New Super Mario Bros 2

New Super Mario Bros. 2 (New スーパーマリオブラザーズ 2, Nyū Sūpā Mario Burazāzu Tsū) is a side-scrolling platformer in the Super Mario series for the Nintendo 3DS.

Revealed during a Nintendo Direct conference on April 20, 2012, the game is a direct sequel to New Super Mario Bros. released in 2006 for the Nintendo DS. It is the thirteenth game in the main Mario series and the third game in the New Super Mario Bros. series, following 2009's New Super Mario Bros. Wii. Nintendo announced an August 17 and 19, 2012 release date in Europe and North America, respectively. The game also is available both as a traditional boxed form on a card, and as a digital download though the Nintendo eShop. Excluding Virtual Console games, this is the first time Nintendo has released a game in both formats.


New Super Mario Bros 2 screenshot 1

A screenshot of gameplay

The game continues to use the general gameplay mechanics from previous New Super Mario Bros. titles. Players are able to play as both Mario and Luigi, supporting 2-player co-op. The Super Leaf returns as a power-up, and functions much more like it did in Super Mario Bros. 3 in which Mario was given a pair of raccoon ears and a tail which allowed him to fly for a short time and slowly float to the ground. This is unlike the Super Leaf's return in Super Mario 3D Land, which gave Mario a full Tanooki Suit and only allowed him to float to the ground. The biggest change in gameplay is the added abundance, and importance, of coins. As players make their way through the game, a running total is kept of all the coins they've managed to collect, with the ultimate goal to amass one million coins. This quest is aided by the inclusion of new power-ups such as gold rings that turn enemies into valuable gold versions and a Gold Flower that gives Mario the ability to turn almost anything in his path into coins.

Coin Rush

The Coin Rush mode allows players to collect as many coins as possible across three levels and challenge friends to beat their record via StreetPass.


In November 2010, Shigeru Miyamoto stated that both 2D and 3D Mario games were in development for the Nintendo 3DS. The, then untitled, 2D Super Mario game was announced during a meeting of investors by the president of Nintendo, Satoru Iwata, in late January 2012. He described it as a "totally new side-scrolling action Super Mario in 2D as a key title for the Nintendo 3DS".

The game was formally introduced as New Super Mario Bros. 2, during a Nintendo Direct conference on April 21, 2012, with a tentative release date in Japan, North America, Europe and Australia in August 2012. Nintendo stated New Super Mario Bros. 2 was created "specifically as a pick-up-and-play experience," with players of all skill levels accommodated.




New enemies

Recurring enemies





Downloadable Content

In addition to the included Gold Rush packs, Nintendo offered additional courses as DLC. The courses were mostly more difficult that the included ones.

In Japan, as a part of a special 3DS LL promotion, people who bought a 3DS in August 2014 could use their voucher to purchase the Gold Edition of the game, which included all the dlc. This has yet to be released outside of Japan or normally.


The game has sold very well, selling 7.88 million units as of March 31, 2014 making it the 4th best selling 3DS game. In the United States, the game has sold 2.28 million.


  • New Super Mario Bros. 2 was released in North America the same day as the Nintendo 3DS XL.
  • It was the first 3DS retail game to be sold in the 3DS eShop
  • Getting 1 million coins unlocks a new title screen
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