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  +
| type = Game
zelroacelal
 
  +
| quote =
<div style="float:right; position:absolute; z-index:100; right:36px; top:12px;">
 
  +
| speaker =
{| style="background:transparent"
 
  +
| class = C
[[Image:Teen.png|15 px]]
 
  +
| for = yes
|}</div>
 
  +
| for1 = the Wii version
<div style="float:right; position:absolute; z-index:100; right:55px; top:12px;">
 
  +
| for2 = Metroid Prime Trilogy
{| style="background:transparent"
 
 
}}
[[Image:Screwattack.jpg|20 px]]
 
  +
{{Infobox CVG
|}</div>
 
  +
| name = ''Metroid Prime 2: Echoes''
{| cellpadding=2 cellspacing=2 align=right border=1 width=256px style="font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #f7f8ff; border:1px solid #8888aa;"
 
  +
| image = [[File:MetroidPrime2.jpg|250px]]
|- bgcolor=#99B1FF
 
  +
| caption = North American box art.
| align=center colspan=2|<font size="2">'''''Metroid Prime 2: Echoes'''''</font>
 
 
| developer = [[Retro Studios]]
|-
 
 
| publisher = [[Nintendo]]
|align="center" colspan=2|
 
  +
| system1 = Nintendo GameCube
[[image:Gcn metroidprime2 FinalBox-ESRBboxart 160w.jpg|thumb|center|[[BoxArt]]]]
 
  +
| system1NA = November 15, [[2004]]
|-
 
  +
| system1JP = May 26, [[2005]]
|Publisher:
 
  +
| system1EU = November 26, [[2004]]
|[[Nintendo]]
 
  +
| system1AU = December 2, [[2004]]
|-
 
  +
| system2 = Wii
|Developer:
 
  +
| system2NA = August 24, [[2009]]
|[[Retro Studios]]
 
  +
| system2JP = June 11, [[2009]]
|-
 
  +
| system2EU = September 4, [[2009]]
|Platform:
 
  +
| system2AU = October 15, [[2009]]
|[[Gamecube]]
 
  +
| class1 = New Play Control!
|-
 
  +
| genre = Action-adventure, 1st-person shooter
|Rated:
 
  +
| rating = Yes
|ESRB: Teen <br> USK: 12+ <br> CERO: All Ages <br>
 
  +
| ESRB = T
|-
 
  +
| PEGI = 12
|Genre:
 
  +
| CERO = B
|First Person Shooter
 
  +
| ACB = M
|-
 
  +
| Fix = a
|Release Date:
 
  +
}}
|[[Image:japan.gif]] 2004<br>[[Image:america.gif]] 2004<br>[[Image:europe.gif]] 2004<br>
 
  +
|}
 
  +
'''''Metroid Prime 2: Echoes''''' is an action video game released for the [[Nintendo GameCube]] in [[2004]]. A remake of the game titled ''[[New Play Control! Metroid Prime 2: Echoes]]'' was released on the [[Wii]] exclusively in Japan, though Americans and Europeans received the game on Wii through a compilation titled ''[[Metroid Prime Trilogy]]''. The game is a sequel to ''[[Metroid Prime]]''.
  +
  +
==Gameplay==
  +
The game, like its predecessor, is seen through a first person perspective. The game's developers usually refer to the game as a first person adventure despite the numerous shooting portions.
  +
  +
The player will traverse the world of [[Aether (Metroid)|Aether]] and its dark counterpart, solving puzzles and killing enemies along the way as well as participating in platforming objectives.
   
 
==Plot==
 
==Plot==
 
{{Spoiler}}
Directly from the instruction booklet-
 
  +
''"Once, long ago, a race of creatures called the Luminoth settled on planet ''Aether after many nomadic generations of roaming the universe. They carved out a peaceful existence there, coming to know the land and animals, and also bathing in the power of what they called "The Light of Aether".
   
 
To prolong the lifetime of the planet, they decided the harness this light by building Energy Controllers that would be housed in holy temples.
{{Spoiler Warning}}
 
   
  +
They built three of these temples, one in each of their settlements, and linked them to their most sacred place, the Great Temple. A golden age of peace and prosperity blessed them, and they were content.
A WAR OF TWO WORLDS
 
   
 
The peace would not last, though. They tracked a meteor with a crash course with their planet, and could do nothing but watched as it approached.
Once, long ago, a race of creatures called the Luminoth settled on planet
 
Aether afer many nomadic generations of roaming the universe. They carved
 
out a peaceful existence there, coming to know the land and animals, and also
 
bathing in the power of what they called "The Light of Aether". To prolong
 
the lifetime of the planet, they decided the harness this light by building
 
Energy Controllers that would be housed in holy temples. They built three
 
of these temples, one in each of their settlements, and linked them to their
 
most sacred place, the Great Temple. A golden age of peace and prosperity
 
blessed them, and they were content.
 
   
 
The meteor's strike scorched the earth, cast the seas into convulsions, and spread a veil of darkness over all that the Luminoth knew...but that was not all.
The peace would not last, though. They tracked a meteor with a crash course
 
with their planet, and could do nothing but watched as it approached. The
 
meteor's strike scorched the earth, cast the seas into convulsions, and
 
spread a veil of darkness over all that the Luminoth knew...but that was
 
not all. The explosion and the energy from the meteor opened a dimensional
 
rift in Planet Aether, spawning a second planet that existed in a different
 
dimension. Dimensional rips soon bloomed on Light Aether, and an evil race
 
of dark creatures ventured forth, spreading violence. The Luminoth named
 
these creatures the Ing, and soon created portals to follow them into a world
 
they would come to know as Dark Aether.
 
   
  +
The explosion and the energy from the meteor opened a dimensional rift in Planet Aether, spawning a second planet that existed in a different dimension. Dimensional rips soon bloomed on Light Aether, and an evil race of dark creatures ventured forth, spreading violence. The Luminoth named these creatures the Ing, and soon created portals to follow them into a world they would come to know as Dark Aether.
This twin planet, which had given birth to the Ing Horde, was a poisonous
 
mirror of their own, and the Luminoth retreated from its damaging effects.
 
Over time, however, as the Ing continued to make war on Light Aether and
 
began to possess both creatures and friends alike, the Luminoth had to
 
return and fight. They set up beacons of light that acted like protective
 
oases against the dark creatures, and fought tooth and nail against the
 
Ing. The war raged, and a stalemate soon became apparent; the Luminoth
 
could not defeat the Ing on Dark Aether, and the powerful light of Aether
 
was too much for the Ing to overcome.
 
   
  +
This twin planet, which had given birth to the Ing Horde, was a poisonous mirror of their own, and the Luminoth retreated from its damaging effects. Over time, however, as the Ing continued to make war on Light Aether and began to possess both creatures and friends alike, the Luminoth had to return and fight.
The stalemate could not last forever. The planet's energy has been divided
 
between the dark and light world's, and both sides wanted to control it.
 
The Luminoth created an Energy Transfer Module desgined to absorb the energy
 
from Dark Aether, only to have it stolen and used against them. Their
 
temples fell one by one, until only their last, the Great Temple,
 
remained. With only enough planetary energy to support one world, this
 
temple was all that stood between Dark Aether completly eclipsing Light
 
Aether, eradicating the last of the Luminoth.
 
   
  +
They set up beacons of light that acted like protective oases against the dark creatures, and fought tooth and nail against the Ing. The war raged, and a stalemate soon became apparent; the Luminoth could not defeat the Ing on Dark Aether, and the powerful light of Aether was too much for the Ing to overcome.
Into this conflict came a new factor. A Federation ship chased a Space Pirate
 
vessel onto the surface and engaged them, only to be attacked and decimated
 
by the Ing. After losing contact with the troops, the Federation
 
suspected the worst. Unwilling to abandon all hope, they sent an urgent
 
message to Samus Aran...
 
   
 
The stalemate could not last forever. The planet's energy has been divided
Mission recived from Galactic Federation...
 
  +
between the dark and light world's, and both sides wanted to control it. The Luminoth created an Energy Transfer Module designed to absorb the energy from Dark Aether, only to have it stolen and used against them.
Locate troops lost in Dash region of Planet Aether...
 
Priority 1...
 
   
  +
Their temples fell one by one, until only their last, the Great Temple, remained. With only enough planetary energy to support one world, this temple was all that stood between Dark Aether completely eclipsing Light Aether, eradicating the last of the Luminoth.
{{Spoiler End}}
 
  +
  +
Into this conflict came a new factor. A Federation ship chased a Space Pirate vessel onto the surface and engaged them, only to be attacked and decimated by the Ing. After losing contact with the troops, the Federation suspected the worst. Unwilling to abandon all hope, they sent an urgent message to Samus Aran... Mission received from Galactic Federation... Locate troops lost in Dash region of Planet Aether... Priority 1..."
  +
  +
{{Endspoiler}}
   
 
==Characters==
 
==Characters==
Line 99: Line 73:
 
*[[Dark Samus]]
 
*[[Dark Samus]]
   
  +
== Other Translations ==
{{Metroid Series}}
 
  +
{| class="article-table"
  +
!Language / Region:
  +
!Translates to:
 
|-
  +
|Korea / Japan
  +
|'''''Metroid Prime 2: Dark Echoes '''''(Japanese: メトロイドプライム2: ダークエコ
  +
ーズ, ''Metoroido Puraimu 2 : Dāku Ekōzu'')
 
|}
   
[[Category: Metroid Games]]
+
{{Metroid series}}
  +
[[es:Metroid Prime 2 : Echoes]]
[[Category: Gamecube Games]]
 
  +
[[Category:Metroid games]]
  +
[[Category:Metroid Prime games]]
  +
[[Category:Nintendo GameCube games]]
 
[[Category:2004 video games]]
  +
[[Category:2005 video games]]
  +
[[Category:2009 video games]]
  +
[[Category:New Play Control! games]]
  +
[[Category:First-person shooter games]]
  +
[[Category:Adventure games]]
  +
[[Category:Wii games]]
  +
[[Category:Retro Studios games]]
  +
[[Category:Games published by Nintendo]]
  +
[[Category:Nintendo games]]
  +
[[Category:Player's Choice games]]
  +
[[Category:Shooter games]]
  +
[[Category:Action games]]
  +
[[Category:Action-adventure games]]
  +
[[Category:Major Nintendo games]]

Revision as of 18:25, 13 December 2019

Metroid Prime 2: Echoes is an action video game released for the Nintendo GameCube in 2004. A remake of the game titled New Play Control! Metroid Prime 2: Echoes was released on the Wii exclusively in Japan, though Americans and Europeans received the game on Wii through a compilation titled Metroid Prime Trilogy. The game is a sequel to Metroid Prime.

Gameplay

The game, like its predecessor, is seen through a first person perspective. The game's developers usually refer to the game as a first person adventure despite the numerous shooting portions.

The player will traverse the world of Aether and its dark counterpart, solving puzzles and killing enemies along the way as well as participating in platforming objectives.

Plot

Spoiler warning: The following information contains spoilers. Please read at your own risk.

"Once, long ago, a race of creatures called the Luminoth settled on planet Aether after many nomadic generations of roaming the universe. They carved out a peaceful existence there, coming to know the land and animals, and also bathing in the power of what they called "The Light of Aether".

To prolong the lifetime of the planet, they decided the harness this light by building Energy Controllers that would be housed in holy temples.

They built three of these temples, one in each of their settlements, and linked them to their most sacred place, the Great Temple. A golden age of peace and prosperity blessed them, and they were content.

The peace would not last, though. They tracked a meteor with a crash course with their planet, and could do nothing but watched as it approached.

The meteor's strike scorched the earth, cast the seas into convulsions, and spread a veil of darkness over all that the Luminoth knew...but that was not all.

The explosion and the energy from the meteor opened a dimensional rift in Planet Aether, spawning a second planet that existed in a different dimension. Dimensional rips soon bloomed on Light Aether, and an evil race of dark creatures ventured forth, spreading violence. The Luminoth named these creatures the Ing, and soon created portals to follow them into a world they would come to know as Dark Aether.

This twin planet, which had given birth to the Ing Horde, was a poisonous mirror of their own, and the Luminoth retreated from its damaging effects. Over time, however, as the Ing continued to make war on Light Aether and began to possess both creatures and friends alike, the Luminoth had to return and fight.

They set up beacons of light that acted like protective oases against the dark creatures, and fought tooth and nail against the Ing. The war raged, and a stalemate soon became apparent; the Luminoth could not defeat the Ing on Dark Aether, and the powerful light of Aether was too much for the Ing to overcome.

The stalemate could not last forever. The planet's energy has been divided between the dark and light world's, and both sides wanted to control it. The Luminoth created an Energy Transfer Module designed to absorb the energy from Dark Aether, only to have it stolen and used against them.

Their temples fell one by one, until only their last, the Great Temple, remained. With only enough planetary energy to support one world, this temple was all that stood between Dark Aether completely eclipsing Light Aether, eradicating the last of the Luminoth.

Into this conflict came a new factor. A Federation ship chased a Space Pirate vessel onto the surface and engaged them, only to be attacked and decimated by the Ing. After losing contact with the troops, the Federation suspected the worst. Unwilling to abandon all hope, they sent an urgent message to Samus Aran... Mission received from Galactic Federation... Locate troops lost in Dash region of Planet Aether... Priority 1..."

Spoiler warning: Spoilers end here.

Characters

Other Translations

Language / Region: Translates to:
Korea / Japan Metroid Prime 2: Dark Echoes (Japanese: メトロイドプライム2: ダークエコ

ーズ, Metoroido Puraimu 2 : Dāku Ekōzu)