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'''''Mega Man Anniversary Collection''''' is a compilation of ten [[video game]]s featuring [[Capcom]]'s hero [[Mega Man (character)|Mega Man]]. It features the first eight Mega Man games, as well as two unlockable [[arcade game]]s that saw only limited release outside of Japan. Other unlockables include original artwork and remixed music. The anthology is fairly complete, although various side story games such as ''[[Mega Man & Bass]]'' and ''[[Mega Man Soccer]]'' are not included, the former due to its recent release on the [[Game Boy Advance]].
 
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{{Infobox CVG
 
| name = ''Mega Man Anniversary Collection''
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| image = [[File:MMAnniversary.jpg|250px]]
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| developer = Atomic Planet Entertainment
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| publisher = [[Capcom]]
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| system1 = GameCube
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| system1NA = June 23, [[2004]]
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| genre =
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| rating = x
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| ESRB = E
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| Fix = a
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}}
   
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'''''Mega Man Anniversary Collection''''' is a collection of ten classic ''Mega Man'' games, including the eight from the "classic" series as well as two extras that have to be unlocked. The game was released on the [[Nintendo GameCube]], as well as two other consoles. Initially the game was going to be released for the [[Game Boy Advance]], though was canned for an unknown reason. The original six games that were initially released on the [[Nintendo Entertainment System]] all have improved graphics, and all of the glitches have been removed.
Each game has a nearly identical structure: traverse eight themed stages (six in the first game) to face off against [[boss (video game)|boss]] robots, gain new weapons and abilities, then defeat the robots' master, Dr. Wily. An extra feature is the "Navi Mode" for the first six titles, which provides hints and pathways for completing each stage. The arcade games are similar in gameplay but a bit more streamlined; the battles cut straight to the bosses, who get progressively more difficult with each defeated boss.
 
   
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==List of games==
==Games included in ''Mega Man Anniversary Collection''==
 
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;Nintendo system titles
*''[[Mega Man (video game)|Mega Man]]''
 
*''[[Mega Man 2]]''
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*''[[Mega Man (video game)|Mega Man]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 3]]''
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*''[[Mega Man 2]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 4]]''
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*''[[Mega Man 3]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 5]]''
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*''[[Mega Man 4]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 6]]''
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*''[[Mega Man 5]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 7]]''
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*''[[Mega Man 6]]'' - [[Nintendo Entertainment System]]
*''[[Mega Man 8]]''
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*''[[Mega Man 7]]'' - [[Super Nintendo Entertainment System]]
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;Non-Nintendo system titles
*''[[Mega Man: The Power Battle]]''
 
*''[[Mega Man 2: The Power Fighters]]''
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*''Mega Man 8'' - PlayStation, Saturn
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*''Mega Man: The Power Battle'' - Arcade
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*''Mega Man 2: The Power Fighters'' - Arcade, Game Tap
   
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===Non-Nintendo system titles===
==Differences==
 
 
====''Mega Man 8''====
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'''''Mega Man 8''''' was initially released on the Sega Saturn and Sony PlayStation, and through this game a [[Nintendo]] console finally got it. In all of the classic ''Mega Man'' games, this is the only that wasn't released as a standalone title. The successor to this game, ''[[Mega Man 9]]'', has been released for the [[WiiWare]].
   
 
====''Mega Man: The Power Battle''====
'''Conversion quality'''
 
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'''''Mega Man: The Power Battle''''' was initially released on arcade outside Japan and it was finally re-released for a Nintendo console. It features where [[Dr. Wily]] revives the Robot Masters in 20XX AD to make them attack six courses. Mega Man has to beat Needle Man in ''Mega Man 3'' to unlock this.
   
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====''Mega Man 2: The Power Fighters''====
The games in this set are not emulated, but instead ported. However, the ports are not perfect. For example, some controversy exists in the fact that ''[[Mega Man 7]]'' has its ending (sans closing credits) removed due to Atomic Planet having a hard time getting the [[Mode 7]] effect to work properly. An infamous moment in the game is censored; instead of saying "damn" Bass now says "darn." In addition, the original functions of the B and A buttons have been reversed in the GameCube release: B jumps while A fires, whereas it was the other way around in the original NES versions. This in particular caused much criticism. Many people who purchased the GameCube version managed to get used to the GameCube's new controls, however.
 
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'''''Mega Man 2: The Power Fighters''''', unlike Mega Man: The Power Battle was initially released on arcade outside Japan. It was finally re-released for a Nintendo console. Unlike the previous Power Battle game, bosses will guard to defend them from your weapons. Mega Man has to beat Junk Man in ''Mega Man 7'' to unlock this.
 
'''Mega Man 7''' includes a few framerate issues when the screen automatically scrolls (usually when the player climbs a ladder to the top of the screen), which do not exist in the original SNES version. This is made even more noticeable in the PlayStation 2 version, where the framerate drops in areas where the GameCube version does not. The game in both versions is also slightly blurry, due to the use of [[anti-aliasing]], but is very noticeable only on the weapon energy bars on the weapon sub-screen.
 
 
The PlayStation version of ''Mega Man 8'' was ported instead of the Sega Saturn version. Therefore, additional features, such as the boss fights of Cut Man and Wood Man, are not included. The main change is that load times were virtually eliminated. However, the quality has decreased in some areas; there are noticeable slowdowns in boss battles, and the final four Robot Masters have their voice clips sped up outside of their introduction.
 
 
'''Navi Mode'''
 
 
This is a new mode that was added to the six NES Mega Man games in the Rockman Complete Works set for the original PlayStation. The mode does the following:
 
 
*Helpers (different character for each game, except Mega Man 1 and Mega Man 6 which have the same helper), who provide Game Hints if the player is in need of help
 
*Updates Energy meters
 
*Updates Weapon sub-screens (Mega Man 1-3 only)
 
*The appearance of Beat or Eddie (depending on the game), who show up in certain areas to show the player the best routes to take
 
 
However, all three versions do not have the enhanced Navi Mode weapon menus for MM4, MM5, or MM6 from Rockman Complete Works, in addition to the option of playing as Mega Man without his helmet in those games (which can be done in the original Japanese releases by holding the R2 button whilst selecting Navi Mode). The three versions also do not include the Hard difficulty setting, which could be unlocked in the Complete Works set after finishing a game once with the Navi mode turned off and the difficulty set to Normal. The only other features from the Complete Works set that have been included are a difficulty setting, music and sound effects volume, and a Starting Lives setting. None of the other features in the Complete Works are included.
 
 
Capcom of Europe has not released the compilation in Europe and Australia. The company has not given a reason. Shortly thereafter, there was a petition by fans for a European release.
 
 
The [[GameCube]] version also has an interview with Mega Man creator [[Keiji Inafune]].
 
 
==Reception==
 
 
The collection received mostly positive feedback, with scores of 8's, 9's, and 10's. The collection was slightly criticised for lacking somewhat in the extras department, and the GameCube version was criticised slightly more for not including the remixed audio for Mega Man 1-6. However the exclusive extra in the PS2 and GC versions were both praised, with the GC version's interview being favorited and thus balancing things out. The GameCube version did not receive extra criticism from the critics for it's reversed jump and shoot buttons, as they were found to be only a slight annoyance.
 
 
Despite the few criticisms, the Mega Man Anniversary Collection was a huge hit and earned [[Player's Choice]] status on '''GameCube''' and became available at the reduced cost of $19.95.
 
 
Due to the popularity of ''MMAC'' among fans of the series, Capcom followed up with ''[[Mega Man X Collection]]''. There is no word from Capcom of Europe whether or not it will see a European release.
 
 
==Trivia==
 
On ''MMAC'', you can elect to start with five lives instead of the standard three.
 
 
==External links==
 
*[http://en.wikipedia.org/wiki/Mega_Man_Anniversary_Collection Original text from Wikipedia]
 
*[http://www.gamefaqs.com/console/gamecube/data/919043.html GameFAQs entry for ''Mega Man Anniversary Collection'' Gamecube version]
 
   
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{{Mega Man games}}
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{{GCstub}}
 
[[Category:Nintendo GameCube games]]
 
[[Category:2004 video games]]
 
[[Category:2004 video games]]
[[Category:2005 video games]]
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[[Category:Mega Man games]]
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[[Category:Capcom games]]
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[[Category:Atomic Planet Entertainment games]]
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[[Category:Classic Mega Man games]]
 
[[Category:Video game compilations]]
 
[[Category:Video game compilations]]
[[Category:Mega Man games]]
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[[Category:North America exclusive games]]
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[[Category:Player's Choice games]]
 
{{Mega Man games}}
 
[[Category:GameCube games]]
 

Revision as of 18:33, 13 December 2019

Mega Man Anniversary Collection is a collection of ten classic Mega Man games, including the eight from the "classic" series as well as two extras that have to be unlocked. The game was released on the Nintendo GameCube, as well as two other consoles. Initially the game was going to be released for the Game Boy Advance, though was canned for an unknown reason. The original six games that were initially released on the Nintendo Entertainment System all have improved graphics, and all of the glitches have been removed.

List of games

Nintendo system titles
Non-Nintendo system titles
  • Mega Man 8 - PlayStation, Saturn
  • Mega Man: The Power Battle - Arcade
  • Mega Man 2: The Power Fighters - Arcade, Game Tap

Non-Nintendo system titles

Mega Man 8

Mega Man 8 was initially released on the Sega Saturn and Sony PlayStation, and through this game a Nintendo console finally got it. In all of the classic Mega Man games, this is the only that wasn't released as a standalone title. The successor to this game, Mega Man 9, has been released for the WiiWare.

Mega Man: The Power Battle

Mega Man: The Power Battle was initially released on arcade outside Japan and it was finally re-released for a Nintendo console. It features where Dr. Wily revives the Robot Masters in 20XX AD to make them attack six courses. Mega Man has to beat Needle Man in Mega Man 3 to unlock this.

Mega Man 2: The Power Fighters

Mega Man 2: The Power Fighters, unlike Mega Man: The Power Battle was initially released on arcade outside Japan. It was finally re-released for a Nintendo console. Unlike the previous Power Battle game, bosses will guard to defend them from your weapons. Mega Man has to beat Junk Man in Mega Man 7 to unlock this.