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Tetris is a series of puzzle video games released on a variety of consoles. The original game was developed by game designer Alexey Pajitnov in 1984 while living in Moscow, and it spawned many variations, ports, and clones. The name Tetris is derived from the Russian word for "four". The Tetris brand is currently owned by Tetris Holding and licensed through The Tetris Company.
The first console variant of Tetris was developed and published by Bullet Proof Software for the Famicom and released in Japan on December 22, 1988. Nintendo's first Tetris title, which was Tetris for the Game Boy, was released worldwide a few months later and it has since been credited as the Game Boy's killer app.
When playing Tetris games, tetriminos of different shapes and colors will fall from above and will drop to the bottom. The objective is to construct a horizontal line without any gaps, which will result in the line being cleared. As the game's level number increases, the blocks will fall faster and become harder to manipulate.
Gameplay[]
The gameplay of Tetris games involves seven differently shaped and colored blocks that fall from the top of the board. As they fall, the player can create lines which will result in the line disappearing. The primary objective in Tetris games is to not allow the blocks to raise above the board (classified as "topping out"), which will result in a game over.
The blocks included in the game include I, J, L, O, S, T, and Z. The only block that is capable of clearing four lines is the I block. The J and L blocks can clear three lines, and in some games players can turn the blocks in a way that will fit it into a tight space. The colors of the blocks change with each new variation.
When the blocks are falling, players are allowed to turn it so that it can fit in a particular place. However, while players do this the block itself will continue to fall down. In some versions of the game, players are allowed to keep spinning the block even if it happens to be touching another block, though this will usually only last for a short time if playing in multiplayer mode (for example, in Tetris DS players only be allowed to do this for a few spins until it connects). Some critics have said that it breaks the game, seeing as when players play on the hardest level they can continue to spin the block until they find the perfect place for it.
To make a block fall faster, players can press down on the d-pad, though to make it immediately connect with a piece below, players just have to press up on it. In some games, a ghost of the block will be shown below to show the player where it's falling, though this option can usually be turned off for the more advanced players who wish for a greater challenge.
The main goal of most Tetris games is to get a high score. This can be done by continuously clearing lines. Getting a Tetris (clearing four lines) will give players the most points, though performing special moves such as T-Spins in some games can also give players more points. The scoring system changes slightly with each new game released.
Tetrominos[]
There are seven tetromino or block designs, based on the way four squares can be connected orthogonally, with yheir designs varying with each game. The tactics of each tetromino remained with each game, with new twists (such as the T-Spin) being added in some games. The L block has managed to win GameFAQs' 2007 character battle.
Music[]
All music tracks are based on Russian songs.
- Game Boy Type A - The most recognizable track, widely known as the Tetris Theme. Based on the 19th century Russian folk song Korobeiniki.
- NES Type A - A track based on Dance of the Sugarplum Fairy from the Nutcracker Ballet.
- NES Stage Clear - A track based on the overture for Georges Bizet's Carmen.
The early 1.0 version of the Game Boy game only released in Japan known as the Minuet version, feature songs that differ from the Russian songs that were changed in the 1.1 version that was released internationally.
Games[]
1988-1996[]
The games released in this time frame were produced by either BPS or Nintendo and licensed by Elorg.
| Title | Region(s) | Platform(s) | Publisher(s) | Release date |
|---|---|---|---|---|
| Tetris | Japan | BPS | December 22, 1988 | |
| Tetris | Japan | Nintendo | June 14, 1989 | |
| North America | July 31, 1989 | |||
| Europe | September 28, 1990 | |||
| Tetris | North America | Nintendo | November 1989 | |
| Europe | February 23, 1990 | |||
| Tetris 2 + Bombliss | Japan | BPS | December 13, 1991 | |
| Super Tetris 2 + Bombliss | Japan | BPS | December 18, 1992 | |
| 1995 | ||||
| Tetris 2 | Japan | Nintendo | September 21, 1993 | |
| North America | Nintendo | October 1993 | ||
| North America | Nintendo | December 1993 | ||
| Japan | June 14, 1994 | |||
| Europe | October 27, 1994 | |||
| Japan | BPS | July 8, 1994 | ||
| North America | Nintendo | August 1994 | ||
| Europe | 1995 | |||
| Tetris Battle Gaiden | Japan | BPS | December 24, 1993 | |
| Super Tetris 3 | Japan | BPS | December 16, 1994 | |
| Tetris & Dr. Mario | North America | Nintendo | December 1994 | |
| Europe | July 25, 1995 | |||
| Super Bombliss | Japan | BPS | March 17, 1995 | |
| Tetris Blast | Japan | BPS | March 17,1995 | |
| North America | Nintendo | January 1996 | ||
| Europe | June 1996 | |||
| Australia | 1996 | |||
| V-Tetris | Japan | BPS | August 25, 1995 | |
| 3D Tetris | North America | Nintendo | March 22, 1996 |
1996-2006[]
The games released in this time frame were licensed by The Tetris Company, which was partly owned by Elorg until they went defunct. Elorg is credited in every title here except the South Korean version of Tetris DS.
| Title | Region(s) | Platform(s) | Publisher(s) | Release date |
|---|---|---|---|---|
| Tetris Attack | North America | Nintendo | August 11, 1996 | |
| North America | August 11, 1996 | |||
| Europe | November 28, 1996 | |||
| Europe | November 28, 1996 | |||
| Tetris Plus | Japan | Jaleco | December 27, 1996 | |
| North America | August 25, 1997 | |||
| Europe | Nintendo | 1996 | ||
| Tetrisphere | North America | Nintendo | August 11, 1997 | |
| Europe | February 1998 | |||
| Australia | 1998 | |||
| Tetris DX | Japan | Nintendo | October 21, 1998 | |
| North America | November 18, 1998 | |||
| Europe | July 1, 1999 | |||
| Tetris 64 | Japan | SETA | November 13, 1998 | |
| Magical Tetris Challenge | Japan | Capcom | November 20, 1998 | |
| North America | January 14, 1999 | |||
| Europe | Activision | September 1999 | ||
| Japan | Capcom | November 21, 1999 | ||
| North America | February 2000 | |||
| Europe | Activision | March 24, 2000 | ||
| The New Tetris | North America | Nintendo | July 31, 1999 | |
| Europe | October 15, 1999 | |||
| Tetris Worlds | North America | THQ | September 5, 2001 | |
| Europe | December 7, 2001 | |||
| Japan | Success | April 26, 2002 | ||
| North America | THQ | June 23, 2002 | ||
| Europe | September 27, 2002 | |||
| Japan | Success | December 20, 2002 | ||
| Pokémon Tetris | Japan | The Pokémon Company | March 21, 2002 | |
| Europe | Nintendo | March 15, 2002 | ||
| Minna no Soft Series: Tetris Advance | Japan | Success | November 28, 2003 | |
| Tetris DS | North America | Nintendo | March 20, 2006 | |
| Australia | April 13, 2006 | |||
| Europe | April 21, 2006 | |||
| Japan | April 27, 2006 | |||
| Korea | July 7, 2007 |
2008-present[]
The games released in this time frame were licensed by The Tetris Company after Elorg went defunct.
| Title | Region(s) | Platform(s) | Publisher(s) | Release date |
|---|---|---|---|---|
| Tetris Party | Japan | Tetris Online | October 14, 2008 | |
| North America | October 20, 2008 | |||
| Europe | October 24, 2008 | |||
| Tetris Party Deluxe | North America | Majesco | May 25, 2010 | |
| Japan | Hudson Soft | August 5, 2010 | ||
| Europe | Nintendo | September 3, 2010 | ||
| Australia | October 14, 2010 | |||
| Tetris Party Live | North America | Tetris Online | November 22, 2010 | |
| Europe | December 3, 2010 | |||
| Tetris Axis | North America | Nintendo | October 2, 2011 | |
| Japan | Bandai Namco | October 20, 2011 | ||
| Europe | Tetris Online | October 21, 2011 | ||
| Australia | October 27, 2011 | |||
| Puyo Puyo Tetris | Japan | Sega | February 6, 2014 | |
| Japan | March 3, 2017 | |||
| North America | April 25, 2017 | |||
| Europe | April 28, 2017 | |||
| Australia | April 28, 2017 | |||
| Korea | December 1, 2017 | |||
| China | December 1, 2017 | |||
| Tetris Ultimate | Australia | Ubisoft | November 6, 2014 | |
| North America | November 11, 2014 | |||
| Europe | November 14, 2014 | |||
| Tetris 99 | North America | Nintendo | February 13, 2019 | |
| Japan | February 14, 2019 | |||
| Europe | ||||
| Australia |
Cancelled games[]
- Tetris Attack (64DD, 1999, would appears when the player plays The New Tetris with the add-on connected)
- Tetris Wars (Cancelled)
Clones/Spin-offs[]
Many clones and spin-offs of the game were made either by Alexey himself or other companies.
- Hatris (Made by Alexey Pajitnov)
- Wordtris (Made by Alexey Pajitnov)
- Pac-Attack (Made by Namco)
Reception[]
The game was phenomenally successful, and has spawned numerous variants on multiple consoles. Tournaments have even been established.
Trivia[]
- In Nintendo's Tetris for the NES, a secret ending will feature Donkey Kong, Peach, Mario, Luigi, Pit, Bowser, Link, and Samus.
- Nintendo Power V10 contained a 16-page strategy guide with helpful tips for playing Tetris.
Other appearances[]
- Super Smash Bros. Brawl - In this Wii title, the music for games A and B were featured and would be played on the Luigi's Mansion stage.
- Super Smash Bros. for Nintendo 3DS and Wii U - In the 3DS version, Type A appears without an associated stage. In the Wii U version, Type A returns to the Luigi's Mansion Stage, but Type B is moved to Wuhu Island.