Nintendo
No edit summary
m (Reverted edits by Zackman 03 (Talk); to last version by TheWho87)
Tag: Rollback
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
  +
{{DISPLAYTITLE:''Mario Party Advance''}}
 
{{Head
 
{{Head
 
| type = Game
 
| type = Game
 
| quote =
 
| quote =
 
| speaker =
 
| speaker =
| stub = x
+
| stub = X
 
| class = C
 
| class = C
 
}}
 
}}
{{Infobox CVG
+
{{Infobox CVG (Nintendo)
|name = ''Mario Party Advance''
+
| name = ''Mario Party Advance''
|image = [[File:Mario Party Advance (NA).png|250px]]
+
| image = [[File:Mario Party Advance (NA).png|250px]]
|caption = North American box art.
+
| caption = North American box art.
|developer = [[Hudson Soft]]
+
| developer = [[Hudson Soft]]
|publisher = [[Nintendo]]
+
| publisher = [[Nintendo]]
 
| system1 = Game Boy Advance
|genre = Party
 
 
| system1NA = March 28, [[2005]]
|system1 = Game Boy Advance
 
|system1NA = March 28, [[2005]]
+
| system1JP = January 13, [[2005]]
|system1JP = January 13, [[2005]]
+
| system1EU = June 10, [[2005]]
|system1EU = June 10, [[2005]]
+
| system1AU = September 15, [[2005]]
 
| system2 = Virtual Console (Wii U)
|system1AU = September 15, [[2005]]
 
 
| system2NA = December 25, [[2014]]
|system2 = Virtual Console (Wii U)
 
|system2NA = December 25, [[2014]]
+
| system2JP = October 28, [[2015]]
|system2JP = October 28, [[2015]]
+
| system2EU = December 25, [[2014]]
|system2EU = December 25, [[2014]]
+
| system2AU = December 26, [[2014]]
  +
| sales = 0.98 million
|system2AU = December 25, [[2014]]
 
|rating = Yes
+
| genre = Party
|ESRB = E
+
| ESRB = E
|PEGI = 3
+
| PEGI = 3
|CERO = A
+
| CERO = A
|USK = 0
+
| USK = 0
|ACB = G
+
| ACB = G
|Fix = a
+
| SMECCV = A
  +
| CID = L
  +
| IARC = 3
  +
| GRAC = All
  +
| GSRR = 0
 
}}
 
}}
 
'''''Mario Party Advance'''''{{Japanese|マリオパーティ アドバンス|Mario Pāti Adobansu}} is the seventh game in the [[Mario Party (series)|''Mario Party'' series]], the tenth installment overall and the second handheld installment of the series, specifically for the [[Game Boy Advance]], after ''[[Mario Party-e]]'' for the [[e-Reader]]. The game revolves around either [[Mario]], [[Luigi]], [[Princess Peach]], or [[Yoshi (character)|Yoshi]] travelling across Shroom City to collect the minigames and Gaddgets that fell from Party World, an area dedicated to partying high above the sky. After [[Bowser]] and [[Koopa Kid]] attack Party World, Toad tasks them with collecting everything that fell down. This can only be accomplished by helping out the city's citizens and stopping Bowser from exerting his influence. Shroom City can only be accessed with a single player; barring a few minigames, Gaddgets, and a physical Bonus Board that is played alongside the video game, the game does not focus on multiplayer and is more single-player oriented.
   
 
''Mario Party Advance'' was released in Japan on January 13, 2005, in North America on March 28, 2005, in Europe on June 10, 2005<ref>[http://mariopartylegacy.com/mario-party-advance "''Mario Party Advance''"]. ''Mario Party Legacy''. Retrieved May 22, 2017.</ref>, and in Australia on September 15, 2005. ''Mario Party Advance'' was re-released on the [[Wii U]]'s [[Virtual Console]] in North America and Europe on December 25, 2014, in Australia on December 26, 2014, and in Japan on October 28, 2015.
'''''Mario Party Advance''''' (also called '''''MPA''''') is the seventh game in the [[Mario Party (series)|''Mario Party'' series]], the tenth installment overall and the second handheld installment of the series, specifically for the [[Game Boy Advance]], after ''[[Mario Party-e]]'' for the [[e-Reader]]. The game revolves around either [[Mario]], [[Luigi]], [[Princess Peach]], or [[Yoshi (character)|Yoshi]] travelling across Shroom City to collect the minigames and Gaddgets that fell from Party World, an area dedicated to partying high above the sky. After [[Bowser]] and [[Koopa Kid]] attack Party World, Toad tasks them with collecting everything that fell down. This can only be accomplished by helping out the city's citizens and stopping Bowser from exerting his influence. Shroom City can only be accessed with a single player; barring a few minigames, Gaddgets, and a physical Bonus Board that is played alongside the video game, the game does not focus on multiplayer and is more single-player oriented.
 
 
''Mario Party Advance'' was released in Japan on January 13, 2005, in North America in March 28, 2005 and in Europe in June 10, 2005.<ref>[http://mariopartylegacy.com/mario-party-advance "''Mario Party Advance''"]. ''Mario Party Legacy''. Retrieved May 22, 2017.</ref> ''Mario Party Advance'' was re-released on the [[Wii U]]'s [[Virtual Console]] in North America and Europe on December 25, 2014, and in Oceania on December 26, 2014.
 
   
 
==Characters==
 
==Characters==
Line 59: Line 63:
   
 
==Minigames==
 
==Minigames==
''Mario Party Advance'' offers fifty traditional minigames and sixty-one Gaddgets, which are less-involved and smaller games that often feature little interaction. During the story, all of the minigames have a specific goal to reach and a strict time limit. During Free Play, all of the minigames change so that they become based on beating a score set by the player, whether that includes gaining a large amount of points or completing a minigame in the shortest amount of time. Some minigames go on indefinitely until the player makes a mistake. Gaddgets, on the other hand, do not have any time limit and usually do not have a goal, instead letting the player toy with the Gaddgets however they want. Excluding a few of the multiplayer games, none of the Gaddgets can be lost, or at the very least, they can be reset back to their starting state.
+
''Mario Party Advance'' offers fifty traditional minigames and sixty-one Gaddgets, which are less-involved and smaller games that often feature little interaction. During the story, all of the minigames have a specific goal to reach and a strict time limit. During Free Play, all of the minigames change so that they become based on beating a score set by the player, whether that includes gaining a large amount of points or completing a minigame in the shortest amount of time. Some minigames go on indefinitely until the player makes a mistake. Gaddgets, on the other hand, do not have any time limit and usually do not have a goal, instead letting the player toy with the Gaddgets, however, they want. Excluding a few of the multiplayer games, none of the Gaddgets can be lost, or at the very least, they can be reset back to their starting state.
   
 
==Reception==
 
==Reception==
''Mario Party Advance'' received wildly mixed reviews. A point of contention was the game's minigames and Gaddgets: while some reviewers appreciated the assortment of games, others lambasted them for being wholly uninteresting, though they generally agree that at least some of them are bland.<ref>Harris, Craig (March 25, 2005).
+
''Mario Party Advance'' received wildly mixed reviews. A point of contention was the game's minigames and Gaddgets: while some reviewers appreciated the assortment of games, others lambasted them for being wholly uninteresting, though they generally agree that at least some of them are bland.<ref>Harris, Craig (March 25, 2005). [http://ca.ign.com/articles/2005/03/25/mario-party-advance IGN's review of ''Mario Party Advance'']. ''IGN''. Retrieved May 22, 2017.</ref><ref>Reed, Kristen (July 7, 2005). [http://www.eurogamer.net/articles/r_mariopartyadvance_gba EuroGamer's review of ''Mario Party Advance'']. ''EuroGamer''. Retrieved May 22, 2017.</ref> The lack of a substantial multiplayer was also a common complaint, as it required players to either use multiple [[Game_Boy_Advance#Game_Link_Cable|Game Link Cables]] or make every player use the same Game Boy.<ref>Sanches, Joao Diniz (October 21, 2005). [http://www.pocketgamer.co.uk/r/GameBoy/review.asp?c=396 Pocket Gamer's review of ''Mario Party Advance'']. ''Pocket Gamer''. Retrieved May 22, 2017.</ref> The single-player campaign, on the other hand, was more generally praised, offering a large amount of variety and unique characters.<ref>Provo, Frank (March 31, 2005). [https://www.gamespot.com/reviews/mario-party-advance-review/1900-6121395/ GameSpot's ''Mario Party Advance'' Review]. ''GameSpot''. Retrieved May 22, 2017.</ref>
[http://ca.ign.com/articles/2005/03/25/mario-party-advance IGN's review of ''Mario Party Advance'']. ''IGN''. Retrieved May 22, 2017.</ref><ref>Reed, Kristen (July 7, 2005). [http://www.eurogamer.net/articles/r_mariopartyadvance_gba EuroGamer's review of ''Mario Party Advance'']. ''EuroGamer''. Retrieved May 22, 2017.</ref> The lack of a substantial multiplayer was also a common complaint, as it required players to either use multiple [[Game_Boy_Advance#Game_Link_Cable|Game Link Cables]] or make every player use the same Game Boy.<ref>Sanches, Joao Diniz (October 21, 2005). [http://www.pocketgamer.co.uk/r/GameBoy/review.asp?c=396 Pocket Gamer's review of ''Mario Party Advance'']. ''Pocket Gamer''. Retrieved May 22, 2017.</ref> The single-player campaign, on the other hand, was more generally praised, offering a large amount of variety and unique characters.<ref>Provo, Frank (March 31, 2005). [https://www.gamespot.com/reviews/mario-party-advance-review/1900-6121395/ GameSpot's ''Mario Party Advance'' Review]. ''GameSpot''. Retrieved May 22, 2017.</ref>
 
   
In an IGN article ranking the ''Mario Party'' games, ''Mario Party Advance'' came in last (out of twelve games), being described as "the black sheep of the Mario Party series."<ref>Koczwara, Micheal (March 23, 2015). [http://ign.com/articles/the-best-mario-party-games The Best ''Mario Party'' Games]. ''IGN''. Retrieved May 22, 2017.</ref> It was also brought up in a review for ''[[Mario Party DS]]'' in reference to handheld ''Mario Party'' games, describing it as "one of the lamest iterations of the series."<ref>Harris, Craig (November 21, 2007). [http://ign.com/articles/2007/11/21/mario-party-ds-review ''Mario Party DS'' Review]. ''IGN''. Retrieved May 22, 2017.</ref>
+
In an IGN article ranking the ''Mario Party'' games, ''Mario Party Advance'' came in last (out of twelve games), being described as "''the black sheep of the Mario Party series.''"<ref>Koczwara, Micheal (March 23, 2015). [http://ign.com/articles/the-best-mario-party-games The Best ''Mario Party'' Games]. ''IGN''. Retrieved May 22, 2017.</ref> It was also brought up in a review for ''[[Mario Party DS]]'' in reference to handheld ''Mario Party'' games, describing it as "one of the lamest iterations of the series."<ref>Harris, Craig (November 21, 2007). [http://ign.com/articles/2007/11/21/mario-party-ds-review ''Mario Party DS'' Review]. ''IGN''. Retrieved May 22, 2017.</ref>
   
 
The game received the title of the "Worst-received Mario videogame" from the ''[[Wikipedia:Guinness World Records|Guinness World Records]]'', deriving its results from GameRankings as of July 28, 2014.<ref>[http://www.guinnessworldrecords.com/search/applicationrecordsearch?term=%22worst-rated+Mario+videogame%22&contentType=record Guiness World Records search results]. ''guinnessworldrecords.com''. Retrieved May 22, 2017.</ref>
 
The game received the title of the "Worst-received Mario videogame" from the ''[[Wikipedia:Guinness World Records|Guinness World Records]]'', deriving its results from GameRankings as of July 28, 2014.<ref>[http://www.guinnessworldrecords.com/search/applicationrecordsearch?term=%22worst-rated+Mario+videogame%22&contentType=record Guiness World Records search results]. ''guinnessworldrecords.com''. Retrieved May 22, 2017.</ref>
   
  +
==Credits==
==References to other games==
 
  +
{{main|Mario Party Advance/credits}}
*''[[Super Mario 64]]'' - Character designs from the original version of this game are still used in ''Mario Party Advance'', despite it being released after [[Super Mario 64 DS|the remake]]. This is evident in the appearances of [[King Bob-omb]] (still called Big Bob-omb), [[Dorrie]], [[Monty Mole]], [[Amp]], [[Whomp]], [[Thwomp]], [[Hoot]], and [[Mr. Blizzard]].
 
*''[[Mario Party 3]]''/''[[Mario Party 4]]'' - Most of the minigame songs in this game are covers of minigame music from these games, and the passport theme is an arrangement of ''Mario Party 4'''s main menu theme. Also, the design for Cheep Cheeps introduced in ''Mario Party 4'' appears for the last time in the series; the next game, ''[[Mario Party 7]]'', retires it and the ''Super Mario 64'' enemy appearances in favor of the corresponding modern character designs.
 
   
 
==Trivia==
 
==Trivia==
Line 82: Line 84:
   
 
==External links==
 
==External links==
*[http://www.marioparty6.com/launch/index2.html Official ''Mario Party Advance'' website]
+
*{{WP link|Mario Party Advance|''Mario Party Advance''}}
  +
*[https://gamefaqs.gamespot.com/gba/921112-mario-party-advance''Mario Party Advance''] at [[GameFAQs]]
  +
*[http://web.archive.org/web/20050328005653/http://www.mariopartyadvance.com/MarioPartyAdv.html mariopartyadvance.com/MarioPartyAdv.html]
  +
*[http://web.archive.org/web/20050406174357/http://www.marioparty6.com/launch/index2.html Official ''Mario Party Advance'' website]
 
*[http://www.nintendo.co.jp/n08/b8mj/index.html Official ''Mario Party Advance'' Japanese website]
 
*[http://www.nintendo.co.jp/n08/b8mj/index.html Official ''Mario Party Advance'' Japanese website]
   
Line 88: Line 93:
   
 
[[ES:Mario Party Advance]]
 
[[ES:Mario Party Advance]]
  +
[[Category:Game Boy Advance games]]
 
[[Category:2005 video games]]
 
[[Category:Mario Party games]]
 
 
[[Category:Mario games]]
 
[[Category:Mario games]]
[[Category:Hudson Soft games]]
+
[[Category:Mario Party games]]
[[Category:Games published by Nintendo]]
+
[[Category:2005 video games]]
 
[[Category:2014 video games]]
  +
[[Category:2015 video games]]
 
[[Category:Game Boy Advance games]]
 
[[Category:Virtual Console games (Wii U, Game Boy Advance)]]
 
[[Category:Virtual Console games (Wii U, Game Boy Advance)]]
  +
[[Category:Hudson Soft games]]
 
[[Category:Nintendo games]]
 
[[Category:Nintendo games]]
  +
[[Category:Games published by Nintendo]]
 
[[Category:Party games]]

Latest revision as of 19:22, 15 December 2023

Mario Party Advance(JP) is the seventh game in the Mario Party series, the tenth installment overall and the second handheld installment of the series, specifically for the Game Boy Advance, after Mario Party-e for the e-Reader. The game revolves around either Mario, Luigi, Princess Peach, or Yoshi travelling across Shroom City to collect the minigames and Gaddgets that fell from Party World, an area dedicated to partying high above the sky. After Bowser and Koopa Kid attack Party World, Toad tasks them with collecting everything that fell down. This can only be accomplished by helping out the city's citizens and stopping Bowser from exerting his influence. Shroom City can only be accessed with a single player; barring a few minigames, Gaddgets, and a physical Bonus Board that is played alongside the video game, the game does not focus on multiplayer and is more single-player oriented.

Mario Party Advance was released in Japan on January 13, 2005, in North America on March 28, 2005, in Europe on June 10, 2005[1], and in Australia on September 15, 2005. Mario Party Advance was re-released on the Wii U's Virtual Console in North America and Europe on December 25, 2014, in Australia on December 26, 2014, and in Japan on October 28, 2015.

Characters

Mario Party Advance print ad NickMag May 2005

2005 print ad.

There are four playable characters in Mario Party Advance, the least amount of any Mario Party game to date. It does, however, boast many more non-playable characters that the player helps out during the story mode, as well as other supporting characters than most other Mario Party games.

Playable

  • Mario
  • Luigi
  • Yoshi
  • Peach

Hosts

Helpers

Minigames

Mario Party Advance offers fifty traditional minigames and sixty-one Gaddgets, which are less-involved and smaller games that often feature little interaction. During the story, all of the minigames have a specific goal to reach and a strict time limit. During Free Play, all of the minigames change so that they become based on beating a score set by the player, whether that includes gaining a large amount of points or completing a minigame in the shortest amount of time. Some minigames go on indefinitely until the player makes a mistake. Gaddgets, on the other hand, do not have any time limit and usually do not have a goal, instead letting the player toy with the Gaddgets, however, they want. Excluding a few of the multiplayer games, none of the Gaddgets can be lost, or at the very least, they can be reset back to their starting state.

Reception

Mario Party Advance received wildly mixed reviews. A point of contention was the game's minigames and Gaddgets: while some reviewers appreciated the assortment of games, others lambasted them for being wholly uninteresting, though they generally agree that at least some of them are bland.[2][3] The lack of a substantial multiplayer was also a common complaint, as it required players to either use multiple Game Link Cables or make every player use the same Game Boy.[4] The single-player campaign, on the other hand, was more generally praised, offering a large amount of variety and unique characters.[5]

In an IGN article ranking the Mario Party games, Mario Party Advance came in last (out of twelve games), being described as "the black sheep of the Mario Party series."[6] It was also brought up in a review for Mario Party DS in reference to handheld Mario Party games, describing it as "one of the lamest iterations of the series."[7]

The game received the title of the "Worst-received Mario videogame" from the Guinness World Records, deriving its results from GameRankings as of July 28, 2014.[8]

Credits

Trivia

References

  1. "Mario Party Advance". Mario Party Legacy. Retrieved May 22, 2017.
  2. Harris, Craig (March 25, 2005). IGN's review of Mario Party Advance. IGN. Retrieved May 22, 2017.
  3. Reed, Kristen (July 7, 2005). EuroGamer's review of Mario Party Advance. EuroGamer. Retrieved May 22, 2017.
  4. Sanches, Joao Diniz (October 21, 2005). Pocket Gamer's review of Mario Party Advance. Pocket Gamer. Retrieved May 22, 2017.
  5. Provo, Frank (March 31, 2005). GameSpot's Mario Party Advance Review. GameSpot. Retrieved May 22, 2017.
  6. Koczwara, Micheal (March 23, 2015). The Best Mario Party Games. IGN. Retrieved May 22, 2017.
  7. Harris, Craig (November 21, 2007). Mario Party DS Review. IGN. Retrieved May 22, 2017.
  8. Guiness World Records search results. guinnessworldrecords.com. Retrieved May 22, 2017.
  9. http://grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?d043c5015360d550bae284d04165044ccecd98f227eaeaf17ed258610ac557e8

External links