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The Legend of Zelda: Link's Awakening (JP) is a remake of the fourth Zelda game and a direct sequel to The Legend of Zelda: A Link to the Past, The Legend of Zelda: Link's Awakening, released for the Nintendo Switch in 2019. The game retains most of the 2D elements found in the original game, but with an upgraded art style, providing higher-detailed environments than the original Game Boy game.

Gameplay

The game appears to be a faithful reproduction of the original, with similar gameplay and progression. Like in most traditional Zelda games, Link is required to go through dungeons and gather items that will help him progress in the story. Many challenging enemies and puzzles are found within those dungeons, and the player must use items they have gathered throughout the game to progress.

Story

After saving Hyrule from Ganon at the end of The Legend of Zelda: A Link to the Past, Link departs to another land. While he is traversing the sea on his boat, he is struck by lightning and falls into a coma. In this dream world, Link meets Marin and soon realizes that he is trapped there by a powerful entity named the Wind Fish. His only hope is to awaken this dreamer, who is also the source of the entire island.

Development

After the release of The Legend of Zelda: A Link Between Worlds, the team in charge of the Zelda series mentioned they wanted to try to remake Link's Awakening in the future. The game was officially announced during a Nintendo Direct broadcast on February 13, 2019. A release date for the game was announced during E3 2019. A new feature allowing the player to create their dungeons by arranging dungeon rooms unlocked while progressing through the game was also revealed.

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