which allowed them to create games such as Donkey Kong Country and Killer Instinct, which showcased advanced graphic models. Nintendo became impressed with their efforts and, as a result, they bought a 25% stake in the company (which eventually became 49%), making Rare a second-party developer for Nintendo. During that era, Rare (under the Rareware brand) released several titles for the SNES, Game Boy, Nintendo 64, and Game Boy Color, including some of their most renowned franchises such as Donkey Kong, Banjo-Kazooie, Perfect Dark, Conker, and many others.

In September 24, 2002, Rare was purchased entirely by Microsoft, ending their second-party status with Nintendo; however, they would still develop some titles for the Game Boy Advance and Nintendo DS.

Tim and Chris Stamper left the company in 2007, pursuing other opportunities.

List of games[]

Special Thanks[]

Interviews[]

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