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Teenage Mutant Ninja Turtles IV: Turtles in Time is the fourth video game in the Teenage Mutant Ninja Turtles video game series, and a port of the second Ninja Turtles arcade game Teenage Mutant Ninja Turtles: Turtles in Time. In this game, Shredder and Krang steal the Statue of Liberty, prompting the Ninja Turtles to come after it. But in their attempt to save the statue, however, Shredder sends the Turtles back in time to the age of the dinosaurs, and now the Turtles must fight their way back to the present.

The game was released for the Super Nintendo. Like the second and third games, as well as the arcade game, the game is a beat 'em up.

The arcade version of the game is also unlockable in the GameCube, PS2 and Xbox versions of Teenage Mutant Ninja Turtles 3: Mutant Nightmare from 2005, albeit with none of the original music.[1]

A "Re-Shelled" remake of the game was released to Xbox Live Arcade in August 2009.[2] However, due to the rights expiring and Nickelodeon's exclusive purchase of the Ninja Turtles franchise in October the same year, that game has since been delisted along with the XLA re-release of the original arcade game.

Plot

Gameplay

Stages

Name Setting Boss
Big Apple, 3 AM New York City construction zone Baxter Stockman
Alleycat Blues New York City alley Metalhead
Sewer Surfin' New York City sewers Rat King
Technodrome - Let's Kick Shell! The Technodrome Tokka and Rahzar
Shredder (inside spacecraft)
Prehistoric Turtlesaurus Prehistoric times (25 000 000 BC) Slash
Skull and Crossbones Pirate ship (1530 AD) Bebop and Rocksteady (disguissed as sea pirates)
Bury My Shell at Wounded Knee Train in the Old American West (1885 AD) Leatherhead
Neon Night Riders Future highway (2020 AD) Krang (inside android body)
Starbase - Where No Turtle Has Gone Before Base on unidentified red planet (2100 AD) Krang (inside spacecraft)
Technodrome - The Final Shell Shock The Technodrome (1992 AD) Super Shredder

Differences from the arcade game

  • The arcade game had a completely different intro sequence used for its attract mode, in which pictures of the Turtles were shown off behind scrolling text of the series' title, set to the song "Pizza Power" from the Coming Out of Their Shells live show. The Super NES version's intro sequence is instead based on two shots from the cartoon's title sequence, oddly similar to the intro used in the first arcade game.
  • Throwing the Foot Soldiers on the ground or at the screen was triggered automatically at random points in the arcade version.
  • The arcade version had a lot more voice clips.
  • If four players were playing the arcade game, the victory animation at the end of the stage would instead be all four Turtles giving each other a high-five. Since the SNES version doesn't have four-player capability, this obviously isn't done there.
  • When Baxter Stockman is beaten at the end of the "Big Apple, 3 AM" stage in the arcade version, he falls down on his back. In the SNES version, his gun instead explodes and he falls out of the building.
  • The arcade version of "Alleycat Blues" had robots with boxing gloves showing up midway through the stage. The Super NES version replaced them with Roadkill Rodneys.
  • The original version of "Sewer Surfin'" ended with a battle against multiple Pizza Monsters.
  • "Prehistoric Turtlesaurus"' boss in the arcade version was a giant blob monster (called Cement Man in the game) who originally appeared very briefly in the TV episode "Curse of the Evil Eye".
  • Tokka and Rahzar were the original opponents for the boss fight in "Skull and Crossbones". For the SNES version, Bebop and Rocksteady (who were oddly absent from the arcade version) appear instead, while Tokka and Rahzar were moved to the newly-added Technodrome stage.
  • In the arcade version, Leatherhead is introduced standing in the corner waiting for the player at the very end of "Bury My Shell at Wounded Knee". The SNES version instead has him come in from offscreen.
  • Like with Baxter in the first stage, Leatherhead keels over when you beat him in the arcade version. In the SNES version, he instead inexplicably jumps off the train.
  • The arcade version of "Neon Night Riders" played exactly like "Sewer Surfin'", without the Mode 7 capability.
  • Shredder does not transform into Super Shredder in the arcade version.

Awards

  • Turtles in Time was awarded "Favorite Video Game" at the 1993 Nickelodeon Kids Choice Awards.

Trivia

  • The third Ninja Turtles film features the Turtles traveling to feudal Japan. After the success of this game, the film was unofficially subtitled "Turtles in Time". The subtitle would also be used for an episode of the 2012 Ninja Turtles cartoon.
  • This marks the first appearance of recurring villain the Rat King in the TMNT video games.

References

External links

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