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Road Rash: Jailbreak is a racing video game developed by Magic Pockets and published by Electronic Arts for Game Boy Advance in 2003. It is the sixth and final game in the Road Rash series.
Gameplay[]
The game plays similarly to the previous games developed in the Road Rash series, which involves the player racing their motorcycle against other motorcyclists. Gameplay favors an arcade-like style, with little emphasis on realism. While racing, the player has the option of punching, or using weapons to attack other opponents, to slow down their progress. The ultimate goal is to place first in the race in order to earn points to upgrade the player's weapon and nitro. Conversely, the worst quote is to finish last, which doesn't earn points, or be stopped by police officers, where the player actually loses points. Despite sharing many characteristics with past games in the series, Road Rash Jailbreak puts a stronger emphasis on the racing aspect of the game, and less on combat.
The individual courses for the game are pieced together from a larger system of interconnected grids of roads. Courses may overlap common segments of other tracks, but often have different start or end points, or have the player turning down alternate routes. The modes on Road Rash Jailbreak are: Jailbreak, Five-O, Time Trial, Cops and Robbers, Skull-to-skull, and Sidecar mode.
Reception[]
The Game Boy Advance version of Road Rash: Jailbreak received "average" reviews according to the review aggregation website Metacritic. Game Informer gave it an unfavorable review, over a month before it was released. Doug Trueman of NextGen said in his bottom line that the first Road Rash was still better than the PlayStation version.
External links[]
- Road Rash: Jailbreak at Wikipedia, the free encyclopedia
- Road Rash: Jailbreak at GameFAQs
Road Rash series | |
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Main series | Road Rash • Road Rash II • Road Rash 64 • Road Rash: Jailbreak |
Related | Electronic Arts • Road Redemption |