Nintendo
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These are credits from New Super Mario Bros. U.

Credits[]

Producer[]

Coproducer[]

Director[]

Game Design[]

Level Design[]

Level Design Adviser[]

Lead Design[]

Character Design[]

Field Design[]

World Map Design[]

UI Design[]

Visual Effect Design[]

Design Adviser[]

Programming Director[]

System Programming[]

Player Programming[]

Cinematic Programming[]

Field System Programming[]

Enemy & Object Programming[]

World Map Programming[]

UI Programming[]

Sound Engineering[]

Music[]

Sound Adviser[]

General Coordination[]

Cinematic Director[]

Cinematic Design[]

  • Yoshikazu Sumioka
  • Masaya Akiyama
  • Takahiro Nishigaki 
  • Asako Shibata

Character Supervisors[]

Technical Support[]

NOA Localization Management[]

NOA Localization[]

  • Camilo Alba Navarro
  • Hélène Bisson-Pelland
  • Robert Heiret
  • Laurence Millerioux-Tanen
  • César Pérez
  • Eric Smith
  • Ethan Stockton

NOE Localisation Management[]

  • Erkan Kasap
  • Takashi Katagiri 
  • Jamie Grant

NOE Localisation[]

  • Grégory Moreau
  • Andrea Jähn
  • Steffen Lotz
  • Daniel Campbell
  • Matthew Fosbrook
  • Marie Suffert
  • Tito Leati
  • Emanuele Fabbioni
  • Gunnar Friedrich
  • Jesko von Werthern
  • Blanca Hueso Taulés
  • Miguel Sánchez Esteban
  • Saskia Doorschodt
  • Carsten Harmans
  • Stainslav Bush
  • Alexey Nikitin
  • Rodrigo Dias 
  • Paulo Barata

Testing[]

Special Thanks to[]

General Producer[]

Executive Producer[]

Nintendo is the author of this software for the purpose of the copyright. All rights reserved.

© 2012 Nintendo.

Developed by

NintendoEAD

Published by

Nintendo

North American box art

Trivia[]

Interactivity[]

The game credits' interactivity is very similar to that of New Super Mario Bros. Wii. Players can jump around collecting coins. If players come in contact with the letters, it will spin around for a short time. In the background, Princess Peach's castle and a red mushroom house can be seen. Floating red Baby Yoshis may be seen in the background. The credits and its interactivity take place in a traditional grassy Super Mario series area near Peach's castle.

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