The story begins with the player character, under the guidance of Lady Aribeth, being sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures. The Waterdhavian creatures are needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth's love interest, and Desther, Fenthick's friend, the main character is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague.
As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the hero and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn at the stake, and Fenthick, despite being unaware of Desther's true intentions, is sentenced to hang. The protagonist meets up with Aribeth and Neverwinter's spymaster, Aarin Gend, to begin searching for the cult responsible for the plague and the attack on Neverwinter. The main character retrieves the diaries of dead cultists and letters from a person named Maugrim, which convince Aribeth that the cult's headquarters are in Luskan. Aribeth goes ahead to Luskan, and the hero follows after speaking once more to Gend.
After arriving in Luskan, the protagonist hears rumors that Aribeth is joining with the cultists. These fears are confirmed when she is found meeting with Maugrim and Morag, Queen of the Old Ones. They seek a group of magical relics called the Words of Power. The main character retrieves all of the Words of Power except for one held by the cult. The hero discovers that the Words open a portal to a pocket world inside the Source Stone, where Morag and the other Old Ones sealed themselves long ago to avoid extermination during a primordial ice age. The protagonist confronts Aribeth, and depending on how the meeting is handled, she either surrenders to the main character or they are forced to kill her. The hero battles Maugrim for the final Word, then uses the Words to enter the Source Stone and battle with Morag. After Morag's death, the protagonist escapes the Stone as the world inside it implodes.
|Dungeons & Dragons video games|
|Dragonlance setting||Heroes of the Lance • Dragons of Flame • DragonStrike|
| Forgotten Realms |
|NES||Pool of Radiance • Hillsfar|
|SNES||Eye of the Beholder|
|GameCube||Baldur's Gate: Dark Alliance|
|GameBoy Advance||Eye of the Beholder (GBA) • Baldur's Gate: Dark Alliance (GBA)|
|Switch||Baldur's Gate • Baldur's Gate II • Icewind Dale • Neverwinter Nights|
|Developers||Hasbro • Westwood Studios • Interplay • Black Isle Studios • BioWare|