RollerCoaster Tycoon 3D has been officially announced recently for the Nintendo 3DS portable game system. The game will be developed by n-Space and published by Atari. The legal section on the bottom of the official website also credits Chris Sawyer, so there is a possibility that he is working on the game as well. It was scheduled to be released around March 2012 in North America as Nintendo World reported. But this date was missed and the release date was then set to May 22, 2012. RollerCoaster Tycoon 3D was released on October 16, 2012 in the United States and in Europe and Australia on 26 October 2012 It is like the pc editions, but has missing features in it. RollerCoaster Tycoon 3D has more roller coasters than any other type of ride combined.
- "Coaster Story" mode and tutorial
- "Sandbox" mode
- First-person coaster rides in 3D
- Being able to share roller coaster designs over Street Pass
Coaster Creator is a mode in RollerCoaster Tycoon 3D that allows players to create a coaster design and save it to an SD card. You start off with $999,999 (basically unlimited).The landscape is flat and you can only build one coaster at a time. You are not allowed to build anything else. No peeps come, this mode is strictly a coaster creation tool. However, track limits are the same and you can save up to 9 roller coasters per SD card.
RollerCoaster Tycoon 3D features a "Coaster Story" mode. In this mode, the player begins the game as a young teenager eagher to become a roller coaster designer. The player's father, who manages a theme park, asks Chappy to mentor the player.
This mode is part tutorial and part narrative-driven challenge. Chappy guides players through the tutorial, indicating how to interactive with the game world. He also offers exclusive building challenges.
- ↑ RollerCoaster Tycoon Announced for Nintendo 3DS, Nintendo World Report, August 28, 2011
- ↑ http://nspaceinc.wordpress.com/2012/09/04/rollercoaster-tycoon-3d-rolls-into-stores-next-month/