The following are the credits for Super Mario 64 DS, including the European and Korean versions and the Japanese manual.
Please notice that all credits related to mini-games are removed from the Korean version.
Staff
Producer & Supervising Director
Director
Player Director
Map & Level Design Director
Script & Mini-Game Director
Sequence Director
Map & Level Design
Map Design
Enemy & Mini-Game Design Director
Character & Enemy Design
- Michiho Hayashi
- Kenji Shinmoto
Effects Design
- Keijiro Inoue
- Motoaki Fukuda
Screen Design
Mini-Game Screen Design
- Hiroko Tsuji
- Hidekazu Ohta
Screen Design (Korean Version)
- Hiroko Tsuji
- Hidekazu Ohta
- Tatenori Yabe
Demo Design & Debug Support
Music
Sound Programming
Programming Director
Main System Programming
System Programming
Player Programming
Enemy Programming
- Takamitsu Kuzuhara
- Toshinori Kawai
- Takafumi Noma
- Masayuki Kuwajima
Screen Programming
- Shigehiro Kasamatsu
- Hisashi Okada (Korean Version)
- Keiji Takahashi (Korean Version)
Mini-Game Programming
- Yuji Sawatani
- Yukari Suzuki
- Yoshitaka Takeshita
- Eiji Nishikawa
3-D Engine Programming
Touch Draw Programming
Voice
Progress Management
North American Localization
- Nate Bihldorff
- Thomas Connery
- Ann Lin
- Reiko Ninomiya
- Leslie Swan
- Bill Trinen
European Localization
Product Localization
- Product Localization Team
Coordination
English Text
- Thomas Connery
- Ann Lin
Translation
- German: Martina Deimel
- French: Thomas Miriel
- Spanish: Jesús Ángel Rodríguez Gago
- Italian: Roby Bonomo
Validation and Testing
- Validation and Testing Team
Localization Management (Korean Version)
- Daisuke Sakaguchi
- Hyok-jin Jung
- Yasuhiro Minamimoto
- Kiyosei Nishikawa
- Hideki Konno
Korean Localization
- Dong-Yeon Kim
Product Support (Korean Version)
- Kimiko Nakamichi
- Il-ho Kin
- Yu-kyung Yun
Technical Support
- Hironobu Kakui
- Shingo Okamoto
- Yoshito Yasuda (Korean version)
Character Design and Supervision
- Shinya Takahashi
- Tsuyoshi Watanabe
- Yo Ohnishi
- Kanae Kobata
Object Design Support
- Kimihiro Ozaki
- Kozue Muto
- Mutsumi Oda
- Fumihiro Matsumoto
Programming Support
- Masato Kimura
- Yasuhiro Kawaguchi
- Kenji Yamamoto
- Satoru Osako
- Tetsuya Nakata
- Keizo Ohta
- Hiroyuki Kono
- Shinji Okane
Development Environment Support
- Akio Terui
- Hiroto Yada
- Jin Ikeda
- Keiko Akiyama
- Kenji Nishida
- Koji Yoshizaki
- Makoto Takano
- Masamichi Sakaino
- Masashi Seiki
- Minoru Hatamono
- Shunsaku Kitamura
- Shunsuke Makita
- Takashi Endo
- Takeshi Shimada
- Tetsuya Mominoki
- Tomoyoshi Yamane
- Toshikazu Kitani
- Yasuki Tawaraishi
- Yasunari Nishida
- Yasushi Ida
- Yasuyuki Tahara
- Yoshinori Tanimoto
- Yoshitaka Yasumoto
- Yuki Moriwaki
- Yusuke Kurahashi
NOA Product Testing
- Yoshinobu Mantani
- Kyle Hudson
- Eric Bush
- Sean Egan
- Rich Richardson
- Tom Hertzog
- Patrick Taylor
- Mika Kurosawa
- Teresa Lillygren
Debug
- Yuki Tanikawa
- Naoki Takami
- Super Mario Club
Debug (Korean Version)
- Go Endo
- Manabu Matumoto
- NOK Debug Team
- Super Mario Club
Product Management
Artwork
- Daiki Nishioka
- Ryuichi Suzuki
Special Thanks
- Seiki Ishihara
- Yutaka Arata
- Norihisa Ashida
- Alessio Danieli (EU)
- Hitomi Naitoh (EU)
- Keita Nakamura (Korean version)
- All EAD
- SRD
- Nintendo 64 Super Mario 64 Original Staff
Executive Producer
- All Rights, including the copyrights of Game, Scenario, Music, and Program, reserved by Nintendo.