Nintendo
Nintendo
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Mission: Impossible is a game released for the Nintendo 64 in 1998 based on the the 1996 film of the same name.

Gameplay[]

Mission: Impossible is a single-player action-adventure game loosely based on the 1996 film of the same name, where the player controls Ethan Hunt from a third-person perspective through 20 levels. In each level, the player must complete a number of objectives that include collecting items, interacting with computers, setting explosives on targets, and neutralizing specific enemies. The game generally requires the player to exercise caution and restraint in carrying out these objectives. Outright use of violence is generally discouraged and it is easy to fail a level by accidentally shooting the wrong non-player character.

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Development[]

Reception[]

The game got mixed reception. Graphically, Mission: Impossible was criticized for its low frame rate, substantial distance fog, basic environments, and fuzzy graphical quality, especially when compared to GoldenEye 007. Critical reaction to the music and sound effects was usually mixed, with Peer Schneider of IGN remarking that the game sounds "a bit more muffled" and less believable than GoldenEye 007. However, the inclusion of "Theme from Mission: Impossible" and the game's fully-voiced cutscenes that describe certain missions were highlighted positively.

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