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Martin Hollis is a video game designer. He started as a programmer at Rare in 1993 and eventually became the director of GoldenEye 007. He also worked on Perfect Dark until he left the company in 1998.

After leaving Rare, he acted as a consultant to Nintendo of America on the development of the GameCube. He later founded Zoonami, an independent video game studio.

Game Works

Interviews

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