Nintendo
Nintendo
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Sword of Vermilion, also known as Vermilion in Japan, is a role-playing game by Sega, originally released for the Sega Genesis/Mega Drive in 1989 in Japan and 1991 in rest of the world. The game was later re-released on the Wii Virtual Console.

Gameplay[]

Map movement is a 3D dungeon system represented by "Wizardry" (1981). Both indoors and outdoors are represented on a 3D screen, but the inside of the city is represented by a bird's-eye view. It is a bird's-eye view view even during battle, and it has an action property that utilizes weapons and magic. The game is not a party system, but the game progresses by the Protagonist alone.

Plot[]

Lorca III of Ernest (St. Vermilion of Power) began his march into the peaceful Fyodor. The Vermilions of Fyodor fought bravely, but they couldn't help and were finally surrounded by the castle. Fyodor's Riladan V (St. Vermilion of Knowledge) decided to entrust Chatrian (Temple Vermilion) with a young prince and a "ring of knowledge" to drop him from the castle. The castle was engulfed in flames and collapsed ... The faces of his dead comrades and Riladan V were in the eyes of Chatrian, who had fallen alone with the young prince. And 18 years have passed ... Protagonist, who lives in the village of Stats, is told at the time of his father's death that he was not his real son, but the prince of Fyodor, who was destroyed by Ernest. Protagonist carries a ring that has been passed down to the royal family for generations, inherits the wishes of his two fathers to overthrow Ernest, and begins an adventure.

Reception[]

Computer and Video Games said it is an "excellent" and "highly compelling arcade/adventure RPG" offering "a vast, sprawling adventure". They praised the "arcade format" action combat system as "great fun" and "an improvement over" Phantasy Star II's turn-based combat system, found the story to be "engaging and easy to follow" with "intriguing plots and subplots", and considered the music and sound effects "amongst the best" on the Mega Drive. However, they criticized the "decidedly rough" graphics of the "3D screens" but praised the "excellent town graphics" and "detailed sprites."

MegaTech magazine said it was "probably the best RPG on the Megadrive. A gripping plot combined with user-friendly controls and great presentation". In 1992, Mega placed the game at #11 on their list of top Mega Drive games of all time.

Virtual Console Information[]

External links[]

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