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Super Mario Bros. Deluxe (JP) (sometimes known as Super Mario Bros. DX) is a platform video game released on the Game Boy Color in 1999 as an enhanced port of the 1985 NES game Super Mario Bros., also including its 1986 Disk System sequel, Super Mario Bros.: The Lost Levels, as a hidden reward. It was released fourteen years after the original Super Mario Bros. The game was never released in Japan for the normal Game Boy Color Game Pak, but rather the Nintendo Power cartridge. This game was initially released for the 3DS Virtual Console in Japan, Europe, and Australia in 2014, as part of a special offer, and is now available to download for everyone in Europe, Australia, and North America with an added cost.[1]

The game received critical acclaim for a number of reasons, including bringing back the original Super Mario Bros. for a whole younger generation to experience, especially to a handheld that allowed players to enjoy Super Mario Bros. wherever they went, the inclusion of the previously-rarely seen Super Mario Bros.: The Lost Levels, and the great abundance of featured unlockables. This game also serves as a precursor for the Super Mario Advance series of re-releases, as well as the critically acclaimed New Super Mario Bros. series of classic platformer revivals.

An unaltered version would later be released to the Game Boy Advance as a part of the Classic NES Series.

Story

The story for Super Mario Bros. and Super Mario Bros.: The Lost Levels are exactly the same as in their original releases, but present minor alterations. The plot follows like this, as detailed on the game's manual:[2]

Once upon a time, the peaceful Mushroom Kingdom was invaded by the Koopa, a tribe of turtles famous for their dark magic. These terrible terrapins transformed the peace loving Mushroom People into stones, bricks, and ironically, mushrooms, then set their own evil king on the throne. In the wake of the ghastly coup d'etat, the beautiful Mushroom Kingdom fell into ruin and despair.


It is said that only the daughter of the Mushroom King, Princess Toadstool, can break the evil spell and return the inhabitants of Mushroom kingdom to their normal selves.

But the King of the Koopas, knowing of this prophecy, kidnapped the lovely Princess and hid her away in one of his castles.

Word of the terrible plight of the Mushroom People quickly spread throughout the land, eventually reaching the ears of a humble plumber. The simple, yet valiant Mario vowed to rescue the Princess and free her subjects from King Koopa's tyrannous reign. But can Mario really overcome the many obstacles facing him and become a true hero?


Characters

Playable

Enemies

Other Characters

Games

Challenge Mode

In Challenge Mode, the player travels through all thirty-two levels to collect five Red Coins and some Yoshi Eggs. To get the Yoshi Egg, the player must find the secret hidden block.

Differences from the original game

  • The player is now able to save the game.
  • There is the Toy Box which is full of minigames such as "Fortune Teller". It also has pictures that the player can print out using the Game Boy Printer.
  • Glitches and bugs have been fixed, such as the "Minus World" glitch.
  • There is a mode of play called "You Vs. Boo" where the player races against a Boo in eight different stages.
  • There is a photo album where the player can unlock pictures of things like Goombas and Mario and write a caption underneath. They can also print them out using the Game Boy Printer.
  • Due to the Game Boy's lower resolution, the field of view is significantly lower. To make up for this, the player can press up and down to see above and/or below Mario/Luigi, and use the select button to see to the left and right of Mario/Luigi.
  • There is a new mode called "Challenge Mode" where you play the levels you unlocked freely, and try to get five Red Coins, one Yoshi Egg, and the required score.
  • All of the levels have gone through minor changes, including changing various enemies.
  • Luigi's normal palette has changed. In the original, Luigi wore a white hat and green shirt with white overalls and Fire Luigi looks exactly like Fire Mario. In this game, Luigi's normal palette is changed to mirror that of Mario's normal palette, but with green replacing red and his original normal palette was used as Fire Luigi's palette.

Trivia

  • A 2001 patent filed by Nintendo for a gaming smartphone had Super Mario Bros. Deluxe as one of the phone's built-in games.[3]
  • Mario's in-game sprite still wears the same colored attire for their shirts and overalls as he did in the original; Luigi wears a new dark/light green outfit. However, the game's artwork and cutscenes depict Mario and Luigi wearing the standard colors of their shirts and overalls since 1988.

References

  1. http://www.cubed3.com/news/22959/1/more-classic-mario-games-coming-to-virtual-console.html
  2. http://www.gamesdatabase.org//Media/SYSTEM/Nintendo_Game_Boy_Color/Manual/formated/Super_Mario_Bros._Deluxe_-_1999_-_Nintendo.pdf Super Mario Bros. Deluxe instruction booklet, pages 2-3
  3. Patent Description (November 27, 2001). Google. Retrieved May 04, 2016
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