When Crono, Marle, Lucca, and Robo all enter the Time Gate in Proto Dome, they end up at The End of Time. A mysterious old man is there to inform them of what the End of Time is and why they are there. Crono and his party then meet Spekkio, a magical creature who grants them the power to use magic.
Urged by the old man, Crono and his party return to his home era, 1000 A.D., by traveling through the designated Time Gate represented by the pillars of light.
- Note: From this point on, the player will have more party members than spots in his party. Crono will remain the leader of the party, and the other two members can rotate out at any time. The characters not in the party will wait at the End of Time until the player needs them.