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Norihiro Aoyagi is a Nintendo programmer. He started his career as a graphic designer and later became a programmer.[1]
He joined EAD Tokyo with Super Mario Galaxy, where he made the gravity system and also programmed the enemies and bosses. Since then, he has programmed for all of the 3D Mario titles, later becoming program director for Super Mario Odyssey.
Game Works[]
- Xenogears (1998) - Battle Gear Motion
- Magic Pengel: The Quest for Color (2002) - Doodle Animation Director
- Graffiti Kingdom (2004) - Graffiti Animation Programming
- Super Mario Galaxy (2007) - Boss Character Programming
- Super Mario Galaxy 2 (2010) - Program
- Super Mario 3D Land (2011) - Lead Enemy and Course Programming
- Super Mario 3D World (2013) - Program
- Captain Toad: Treasure Tracker (2014) - Program
- Super Mario Odyssey (2017) - Program Director
- Super Mario 3D World + Bowser's Fury (2021)
- Donkey Kong Bananza (2025) - Programming: Supervisor