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{{DISPLAYTITLE:''SimCity''}}
 
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|name = ''SimCity''
 
|image = [[File:SimCityBox.jpg|250px]]
 
|image = [[File:SimCityBox.jpg|250px]]
|caption = North American box art
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|caption = North American box art.
 
|developer = [[Maxis]]<br>[[Intelligent Systems]]
 
|developer = [[Maxis]]<br>[[Intelligent Systems]]
 
|publisher = [[Nintendo]]
 
|publisher = [[Nintendo]]
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'''''SimCity''''' is a city building simulator, originally developed by [[Will Wright]] of [[Maxis]]. Originally developed as a PC game, a new version was developed by [[Nintendo]] and released on the [[SNES]] in August [[1991]]. It was later released on the [[Wii Virtual Console]]. It was a US Virtual Console launch title as well, on November 19, [[2006]]. Interestingly, it was the first Virtual Console release, despite [[Super Mario World]] being the SNES launch title. (Super Mario World would, strangely, be left unreleased until several months later.) Due to Electronic Arts buying out the franchise, Sim City was de-listed from the Virtual Console.
 
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'''''SimCity''''' is a city building simulator, originally developed by Will Wright of [[Maxis]]. Originally developed as a PC game, a new version was developed by [[Nintendo]] and released on the [[Super Nintendo Entertainment System|SNES]] in August [[1991]]. It was later released on the [[Wii Virtual Console]]. It was a US Virtual Console launch title as well, on November 19, [[2006]]. Interestingly, it was the first Virtual Console release, despite ''[[Super Mario World]]'' being the SNES launch title. (''Super Mario World'' would, strangely, be left unreleased until several months later.) Due to Electronic Arts buying out the franchise, Sim City was de-listed from the Virtual Console.
   
 
==Gameplay==
 
==Gameplay==
 
 
The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city.
 
The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city.
   
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Mario's rival, [[Bowser]], could be found as a new take on the monster disaster. He shows up and Godzilla-like starts stomping around the city, destroying everything he walks over.
 
Mario's rival, [[Bowser]], could be found as a new take on the monster disaster. He shows up and Godzilla-like starts stomping around the city, destroying everything he walks over.
   
In honor of the creator of SimCity, Will Wright, a new character was created for the game. Named '''[[Dr. Wright]]''', he was a very energetic green-haired advisory to the player, giving advice on just about everything about the city, including mentioning when the "citizens" thought taxes were too high, etc. Dr. Wright would also make an appearance in the Japan-only [[SimCity 64]] for the [[Nintendo 64]].
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In honor of the creator of SimCity, Will Wright, a new character was created for the game. Named '''[[Dr. Wright]]''', he was a very energetic green-haired advisory to the player, giving advice on just about everything about the city, including mentioning when the "citizens" thought taxes were too high, etc. Dr. Wright would also make an appearance in the Japan-only ''[[SimCity 64]]'' for the [[Nintendo 64]].
   
 
==External links==
 
==External links==
 
 
*[http://www.vc-reviews.com/games/snes/simcity SimCity] at Virtual Console Reviews
 
*[http://www.vc-reviews.com/games/snes/simcity SimCity] at Virtual Console Reviews
 
[[Category:Super Nintendo Entertainment System games]]
 
[[Category:Super Nintendo Entertainment System games]]
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[[Category:Intelligent Systems games]]
 
[[Category:Intelligent Systems games]]
 
[[Category:Games published by Nintendo]]
 
[[Category:Games published by Nintendo]]
[[Category:Nintendo games]]
 
 
[[Category:Simulation games]]
 
[[Category:Simulation games]]
 
[[Category:Player's Choice games]]
 
[[Category:Player's Choice games]]

Revision as of 08:44, 27 March 2020

SimCity is a city building simulator, originally developed by Will Wright of Maxis. Originally developed as a PC game, a new version was developed by Nintendo and released on the SNES in August 1991. It was later released on the Wii Virtual Console. It was a US Virtual Console launch title as well, on November 19, 2006. Interestingly, it was the first Virtual Console release, despite Super Mario World being the SNES launch title. (Super Mario World would, strangely, be left unreleased until several months later.) Due to Electronic Arts buying out the franchise, Sim City was de-listed from the Virtual Console.

Gameplay

The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city.

Also, the player may face disasters including: flooding, tornadoes, fires (often from air disasters or even shipwrecks) , earthquakes, etc.

Nintendo took the original idea for SimCity and started adding their own touches to the game, adding prizes and new buildings. They added casinos, amusement parks, and the mayor's mansion. Casinos and Amusement parks actually paid the player $100 annually as well. Many of the bonuses and concepts that Nintendo added were eventually added to future versions of SimCity.

Nintendo also added cameos from their own stars. Mario could be found as an unlockable statue that was awarded once the player's city achieved Megalopolis status, which meant the city had over 500,000 inhabitants. Mario's face could also be found made up with forest in the SNES exclusive scenario, Freeland.

Mario's rival, Bowser, could be found as a new take on the monster disaster. He shows up and Godzilla-like starts stomping around the city, destroying everything he walks over.

In honor of the creator of SimCity, Will Wright, a new character was created for the game. Named Dr. Wright, he was a very energetic green-haired advisory to the player, giving advice on just about everything about the city, including mentioning when the "citizens" thought taxes were too high, etc. Dr. Wright would also make an appearance in the Japan-only SimCity 64 for the Nintendo 64.

External links