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Mark Betteridge is a former programmer and executive at Rare. He worked at the company since the NES days and was the main programmer of Battletoads, Killer Instinct, and Conker's Bad Fur Day, among other titles.
In 2007, he took the position of Studio Director of Rare after Tim and Chris Stamper left the company. In 2010, Betteridge left the company.
Game Works[]
- Wizards & Warriors (1987)
- Marble Madness (NES) (1989)
- World Games (NES) (1989)
- Cobra Triangle (1989) - Programmer, Design, Audio Effects
- Captain Skyhawk (1990)
- Ivan "Ironman" Stewart's Super Off Road (1990)
- Solar Jetman: Hunt for the Golden Warpship (1990) - Sound Effects
- Battletoads (1991) - Programmer, Design
- Danny Sullivan's Indy Heat (1992)
- Battletoads (Arcade) (1994) - Vocal Effects, Original Battetoads Design
- Killer Instinct (1994) - Head Programmer, Game Design
- Donkey Kong Country (1994) - Ancillary Software
- Killer Instinct (GB) (1995) - Original Game
- Killer Instinct 2 (1996) - Head Programmer, Game Design and Game Producer
- Killer Instinct Gold (1996) - Programmer, Game Design and Game Producer
- Perfect Dark (2000) - Support (credited as "Trent's Henchmen")
- Conker's Bad Fur Day (2001) - Gameplay Software Engineer, Additional Game Design
- Viva Piñata: Pocket Paradise (2008) - Rare Management
Special Thanks[]
- Jet Force Gemini (1999)
- Star Fox Adventures (2002)
- Sabre Wulf (GBA) (2004)
- Banjo-Pilot (2005)
- Diddy Kong Racing DS (2007)