Nintendo
No edit summary
No edit summary
(23 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{Head
 
{{Head
 
| type = Game
 
| type = Game
| quote =
+
| unreleased =
| speaker =
+
| stub =
| stub = X
+
| class = X
  +
}}
| class = E}} {{Template:Infobox CVG
 
  +
{{Infobox CVG
|name = Project CARS
+
| name = ''Project CARS''
|developer = Slightly Mad Studios
 
  +
| image = [[File:Project Cars boxart.jpg|250px]]
|publisher = Slightly Mad Studios
 
 
| developer = [[Slightly Mad Studios]]
|released = November,2014
 
  +
| publisher = [[Bandai Namco Entertainment]]
|system1 = Wii U
+
| system1 = Wii U
|genre = Raceing|Fix = a}}{{Template:Stub}} It is set to release in november 2014 for the Wii U, Xbox One, Playstation 4, Steam OS, Windows.
 
  +
| system1NA = Cancelled
  +
| system1EU = Cancelled
  +
| genre = Racing simualtion
  +
| rating = x
  +
| ESRB = E
  +
| PEGI = 3
  +
| ACB = G
  +
| Fix = a
  +
| caption = European artwork
  +
| system1AU = Cancelled.
  +
| USK = 0
  +
}}
  +
  +
'''''Project CARS''''' was a crowdfunded racing simulator video game launched for [[wikipedia:PlayStation 4|PlayStation 4]], Xbox One and Microsoft Windows in May [[2015]]. In addition to these consoles this video game was planned for [[Nintendo]]'s [[Wii U]] system, but the Wii U version was afterwards cancelled. This was because the developers stated that they could not release the game in the right framerate for the Wii U system, and also additionally stated that they believed that the Wii U's market share and sales were not good enough, so they believed that it wasn't worth the time.
  +
 
==Gameplay==
 
==Gameplay==
  +
The game is a racing simulation game so the game's physics and controls would've behaved more realistically than other racing games on the system. There would've been changes in weather and lighting conditions when you are driving on the tracks. There would've been over 67 cars you can drive and over 52 race tracks.
  +
  +
==Development==
  +
The game was as mentioned above developed for all the main consoles of the major companies, which are PlayStation 4, Xbox One, Microsoft Windows, and the Wii U system. But whilst the game was successfully released for the other consoles, it never saw the light of day on the Wii U system. The reasons for the cancellation was because the developers were unable to develop the game at 30fps with a resolution of 720p, and anyway the Wii U system's sales were too poor to bother creating the game for it.
  +
  +
[[es:Project CARS]]
 
[[Category:Wii U games]]
 
[[Category:Wii U games]]
[[Category:Wii U stubs]]
+
[[Category:Racing games]]
  +
[[Category:2015 video games]]
 
[[Category:Slightly Mad Studios games]]
  +
[[Category:Canceled games]]
  +
[[Category:Bandai Namco]]

Revision as of 03:29, 12 March 2020

Project CARS was a crowdfunded racing simulator video game launched for PlayStation 4, Xbox One and Microsoft Windows in May 2015. In addition to these consoles this video game was planned for Nintendo's Wii U system, but the Wii U version was afterwards cancelled. This was because the developers stated that they could not release the game in the right framerate for the Wii U system, and also additionally stated that they believed that the Wii U's market share and sales were not good enough, so they believed that it wasn't worth the time.

Gameplay

The game is a racing simulation game so the game's physics and controls would've behaved more realistically than other racing games on the system. There would've been changes in weather and lighting conditions when you are driving on the tracks. There would've been over 67 cars you can drive and over 52 race tracks.

Development

The game was as mentioned above developed for all the main consoles of the major companies, which are PlayStation 4, Xbox One, Microsoft Windows, and the Wii U system. But whilst the game was successfully released for the other consoles, it never saw the light of day on the Wii U system. The reasons for the cancellation was because the developers were unable to develop the game at 30fps with a resolution of 720p, and anyway the Wii U system's sales were too poor to bother creating the game for it.