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{{DISPLAYTITLE:''Super Mario Bros. 2'' (USA)}}
 
{{Head
 
{{Head
 
| type = Game
 
| type = Game
  +
| quote = ''Thank you [[Luigi]]! But [[Princess Peach|our Princess]] is in another castle!''
| quote =
 
| speaker =
+
| speaker = Mushroom Retainer
 
| stub =
 
| stub =
 
| class = A
 
| class = A
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| for1 = Japan-exclusive sequel
 
| for1 = Japan-exclusive sequel
 
| for2 = Super Mario Bros.: The Lost Levels
 
| for2 = Super Mario Bros.: The Lost Levels
|protected = }}
+
| protected =
  +
}}
{{Infobox CVG
+
{{Infobox CVG (Nintendo)
|name = Super Mario Bros. 2
 
|image = [[File:Super Mario Bros 2 (NA).png|250px]]
+
| name = [[File:Super Mario Bros. 2.png|200px]]
  +
| image = File:Super Mario Bros 2 (NA).png
|caption = North American box art
+
| caption = North American box art.
|developer = [[Nintendo]]
 
|publisher = [[Nintendo]]
+
| developer = [[Nintendo]]
|system1 = Nintendo Entertainment System
+
| publisher = [[Nintendo]]
  +
| system1 = Nintendo Entertainment System
|system1NA = October 14, [[1988]]
 
|system1JP = September 14, [[1992]]
+
| system1NA = October 14, [[1988]]
|system1EU = April 28, [[1989]]
+
| system1JP = September 14, [[1992]]
|system1AU = May 1, [[1990]]
+
| system1EU = April 28, [[1989]]
 
| system1AU = May 4, [[1989]]
|system2 = Virtual Console (Wii)
+
| system2 = Virtual Console (Wii)
|system2NA = July 2, [[2007]]
 
|system2JP = August 10, [[2007]]
+
| system2NA = July 2, [[2007]]
|system2EU = May 25, [[2007]]
+
| system2JP = August 10, [[2007]]
|system2KO = July 15, [[2008]]
+
| system2EU = May 25, [[2007]]
 
| system2AU = May 25, [[2007]]
|system3 = Virtual Console (3DS)
 
|system3NA = July 11, [[2013]]
+
| system2KO = July 15, [[2008]]
 
| system3 = Virtual Console (3DS)
|system3JP = November 28, [[2012]]
 
|system3EU = August 8, [[2013]]
+
| system3NA = July 11, [[2013]]
|system3AU = August 8, [[2013]]
+
| system3JP = November 28, [[2012]]
  +
| system3EU = August 8, [[2013]]
|system4 = Virtual Console (Wii U)
 
|system4NA = May 16, [[2013]]
+
| system3AU = August 8, [[2013]]
|system4JP = March 19, [[2014]]
+
| system3KO = March 2, [[2016]]
 
| system4 = Virtual Console (Wii U)
|system4EU = May 16, [[2013]]
 
|system4AU = May 16, [[2013]]
+
| system4WW = May 16, [[2013]]
  +
| system4JP = March 19, [[2014]]
|class1 = Club Nintendo
 
  +
| system5 = Nintendo Switch Online
|accessory1 = Classic Controller (not required)
 
  +
| system5WW = February 13, [[2019]]
  +
| system5KO = April 23, [[2019]]
 
| class1 = Club Nintendo
  +
| class2 = Nintendo Switch Online
 
| accessory1 = Classic Controller (not required)
 
|sales =
 
|sales =
 
*'''Worldwide''': 7.46 million
 
*'''Worldwide''': 7.46 million
**[[File:JP.png|15px]] 0.70 million
+
**{{Region Icon|Japan}} 0.70 million
**[[File:NA.png|15px]] 5.39 million
+
**{{Region Icon|North America}} 5.39 million
**[[File:EU.png|15px]] 1.18 million
+
**{{Region Icon|Europe}} 1.18 million
 
**'''Others''': 0.19 million
 
**'''Others''': 0.19 million
|genre = [[Platformer]]
+
| genre = Platformer
|ROM = 256 KB
+
| ROM = 256 KB
|size = 65 blocks (3DS),<br>36.6 MB (Wii U) [https://www.nintendo.co.uk/Games/NES/Super-Mario-Bros-2-755879.html]
+
| size = 65 blocks (3DS)<br>36.6 MB (Wii U) [https://www.nintendo.co.uk/Games/NES/Super-Mario-Bros-2-755879.html]
|ESRB = E
+
| ESRB = E (re-releases only)
|PEGI = 3
+
| PEGI = 3 (re-releases only)
|CERO = A
+
| CERO = A (re-releases only)
|USK = 0
+
| USK = 0
|ACB = G
+
| ACB = G
|rating = Yes
 
|Fix = a
 
 
}}
 
}}
'''''Super Mario Bros. 2''''' {{Japanese|スーパーマリオUSA|Sūpā Mario USA|fan = Super Mario USA}} is the sequel to both ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' for the [[Nintendo Entertainment System]]. It features new playable characters such as [[Princess Peach]] and [[Toad (character)|Toad]]. The game is reskinned from the [[Japan]]-exclusive ''[[Yume Kōjō: Doki Doki Panic]]'', though with minor adjustments to have it more in-line with the ''[[Mario series]]''.
+
'''''Super Mario Bros. 2''''' {{Japanese|スーパーマリオUSA|Sūpā Mario USA|fan = Super Mario USA}} (also called '''''SMB2''''') is the sequel to both ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' for the [[Nintendo Entertainment System]]. It features new playable characters such as [[Princess Peach]] and [[Toad (character)|Toad]]. The game is reskinned from the [[Japan]]-exclusive ''[[Yume Kōjō: Doki Doki Panic]]'', though with minor adjustments to have it more in-line with the [[Mario (series)|''Mario'' series]].
   
 
Its remakes include a version released in ''[[Super Mario All-Stars (SNES)|Super Mario All-Stars]]'' for the [[Super Nintendo Entertainment System]] released in [[1993]] and ''[[Super Mario Advance]]'' for the [[Game Boy Advance]] released in [[2001]]. It's [[Virtual Console]] release for the [[Wii]] was in [[2007]] and for the [[Nintendo 3DS]] and [[Wii U]] in [[2012]] and [[2013]] respectively.
 
Its remakes include a version released in ''[[Super Mario All-Stars (SNES)|Super Mario All-Stars]]'' for the [[Super Nintendo Entertainment System]] released in [[1993]] and ''[[Super Mario Advance]]'' for the [[Game Boy Advance]] released in [[2001]]. It's [[Virtual Console]] release for the [[Wii]] was in [[2007]] and for the [[Nintendo 3DS]] and [[Wii U]] in [[2012]] and [[2013]] respectively.
   
==Story==
+
==Plot==
 
[[File:Smb2ill.jpg|thumb|250px|Artwork used as the cover art for the game's 1992 Japanese release.]]
 
[[File:Smb2ill.jpg|thumb|250px|Artwork used as the cover art for the game's 1992 Japanese release.]]
 
[[File:Smb2 comparison.png|thumb|Screenshot from Level 1-1.]]
 
[[File:Smb2 comparison.png|thumb|Screenshot from Level 1-1.]]
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In the end of the game, [[Mario]] and co. trounce [[Wart]] and open a hidden room containing one of Subcon's characteristic vases where a cork can be found inside. When the cork is pulled from the mouth of the vase, eight red [[Subcon]] spring out. The four heroes are lauded for defeating Wart, whose beaten body is passed over the crowd and tossed aside. Immediately after, the screen shows Mario snoring, meaning that the entire adventure had been a dream all along.
 
In the end of the game, [[Mario]] and co. trounce [[Wart]] and open a hidden room containing one of Subcon's characteristic vases where a cork can be found inside. When the cork is pulled from the mouth of the vase, eight red [[Subcon]] spring out. The four heroes are lauded for defeating Wart, whose beaten body is passed over the crowd and tossed aside. Immediately after, the screen shows Mario snoring, meaning that the entire adventure had been a dream all along.
   
==Characters==
+
===Gameplay===
  +
===Playable===
 
  +
===Characters===
 
====Playable====
 
{| style="text-align: center; width: 50%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
{| style="text-align: center; width: 50%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
|- style="background-color: #FF0000"
 
|- style="background-color: #FF0000"
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|-
 
|-
 
| [[File:Mario Sprite (Super Mario Bros. 2).png]] || [[Mario]] || Mario is the balanced of the four. His jump, speed and power are at four out of five stars.
 
| [[File:Mario Sprite (Super Mario Bros. 2).png]] || [[Mario]] || Mario is the balanced of the four. His jump, speed and power are at four out of five stars.
|Power: ★★★★☆<br />Speed: ★★★★☆<br />Jump: ★★★★☆
+
|Power: ★★★★☆<br>Speed: ★★★★☆<br>Jump: ★★★★☆
 
|-
 
|-
 
| [[File:Luigi Sprite (Super Mario Bros. 2).png]] || [[Luigi]] || Luigi has the most advantaged jump of the four, with five out of five stars in that specific statistic. While his speed and power are only a three, his movement control is very touchy.
 
| [[File:Luigi Sprite (Super Mario Bros. 2).png]] || [[Luigi]] || Luigi has the most advantaged jump of the four, with five out of five stars in that specific statistic. While his speed and power are only a three, his movement control is very touchy.
|Power: ★★★☆☆<br />Speed: ★★★☆☆<br />Jump: ★★★★★
+
|Power: ★★★☆☆<br>Speed: ★★★☆☆<br>Jump: ★★★★★
 
|-
 
|-
 
| [[File:Toad Sprite (Super Mario Bros. 2).png]] || [[Toad (character)|Toad]] || Both Toad's speed and power are higher than the others', with a five in both statistics. To make up for those two high stats, Toad is the worst jumper of the four, with only a two in that statistic.
 
| [[File:Toad Sprite (Super Mario Bros. 2).png]] || [[Toad (character)|Toad]] || Both Toad's speed and power are higher than the others', with a five in both statistics. To make up for those two high stats, Toad is the worst jumper of the four, with only a two in that statistic.
|Power: ★★★★★<br />Speed: ★★★★★<br />Jump: ★★☆☆☆
+
|Power: ★★★★★<br>Speed: ★★★★★<br>Jump: ★★☆☆☆
 
|-
 
|-
| [[File:Peach Sprite (Super Mario Bros. 2).png]] || [[Princess Peach]] || The Princess does not excel in speed or power, with a two for both statistics. Her jump, though, is only a three. To make up for these average statistics, Peach has the ability to float in the air for one and a half seconds, making her jumping skill having an advantage in a horizontal way.
+
| [[File:Peach Sprite (Super Mario Bros. 2).png]] || [[Princess Peach|Princess Toadstool]] || The Princess does not excel in speed or power, with a two for both statistics. Her jump, though, is only a three. To make up for these average statistics, Peach has the ability to float in the air for one and a half seconds, making her jumping skill having an advantage in a horizontal way.
|Power: ★★☆☆☆<br />Speed: ★★☆☆☆<br />Jump: ★★★☆☆
+
|Power: ★★☆☆☆<br>Speed: ★★☆☆☆<br>Jump: ★★★☆☆
 
|}
 
|}
   
===Bosses===
+
===Enemies===
*[[Wart]] (Final Boss)
 
*[[Birdo]] (3 different colors)
 
*[[Mouser]] (2 different colors)
 
*[[Birdo|Robirdo]] (Advance only)
 
*[[Tryclyde]]
 
*[[Clawgrip]] (Albino Mouser in ''[[Yume Kōjō: Doki Doki Panic]]''.)
 
*[[Fryguy]]
 
 
==Enemies==
 
 
*[[Albatoss]]
 
*[[Albatoss]]
 
*[[Autobomb]]
 
*[[Autobomb]]
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*[[Trouter]]
 
*[[Trouter]]
 
*[[Tweeter]]
 
*[[Tweeter]]
  +
[[File:Wart Artwork - Super Mario Bros. 2.png|thumb|Wart]]
   
===Stages===
+
=====Bosses=====
 
*[[Wart]] (Final Boss)
 
*[[Mouser]] (2 different colors)
 
*[[Birdo|Robirdo]] (Advance version only)
 
*[[Tryclyde]]
 
*[[Clawgrip]] (Albino Mouser in ''[[Yume Kōjō: Doki Doki Panic]]'')
 
*[[Fryguy]]
  +
  +
===== Minibosses =====
  +
 
* [[Birdo]] (3 different colors)
  +
  +
====Stages====
 
{|class="wikitable"
 
{|class="wikitable"
 
|-
 
|-
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!Map
 
!Map
 
|-
 
|-
|rowspan="3"|World 1<br />[[File:SMB2 World 1.png|130px]]
+
|rowspan="3"|World 1<br>[[File:SMB2 World 1.png|130px]]
 
|rowspan="3"|Grass
 
|rowspan="3"|Grass
 
|World 1-1
 
|World 1-1
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|[[File:SMB2 World 1-3.png|299px]]
 
|[[File:SMB2 World 1-3.png|299px]]
 
|-
 
|-
|rowspan="3"|World 2<br />[[File:SMB2 World 2.png|130px]]
+
|rowspan="3"|World 2<br>[[File:SMB2 World 2.png|130px]]
 
|rowspan="3"|Desert
 
|rowspan="3"|Desert
 
|World 2-1
 
|World 2-1
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|[[File:SMB2 World 2-3.png|299px]]
 
|[[File:SMB2 World 2-3.png|299px]]
 
|-
 
|-
|rowspan="3"|World 3<br />[[File:SMB2 World 3.png|130px]]
+
|rowspan="3"|World 3<br>[[File:SMB2 World 3.png|130px]]
 
|rowspan="3"|Grass
 
|rowspan="3"|Grass
 
|World 3-1
 
|World 3-1
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|[[File:SMB2 World 3-3.png|299px]]
 
|[[File:SMB2 World 3-3.png|299px]]
 
|-
 
|-
|rowspan="3"|World 4<br />[[File:SMB2 World 4.png|130px]]
+
|rowspan="3"|World 4<br>[[File:SMB2 World 4.png|130px]]
 
|rowspan="3"|Ice/Snow
 
|rowspan="3"|Ice/Snow
 
|World 4-1
 
|World 4-1
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|[[File:SMB2 World 4-3.png|299px]]
 
|[[File:SMB2 World 4-3.png|299px]]
 
|-
 
|-
|rowspan="3"|World 5<br />[[File:SMB2 World 5.png|130px]]
+
|rowspan="3"|World 5<br>[[File:SMB2 World 5.png|130px]]
 
|rowspan="3"|Grass (night)
 
|rowspan="3"|Grass (night)
 
|World 5-1
 
|World 5-1
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|[[File:SMB2 World 5-3.png|299px]]
 
|[[File:SMB2 World 5-3.png|299px]]
 
|-
 
|-
|rowspan="3"|World 6<br />[[File:SMB2 World 6.png|130px]]
+
|rowspan="3"|World 6<br>[[File:SMB2 World 6.png|130px]]
 
|rowspan="3"|Desert
 
|rowspan="3"|Desert
 
|World 6-1
 
|World 6-1
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|[[File:SMB2 World 6-3.png|299px]]
 
|[[File:SMB2 World 6-3.png|299px]]
 
|-
 
|-
|rowspan="2"|World 7<br />[[File:SMB2 World 7.png|130px]]
+
|rowspan="2"|World 7<br>[[File:SMB2 World 7.png|130px]]
 
|rowspan="2"|Cloud
 
|rowspan="2"|Cloud
 
|World 7-1
 
|World 7-1
|[[File:SMB2_World_7-1.png|299px]]
+
|[[File:SMB2 World 7-1.png|299px]]
 
|-
 
|-
 
|World 7-2
 
|World 7-2
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===Errors===
 
===Errors===
 
*In the instruction manual, Birdo's description is ''"He thinks he's a girl and shoots eggs from his mouth. He'd rather be called Birdetta"''. Ever since, Birdo has been depicted as female outside of Japan, although, Birdo, (named Catherine in Japan) has always been a boy who thinks he's a girl in Japan.
 
*In the instruction manual, Birdo's description is ''"He thinks he's a girl and shoots eggs from his mouth. He'd rather be called Birdetta"''. Ever since, Birdo has been depicted as female outside of Japan, although, Birdo, (named Catherine in Japan) has always been a boy who thinks he's a girl in Japan.
*As part of the process of converting the game into Super Mario Bros. 2, [[Phanto]] was given an updated appearance, featuring a menacing grin.  However, the game's instruction manual depicts the character's Doki Doki Panic appearance.
+
*As part of the process of converting the game into Super Mario Bros. 2, [[Phanto]] was given an updated appearance, featuring a menacing grin. However, the game's instruction manual depicts the character's Doki Doki Panic appearance.
*In the credits, many enemies have spelling mistakes in their names with [[Hoopster]] listed as Hoopst'''a'''r, [[Tryclyde]] listed as Tr'''i'''clyde, Birdo and Ostro's names switched (same in the manual), and [[Clawgrip]] being listed as Clawg'''l'''ip.  Birdo and Ostro's names remain switched in the [[Super Mario All-Stars]] remake, while the names are correctly matched in [[Super Mario Advance]].  Despite being an enemy, [[Whale (Mario)|Whale]] did not appear in the credits.
+
*In the credits, many enemies have spelling mistakes in their names with [[Hoopster]] listed as Hoopst'''a'''r, [[Tryclyde]] listed as Tr'''i'''clyde, Birdo and Ostro's names switched (same in the manual), and [[Clawgrip]] being listed as Clawg'''l'''ip. Birdo and Ostro's names remain switched in the ''[[Super Mario All-Stars]]'' remake, while the names are correctly matched in ''[[Super Mario Advance]]''. Despite being an enemy, [[Whale (Mario)|Whale]] did not appear in the credits.
 
*When the vegetables are picked from the ground, they are coloured black on their tufts, rather than red with black outlining before being picked. As the vegetable tufts were black even before being picked in ''[[Yume Kōjō: Doki Doki Panic|Doki Doki Panic]]'', this error does not apply for this version.
 
*When the vegetables are picked from the ground, they are coloured black on their tufts, rather than red with black outlining before being picked. As the vegetable tufts were black even before being picked in ''[[Yume Kōjō: Doki Doki Panic|Doki Doki Panic]]'', this error does not apply for this version.
   
 
===Innovations===
 
===Innovations===
 
*It was the first ''Mario'' game to feature [[Luigi]] as being taller and slimmer than [[Mario]] due to the character models they had to work with. It was also the first game to feature Peach and Toad as playable characters, as well as the first to feature Peach as not being the damsel in distress in this game.
 
*It was the first ''Mario'' game to feature [[Luigi]] as being taller and slimmer than [[Mario]] due to the character models they had to work with. It was also the first game to feature Peach and Toad as playable characters, as well as the first to feature Peach as not being the damsel in distress in this game.
*The game was the first Mario game outside of Japan to offer a choice of characters, with Mario's abilities being average and balanced.  Mario would continue to be defined as a balanced all around character in later games, most notably in the [[Mario Kart]], [[Mario Sports]], and [[Smash Bros.]] series.
+
*The game was the first ''Mario'' game outside of Japan to offer a choice of characters, with Mario's abilities being average and balanced. Mario would continue to be defined as a balanced all-around character in later games, most notably in the ''[[Mario Kart (series)|Mario Kart]]'', [''[Mario Sports]]'', and [[Super Smash Bros. (series)|''Super Smash Bros.'' franchises]].
 
*It marked the return of the [[POW Block]] from ''[[Mario Bros.]]''
 
*It marked the return of the [[POW Block]] from ''[[Mario Bros.]]''
*It introduced the jackpot feature, where three Mario-related symbols could be lined up for prizes. In this game, it resulted in a 1-up. It was continued for ''[[Super Mario Bros. 3]]'' where at the end of each stage a block could be hit and a random card would be acquired. Acquiring three of the same cards resulted in multiple 1-ups and a dramatic screen featuring a giant picture of the card. No matches, one of each symbol or two of the three symbols matching simply resulted in a single 1-up. In ''[[Paper Mario: The Thousand-Year Door]]'', the cards were occasionally used to power up health points with all [[Mushroom]]s, flower points with all flowers, Star Points with all [[Starman (item)|Starman]], and fill everything with all [[Shine Sprite]]s.
+
*It introduced the jackpot feature, where three Mario-related symbols could be lined up for prizes. In this game, it resulted in a 1-up. It was continued for ''[[Super Mario Bros. 3]]'' where at the end of each stage a block could be hit and a random card would be acquired. Acquiring three of the same cards resulted in multiple 1-ups and a dramatic screen featuring a giant picture of the card. No matches, one of each symbol or two of the three symbols matching simply resulted in a single 1-up. In ''[[Paper Mario: The Thousand-Year Door]]'', the cards were occasionally used to power up health points with all [[Mushroom]]s, flower points with all flowers, Star Points with all [[Starman (item)|Starman]], and fill everything with all [[Shine Sprite]]s.
*It marked the final regular appearance of Mario's original color scheme (blue shirt and red overalls) and the only appearance of Luigi's inverted color scheme of his traditional colors (blue shirt and green overalls). After this game, the colors of their shirt and overalls are swapped (Mario has red shirt and blue overalls and Luigi has green shirt and blue overalls), beginning with ''Super Mario Bros. 3''. Although Mario's original color scheme reappears as the Classic Suit in ''[[Super Mario Odyssey]]''.
+
*The box and manual art marked the final regular appearance of Mario's original color scheme (blue shirt and red overalls) from his debut in ''[[Donkey Kong (video game)|Donkey Kong]]'' and the second and final appearance of Luigi's inverted color scheme of his traditional colors (blue shirt and green overalls) from ''[[Super Mario Bros.: The Lost Levels]]''. In the game itself, the colors of their shirt and overalls are swapped (Mario has red shirt and blue overalls and Luigi has green shirt and blue overalls), which would become the characters' standard design from here on out. However, the DiC cartoons and Valiant-published comics would retain the original color scheme. Mario's original color scheme would eventually reappear as the Classic Suit in ''[[Super Mario Odyssey]]'', and Mario's original color scheme and Luigi's color scheme from ''Super Mario Bros: The Lost Levels'' and ''Super Mario Bros. 2'' appear as the skins pack for Mario and Luigi in the Mario Bros. Tour of ''[[Mario Kart Tour]]''.
   
 
==Development==
 
==Development==
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Due to the similarity in gameplay to the original and its tremendously increased difficulty, this game was not brought to the West. It was later available, with improved 16-bit graphics, in the [[Super Nintendo Entertainment System]] game collection ''[[Super Mario All-Stars]]'' under the name of ''[[Super Mario Bros.: The Lost Levels]]''.
 
Due to the similarity in gameplay to the original and its tremendously increased difficulty, this game was not brought to the West. It was later available, with improved 16-bit graphics, in the [[Super Nintendo Entertainment System]] game collection ''[[Super Mario All-Stars]]'' under the name of ''[[Super Mario Bros.: The Lost Levels]]''.
   
As ''Super Mario Bros. 2'' was created by making small changes to a Japanese game called ''[[Yume Kōjō: Doki Doki Panic]]'', it is considered a unique addition to the ''[[Mario (series)|Mario]]'' series. Various Nintendo of America employees personally disliked the original Japanese ''Super Mario Bros. 2'', which they found to be frustratingly difficult. Believing such a game would likely sell poorly in the United States, they wanted to release a different sequel they thought would be friendlier to English audiences. Although ''Yume Kōjō: Doki Doki Panic'' was originally set in a storybook and a theme completely unrelated to ''Mario'', it was modified to use sprites and music that would fit with the series. As such, it is sometimes stated that the game is not a "proper" Mario game.
+
As ''Super Mario Bros. 2'' was created by making small changes to a Japanese game called ''[[Yume Kōjō: Doki Doki Panic]]'', it is considered a unique addition to the [[Mario (series)|''Mario'' series]]. Various Nintendo of America employees personally disliked the original Japanese ''Super Mario Bros. 2'', which they found to be frustratingly difficult. Believing such a game would likely sell poorly in the United States, they wanted to release a different sequel they thought would be friendlier to English audiences. Although ''Yume Kōjō: Doki Doki Panic'' was originally set in a storybook and a theme completely unrelated to ''Mario'', it was modified to use sprites and music that would fit with the series. As such, it is sometimes stated that the game is not a "proper" ''Mario'' game.
   
 
The NTSC and PAL version of ''Super Mario Bros. 2'' was eventually released in Japan for the [[Famicom]] under the name ''Super Mario USA''. It was also released as part of ''[[Super Mario All-Stars]]'' (''Super Mario Collection'' in Japan).
 
The NTSC and PAL version of ''Super Mario Bros. 2'' was eventually released in Japan for the [[Famicom]] under the name ''Super Mario USA''. It was also released as part of ''[[Super Mario All-Stars]]'' (''Super Mario Collection'' in Japan).
  +
  +
  +
'''Subspace Music Glitch'''
  +
  +
[[File:Super Mario Bros. 2 Subspace Music Glitch!-2|left|thumb|Not my video. But very interesting! ]]
  +
  +
  +
  +
  +
  +
==Gallery==
  +
{{main|Super Mario Bros. 2 (USA)/gallery}}
   
 
==Trivia==
 
==Trivia==
 
*This game was featured on the cover of the [[Nintendo Power V1|first issue]] of ''[[Nintendo Power]]'' magazine back in [[1988]].
 
*This game was featured on the cover of the [[Nintendo Power V1|first issue]] of ''[[Nintendo Power]]'' magazine back in [[1988]].
 
*The game won three awards in the [[1988 Nintendo Power Awards]]: Best Theme/Fun, Best Play Control, Best Ending.
 
*The game won three awards in the [[1988 Nintendo Power Awards]]: Best Theme/Fun, Best Play Control, Best Ending.
*In [[1989]], ''Nintendo Power'' published a two-part tip book for the game: ''[[Super Mario Bros. 2 Inside Out]]''.
+
*In [[1989]], ''Nintendo Power'' published a two-part tip book for the game, titled ''[[Super Mario Bros. 2 Inside Out]]''. The first installment, which provided full coverage for Worlds 1-4, came with the magazine's [[Nintendo Power V7|July/August 1989 issue]], and the second installment, which covered Worlds 5-7, came with [[Nintendo Power V8|the very next issue]].
 
*This was also featured in Ultimate Super Mario in Nintendo Power Vol. 278 which was listed as number 5.
 
*This was also featured in Ultimate Super Mario in Nintendo Power Vol. 278 which was listed as number 5.
*Super Mario Bros.2 was available on [[Club Nintendo]] for 200 coins (only for the Wii U).
+
*''Super Mario Bros. 2'' was available on [[Club Nintendo]] for 200 coins (only for the Wii U).
   
 
==External links==
 
==External links==
  +
*{{WP link|Super Mario Bros. 2|''Super Mario Bros. 2''}}
*[http://www.nintendo.com/wii/virtualconsole/games/detail/HSm4x49FByECeL-kmPsmGCzuAyB2uhkY Super Mario Bros. 2] at [[Nintendo.com]]
 
*[http://www.vc-reviews.com/games/nes/super_mario_bros_2 Super Mario Bros. 2] at Virtual Console Reviews
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*[https://gamefaqs.gamespot.com/nes/525244-super-mario-bros-2 ''Super Mario Bros. 2''] at [[GameFAQs]]
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*[https://www.mobygames.com/game/super-mario-bros-2 ''Super Mario Bros. 2''] at [[MobyGames]]
 
*[http://www.nintendo.com/wii/virtualconsole/games/detail/HSm4x49FByECeL-kmPsmGCzuAyB2uhkY ''Super Mario Bros. 2''] at [[Nintendo.com]]
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*[http://www.vc-reviews.com/games/nes/super_mario_bros_2 ''Super Mario Bros. 2''] at Virtual Console Reviews
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*{{SMW link|Super Mario Bros. 2}}
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*{{TVtropes game|SuperMarioBros2}}
   
 
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Latest revision as of 21:15, 13 April 2024

Super Mario Bros. 2 (JP) (also called SMB2) is the sequel to both Super Mario Bros. and Super Mario Bros.: The Lost Levels for the Nintendo Entertainment System. It features new playable characters such as Princess Peach and Toad. The game is reskinned from the Japan-exclusive Yume Kōjō: Doki Doki Panic, though with minor adjustments to have it more in-line with the Mario series.

Its remakes include a version released in Super Mario All-Stars for the Super Nintendo Entertainment System released in 1993 and Super Mario Advance for the Game Boy Advance released in 2001. It's Virtual Console release for the Wii was in 2007 and for the Nintendo 3DS and Wii U in 2012 and 2013 respectively.

Plot

Smb2ill

Artwork used as the cover art for the game's 1992 Japanese release.

Smb2 comparison

Screenshot from Level 1-1.

The text itself is taken from the instruction booklet for the game;

One evening, Mario had a strange dream. He dreamt of a long, long stairway leading up to a door. As soon as the door opened, he was confronted with a world he had never seen before, spreading out as far as his eyes could see. When he strained his ears to listen, he heard a faint voice saying "Welcome to 'Subcon', the land of dreams. We have been cursed by Wart and we are completely under his evil spell. We have been awaiting your arrival. Please defeat Wart and return Subcon to its natural state. The curse Wart has put on you in the real world will not have any effect upon you here. Remember, Wart hates vegetables. Please help us!
At the same time this was heard, a bolt of lightning flashed before Mario's eyes. Stunned, Mario lost his footing and tumbled upside down. He awoke with a start to find himself sitting up in his bed. To clear his head, Mario talked to Luigi, Toad and the Princess about the strange dream he had. They decide to go to a nearby mountain for a picnic. After arriving at the picnic area and looking at the scenery, they see a small cave nearby. When they enter this cave, to their great surprise, there's a stairway leading up, up and up. It is exactly like the one Mario saw in his dream. They all walk together up the stairs and at the top, find a door just like the one in Mario's dream. When Mario and his friends, in fear, open the door, to their surprise, the world that he saw in his dream spreads out before them!...

In the end of the game, Mario and co. trounce Wart and open a hidden room containing one of Subcon's characteristic vases where a cork can be found inside. When the cork is pulled from the mouth of the vase, eight red Subcon spring out. The four heroes are lauded for defeating Wart, whose beaten body is passed over the crowd and tossed aside. Immediately after, the screen shows Mario snoring, meaning that the entire adventure had been a dream all along.

Gameplay

Characters

Playable

Sprite Name Description Attributes
Mario Sprite (Super Mario Bros. 2) Mario Mario is the balanced of the four. His jump, speed and power are at four out of five stars. Power: ★★★★☆
Speed: ★★★★☆
Jump: ★★★★☆
Luigi Sprite (Super Mario Bros. 2) Luigi Luigi has the most advantaged jump of the four, with five out of five stars in that specific statistic. While his speed and power are only a three, his movement control is very touchy. Power: ★★★☆☆
Speed: ★★★☆☆
Jump: ★★★★★
Toad Sprite (Super Mario Bros. 2) Toad Both Toad's speed and power are higher than the others', with a five in both statistics. To make up for those two high stats, Toad is the worst jumper of the four, with only a two in that statistic. Power: ★★★★★
Speed: ★★★★★
Jump: ★★☆☆☆
Peach Sprite (Super Mario Bros. 2) Princess Toadstool The Princess does not excel in speed or power, with a two for both statistics. Her jump, though, is only a three. To make up for these average statistics, Peach has the ability to float in the air for one and a half seconds, making her jumping skill having an advantage in a horizontal way. Power: ★★☆☆☆
Speed: ★★☆☆☆
Jump: ★★★☆☆

Enemies

Wart Artwork - Super Mario Bros

Wart

Bosses
Minibosses
  • Birdo (3 different colors)

Stages

World Terrain Level Map
World 1
SMB2 World 1
Grass World 1-1 SMB2 World 1-1
World 1-2 SMB2 World 1-2
World 1-3 SMB2 World 1-3
World 2
SMB2 World 2
Desert World 2-1 SMB2 World 2-1
World 2-2 SMB2 World 2-2
World 2-3 SMB2 World 2-3
World 3
SMB2 World 3
Grass World 3-1 SMB2 World 3-1
World 3-2 SMB2 World 3-2
World 3-3 SMB2 World 3-3
World 4
SMB2 World 4
Ice/Snow World 4-1 SMB2 World 4-1
World 4-2 SMB2 World 4-2
World 4-3 SMB2 World 4-3
World 5
SMB2 World 5
Grass (night) World 5-1 SMB2 World 5-1
World 5-2 SMB2 World 5-2
World 5-3 SMB2 World 5-3
World 6
SMB2 World 6
Desert World 6-1 SMB2 World 6-1
World 6-2 SMB2 World 6-2
World 6-3 SMB2 World 6-3
World 7
SMB2 World 7
Cloud World 7-1 SMB2 World 7-1
World 7-2 SMB2 World 7-2

Innovations and Oddities

Errors

  • In the instruction manual, Birdo's description is "He thinks he's a girl and shoots eggs from his mouth. He'd rather be called Birdetta". Ever since, Birdo has been depicted as female outside of Japan, although, Birdo, (named Catherine in Japan) has always been a boy who thinks he's a girl in Japan.
  • As part of the process of converting the game into Super Mario Bros. 2, Phanto was given an updated appearance, featuring a menacing grin. However, the game's instruction manual depicts the character's Doki Doki Panic appearance.
  • In the credits, many enemies have spelling mistakes in their names with Hoopster listed as Hoopstar, Tryclyde listed as Triclyde, Birdo and Ostro's names switched (same in the manual), and Clawgrip being listed as Clawglip. Birdo and Ostro's names remain switched in the Super Mario All-Stars remake, while the names are correctly matched in Super Mario Advance. Despite being an enemy, Whale did not appear in the credits.
  • When the vegetables are picked from the ground, they are coloured black on their tufts, rather than red with black outlining before being picked. As the vegetable tufts were black even before being picked in Doki Doki Panic, this error does not apply for this version.

Innovations

  • It was the first Mario game to feature Luigi as being taller and slimmer than Mario due to the character models they had to work with. It was also the first game to feature Peach and Toad as playable characters, as well as the first to feature Peach as not being the damsel in distress in this game.
  • The game was the first Mario game outside of Japan to offer a choice of characters, with Mario's abilities being average and balanced. Mario would continue to be defined as a balanced all-around character in later games, most notably in the Mario Kart, [[Mario Sports]], and Super Smash Bros. franchises.
  • It marked the return of the POW Block from Mario Bros.
  • It introduced the jackpot feature, where three Mario-related symbols could be lined up for prizes. In this game, it resulted in a 1-up. It was continued for Super Mario Bros. 3 where at the end of each stage a block could be hit and a random card would be acquired. Acquiring three of the same cards resulted in multiple 1-ups and a dramatic screen featuring a giant picture of the card. No matches, one of each symbol or two of the three symbols matching simply resulted in a single 1-up. In Paper Mario: The Thousand-Year Door, the cards were occasionally used to power up health points with all Mushrooms, flower points with all flowers, Star Points with all Starman, and fill everything with all Shine Sprites.
  • The box and manual art marked the final regular appearance of Mario's original color scheme (blue shirt and red overalls) from his debut in Donkey Kong and the second and final appearance of Luigi's inverted color scheme of his traditional colors (blue shirt and green overalls) from Super Mario Bros.: The Lost Levels. In the game itself, the colors of their shirt and overalls are swapped (Mario has red shirt and blue overalls and Luigi has green shirt and blue overalls), which would become the characters' standard design from here on out. However, the DiC cartoons and Valiant-published comics would retain the original color scheme. Mario's original color scheme would eventually reappear as the Classic Suit in Super Mario Odyssey, and Mario's original color scheme and Luigi's color scheme from Super Mario Bros: The Lost Levels and Super Mario Bros. 2 appear as the skins pack for Mario and Luigi in the Mario Bros. Tour of Mario Kart Tour.

Development

The Japanese Super Mario Bros. 2 was released in 1986 for the Famicom Disk System, a Japan-only disk-based add-on for the Famicom under the name Super Mario Bros. 2. It featured the same gameplay and similar level design as the original Super Mario Bros., with the addition of Poison Mushrooms and a much higher difficulty level (through trickier jumps, timing challenges, tougher obstacles, etc.) than the first game.

Due to the similarity in gameplay to the original and its tremendously increased difficulty, this game was not brought to the West. It was later available, with improved 16-bit graphics, in the Super Nintendo Entertainment System game collection Super Mario All-Stars under the name of Super Mario Bros.: The Lost Levels.

As Super Mario Bros. 2 was created by making small changes to a Japanese game called Yume Kōjō: Doki Doki Panic, it is considered a unique addition to the Mario series. Various Nintendo of America employees personally disliked the original Japanese Super Mario Bros. 2, which they found to be frustratingly difficult. Believing such a game would likely sell poorly in the United States, they wanted to release a different sequel they thought would be friendlier to English audiences. Although Yume Kōjō: Doki Doki Panic was originally set in a storybook and a theme completely unrelated to Mario, it was modified to use sprites and music that would fit with the series. As such, it is sometimes stated that the game is not a "proper" Mario game.

The NTSC and PAL version of Super Mario Bros. 2 was eventually released in Japan for the Famicom under the name Super Mario USA. It was also released as part of Super Mario All-Stars (Super Mario Collection in Japan).


Subspace Music Glitch

Super_Mario_Bros._2_Subspace_Music_Glitch!-2

Super Mario Bros. 2 Subspace Music Glitch!-2

Not my video. But very interesting!



Gallery

  Main article: Super Mario Bros. 2 (USA)/gallery

Trivia

External links