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{{DISPLAYTITLE:''Mario Kart: Super Circuit''}}
 
{{Head
 
{{Head
 
| type = Game
 
| type = Game
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| class = B
 
| class = B
 
}}
 
}}
{{Infobox CVG
+
{{Infobox CVG (Nintendo)
|name = [[File:Mario Kart Super Circuit logo.png|200px]]
+
| name = [[File:Mario Kart Super Circuit logo.png|200px]]
|image = <tabber>Worldwide=[[File:Mario Kart Super Circuit (NA).png|250px]]|-|Japan=[[File:MarioKartAdvance.jpg|250px]]|-|Virtual Console=[[File:Mario Kart Super Circuit VC.png|200px]]</tabber>
+
| image = File:Mario Kart Super Circuit (NA).png
|caption = -
+
| caption = North American box art.
|developer = [[Intelligent Systems]]
+
| developer = [[Intelligent Systems]]
|publisher = [[Nintendo]]
+
| publisher = [[Nintendo]]
|system1 = Game Boy Advance
+
| system1 = Game Boy Advance
|system1NA = {{tt|August 26, [[2001]]|Labelled as Player's Choice on September 25, 2006}}
+
| system1NA = August 27, [[2001]]
  +
| system1NA2 = September 25, [[2006]] {{small|(Player's Choice)}}
|system1JP = July 21, [[2001]]
 
|system1EU = September 14, [[2001]]
+
| system1JP = July 21, [[2001]]
|system1AU = September 7, [[2001]]
+
| system1EU = September 14, [[2001]]
 
| system1AU = September 7, [[2001]]
|system2 = Virtual Console (3DS)
+
| system2 = Virtual Console (3DS)
|system2NA = December 16, [[2011]]
 
|system2JP = December 16, [[2011]]
+
| system2WW = December 16, [[2011]]
|system2EU = December 16, [[2011]]
+
| system2AU = December 15, [[2011]]
 
| system3 = Virtual Console (Wii U)
|system2AU = December 16, [[2011]]
 
  +
| system3NA = November 13, [[2014]]
|system3 = Virtual Console (Wii U)
 
|system3NA = November 13, [[2014]]
+
| system3JP = July 22, [[2015]]
|system3JP = July 22, [[2015]]
+
| system3EU = April 23, [[2015]]
|system3EU = April 23, [[2015]]
+
| system3AU = April 24, [[2015]]
  +
| system4 = Nintendo Switch Online
|system3AU = April 23, [[2015]]
 
  +
| system4NA = February 8, [[2023]]
|class1 = Player's Choice
 
  +
| system4WW = February 9, [[2023]]
 
| class1 = Player's Choice
  +
| class2 = Nintendo Switch Online
 
| accessory1 = Mobile Game Boy Adapter
 
| accessory1 = Mobile Game Boy Adapter
|sales = 5.91 million
+
| sales = 5.91 million
|genre = Racing
+
| genre = Racing
  +
| ROM = 2.1 MB
|size = 150.99 MB [https://www.nintendo.co.uk/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html] [Wii U]
+
| size = 150.99 MB [https://www.nintendo.co.uk/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html] [Wii U]
|ESRB = E
 
|PEGI = 3
+
| ESRB = E
|CERO = A
+
| PEGI = 3
|USK = 0
+
| CERO = A
|ACB = G
+
| USK = 0
|rating = Yes
+
| ACB = G
  +
|system1CH=Canceled}}
|Fix = a
 
 
'''''Mario Kart: Super Circuit''''' {{Japanese|マリオカートアドバンス|Mario Kāto Adobansu|fan = Mario Kart Advance}} (also called '''''MKSC''''', '''''MK: Super Circuit''''', '''''Mario Kart 3''''', or '''''MK3''''') is a video game for the [[Game Boy Advance]], and the third game in the [[Mario Kart (series)|''Mario Kart'' series]] and also the first handheld ''Mario Kart'' game. It was one of the first video games released on the console.
}}
 
 
'''''Mario Kart: Super Circuit''''' {{Japanese|マリオカートアドバンス|Mario Kāto Adobansu|fan = Mario Kart Advance}} (also called '''''MKSC''''', '''''MK: Super Circuit''''', '''''Mario Kart 3''''', or '''''MK3''''') is a video game for the [[Game Boy Advance]], and the third game in the ''[[Mario Kart (series)|Mario Kart]]'' series and also the first handheld ''Mario Kart'' game. It was one of the first video games released on the console.
 
   
 
The game, like the previous games in the series had eight characters. Many publications stated that you are able to have [[Waluigi]] in the game, though this is in no way factual. The game also includes the popular Battle mode as well as the Grand Prix mode. There are no new items in the game, although classic favorites do return. Each character has their own specific stats such as weight, acceleration and so on.
 
The game, like the previous games in the series had eight characters. Many publications stated that you are able to have [[Waluigi]] in the game, though this is in no way factual. The game also includes the popular Battle mode as well as the Grand Prix mode. There are no new items in the game, although classic favorites do return. Each character has their own specific stats such as weight, acceleration and so on.
   
Since the Game Boy Advance was neither designed for nor particularly capable of running true 3D environments, the game was technologically similar to its [[Super Mario Kart|SNES forerunner]]. Although the tracks were more complex and environments far superior in appearance, the circuits were still completely flat, in contrast to ''[[Mario Kart 64]]''. This did not prevent them from being entertaining, however.
+
Since the Game Boy Advance was neither designed for nor particularly capable of running true 3D environments, the game was technologically similar to its [[Super Nintendo Entertainment System|SNES]] [[Super Mario Kart|forerunner]]. Although the tracks were more complex and environments far superior in appearance, the circuits were still completely flat, in contrast to ''[[Mario Kart 64]]''. This did not prevent them from being entertaining, however.
   
 
Indeed, the game even included all of the tracks from ''[[Super Mario Kart]]''; considered an impressive bonus, even if some tracks had a few missing elements (such as the [[Thwomp]]s in [[Rainbow Road]]). Single-cart link-up play was possible, but the tracks were limited and players were limited to differently-colored [[Yoshi]]s. With multiple carts and a link cable 4-player games were possible, as on the Nintendo 64.
 
Indeed, the game even included all of the tracks from ''[[Super Mario Kart]]''; considered an impressive bonus, even if some tracks had a few missing elements (such as the [[Thwomp]]s in [[Rainbow Road]]). Single-cart link-up play was possible, but the tracks were limited and players were limited to differently-colored [[Yoshi]]s. With multiple carts and a link cable 4-player games were possible, as on the Nintendo 64.
   
''Mario Kart: Super Circuit'' is the only ''Mario Kart'' to be developed by Intelligent Systems; the others (excluding the ''[[Mario Kart Arcade GP]]'' series and ''[[Mario Kart 8]]'', which were developed by [[Bandai Namco Games|Namco]], and ''[[Mario Kart 7]]'', which was partially developed by [[Retro Studios]]) have been developed by Nintendo EAD. Additionally, this is the last ''Mario Kart'' game where the drivers are sprites rather than models.
+
''Mario Kart: Super Circuit'' is the only ''Mario Kart'' to be developed by Intelligent Systems; the others (excluding the ''[[Mario Kart Arcade GP]]'' series and ''[[Mario Kart 8]]'', which were developed by [[Namco]], and ''[[Mario Kart 7]]'', which was partially developed by [[Retro Studios]]) have been developed by Nintendo EAD. Additionally, this is the last ''Mario Kart'' game where the drivers are sprites rather than models.
   
 
==Characters==
 
==Characters==
 
===Lightweight===
 
===Lightweight===
{| class="wikitable"
+
{| class="wikitable" style="text-align:center;"
  +
! Icon !! Name !! Speed !! Weight
!Icon
 
!Name
 
!Speed
 
!Weight
 
 
|-
 
|-
  +
| style="background:hotpink" | [[File:PeachIconMKSC.png]] || style="background:hotpink" | [[Princess Peach|<span style="color:pink">Princess Peach</span>]] || style="background:hotpink" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:hotpink" | [[File:MKSCStar.png]]
|[[File:PeachIconMKSC.png]]
 
|[[Princess Peach]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]]
 
 
|-
 
|-
  +
| style="background:blue" | [[File:ToadIconMKSC.png]] || style="background:blue" | [[Toad (character)|<span style="color:mediumturquoise">Toad</span>]] || style="background:blue" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:blue" | [[File:MKSCStar.png]]
|[[File:ToadIconMKSC.png]]
 
|[[Toad]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]]
 
 
|-
 
|-
  +
| style="background:green" | [[File:YoshiIconMKSC.png]] || style="background:green" | [[Yoshi (character)|<span style="color:lime">Yoshi</span>]] || style="background:green" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:green" | [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:YoshiIconMKSC.png]]
 
|Yoshi
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|}
 
|}
   
 
===Middleweight===
 
===Middleweight===
 
{| class="wikitable"
 
{| class="wikitable"
  +
! Icon !! Name !! Speed !! Weight
!Icon
 
!Name
 
!Speed
 
!Weight
 
 
|-
 
|-
  +
| style="background:crimson" | [[File:MarioIconMKSC.png]] || style="background:crimson" | [[Mario|<span style="color:maroon">Mario</span>]] || style="background:crimson" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:crimson" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:MarioIconMKSC.png]]
 
|[[Mario]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|-
 
|-
  +
| style="background:darkgreen" | [[File:LuigiIconMKSC.png]] || style="background:darkgreen" | [[Luigi|<span style="color:lightgreen">Luigi</span>]] || style="background:darkgreen" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:darkgreen" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:LuigiIconMKSC.png]]
 
|[[Luigi]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|}
 
|}
   
 
===Heavyweight===
 
===Heavyweight===
 
{| class="wikitable"
 
{| class="wikitable"
  +
! Icon !! Name !! Speed !! Weight
!Icon
 
!Name
 
!Speed
 
!Weight
 
 
|-
 
|-
  +
| style="background:orange" | [[File:BowserIconMKSC.png]] || style="background:orange" | [[Bowser|<span style="color:olive">Bowser</span>]] || style="background:orange" | [[File:MKSCStar.png]] || style="background:orange" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:BowserIconMKSC.png]]
 
|[[Bowser]]
 
|[[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|-
 
|-
  +
| style="background:darkviolet" | [[File:WarioIconMKSC.png]] || style="background:darkviolet" | [[Wario|<span style="color:violet">Wario</span>]] || style="background:darkviolet" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:darkviolet" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:WarioIconMKSC.png]]
 
|[[Wario]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|-
 
|-
  +
| style="background:yellow" | [[File:DKIconMKSC.png]] || style="background:yellow" | [[Donkey Kong (character)|<span style="color:#964B00">Donkey Kong</span>]] || style="background:yellow" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] || style="background:yellow" | [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]] [[File:MKSCStar.png]]
|[[File:DKIconMKSC.png]]
 
|[[Donkey Kong (character)|Donkey Kong]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]]
 
|[[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]][[File:MKSCStar.png]]
 
 
|}
 
|}
   
Line 129: Line 98:
 
==Tracks==
 
==Tracks==
   
{| class="wikitable"
+
{| class="wikitable" style="text-align:center;"
  +
! [[Mushroom Cup]] !! [[Flower Cup]] !! [[Lightning Cup]] !! [[Star Cup]] !! [[Special Cup]]
![[Mushroom Cup]]
 
![[Flower Cup]]
 
![[Lightning Cup]]
 
![[Star Cup]]
 
![[Lightning Cup]]
 
 
|-
 
|-
  +
| [[Peach Circuit]] || [[Mario Circuit]] || [[Luigi Circuit]] || [[Snow Land]] || [[Lakeside Park]]
|[[Peach Circuit]]
 
|[[Mario Circuit]]
 
|[[Luigi Circuit]]
 
|[[Snow Land]]
 
|[[Lakeside Park]]
 
 
|-
 
|-
  +
| [[Shy Guy Beach]] || [[Boo Lake]] || [[Sky Garden]] || [[Ribbon Road]] || [[Broken Pier]]
|[[Shy Guy Beach]]
 
|[[Boo Lake]]
 
|[[Sky Garden]]
 
|[[Ribbon Road]]
 
|[[Broken Pier]]
 
 
|-
 
|-
  +
| [[Riverside Park]] || [[Cheese Land]] || [[Cheep-Cheep Island]] || [[Yoshi Desert]] || [[Bowser Castle 4]]
|[[Riverside Park]]
 
|[[Cheese Land]]
 
|[[Cheep-Cheep Island]]
 
|[[Yoshi Desert]]
 
|[[Bowser Castle 4]]
 
 
|-
 
|-
  +
| [[Bowser Castle 1]] || [[Bowser Castle 2]] || [[Sunset Wilds]] || [[Bowser Castle 3]] || [[Rainbow Road]]
|[[Bowser Castle 1]]
 
|[[Bowser Castle 2]]
 
|[[Sunset Wilds]]
 
|[[Bowser Castle 3]]
 
|[[Rainbow Road]]
 
 
|-
 
|-
  +
! colspan = "5" | <big><big><big>E X T R A</big></big></big>
![[Mushroom Cup|Extra Mushroom Cup]]
 
![[Flower Cup|Extra Flower Cup]]
 
![[Lightning Cup|Extra Lightning Cup]]
 
![[Star Cup|Extra Star Cup]]
 
![[Special Cup|Extra Special Cup]]
 
 
|-
 
|-
  +
| [[Mario Circuit 1#Super Mario Kart|Mario Circuit 1]] || [[Mario Circuit 2#Super Mario Kart|Mario Circuit 2]] || [[Bowser Castle 2]] || [[Vanilla Lake 1]] || [[Koopa Beach 2]]
|[[Mario Circuit 1]]
 
|[[Mario Circuit 2]]
 
|[[Bowser Castle 2]]
 
|[[Vanilla Lake 1]]
 
|[[Koopa Beach 2]]
 
 
|-
 
|-
  +
| [[Donut Plains 1]] || [[Choco Island 1]] || [[Mario Circuit 3]] || [[Bowser Castle 3]] || [[Ghost Valley 3]]
|[[Donut Plains 1]]
 
|[[Choco Island 1]]
 
|[[Mario Circuit 3]]
 
|[[Bowser Castle 3]]
 
|[[Ghost Valley 3]]
 
 
|-
 
|-
  +
| [[Ghost Valley 1]] || [[Ghost Valley 2]] || [[Koopa Beach 1]] || [[Mario Circuit 4]] || [[Vanilla Lake 2]]
|[[Ghost Valley 1]]
 
|[[Ghost Valley 2]]
 
|[[Koopa Beach 1]]
 
|[[Mario Circuit 4]]
 
|[[Vanilla Lake 2]]
 
 
|-
 
|-
  +
| [[Bowser Castle 1]] || [[Donut Plains 2]] || [[Choco Island 2]] || [[Donut Plains 3]] || [[Rainbow Road#Super Mario Kart|Rainbow Road]]
|[[Bowser Castle 1]]
 
|[[Donut Plains 2]]
 
|[[Choco Island 2]]
 
|[[Donut Plains 3]]
 
|[[Rainbow Road]]
 
 
|}
 
|}
   
 
==Battle Courses==
 
==Battle Courses==
{| class="wikitable"
+
{| class="wikitable" style="text-align:center;"
!Name
+
! Name
 
|-
 
|-
|[[Battle Course 1]]
+
| [[Battle Course 1]]
 
|-
 
|-
|[[Battle Course 2]]
+
| [[Battle Course 2]]
 
|-
 
|-
|[[Battle Course 3]]
+
| [[Battle Course 3]]
 
|-
 
|-
|[[Battle Course 4]]
+
| [[Battle Course 4]]
 
|}
 
|}
   
Line 208: Line 137:
 
''Mario Kart: Super Circuit'' received critical acclaim. It scored an average of 91.54% based on 39 reviews in GameRankings and an average of 93 based on 24 reviews in Metacritic.<ref>[http://www.gamerankings.com/gba/371318-mario-kart-super-circuit/index.html GameRankings score of ''Mario Kart: Super Circuit''] ''GameRankings''.</ref><ref>[http://www.metacritic.com/game/game-boy-advance/mario-kart-super-circuit Metacritic score of ''Mario Kart: Super Circuit'']. ''Metacritic''.</ref>
 
''Mario Kart: Super Circuit'' received critical acclaim. It scored an average of 91.54% based on 39 reviews in GameRankings and an average of 93 based on 24 reviews in Metacritic.<ref>[http://www.gamerankings.com/gba/371318-mario-kart-super-circuit/index.html GameRankings score of ''Mario Kart: Super Circuit''] ''GameRankings''.</ref><ref>[http://www.metacritic.com/game/game-boy-advance/mario-kart-super-circuit Metacritic score of ''Mario Kart: Super Circuit'']. ''Metacritic''.</ref>
   
Craig Harris of IGN praised nearly all of the game's aspects and noted that the extra development time of the game can make it outstanding. He ended with, "It's a GBA game with very few flaws -- it's a shame that it didn't quite make the system launch, but the extra wait did the game wonders, and it shouldn't be missed." He gave the game a 9.5 out of 10.<ref>Harris, Craig. (August 29, 2001) [http://www.ign.com/articles/2001/08/29/mario-kart-super-circuit ''Mario Kart: Super Circuit'' review] ''IGN''.</ref> Tom Bramwell of Eurogamer gave the game a 9 out of 10. Though he criticized the lack of backlighting due to the Game Boy Advance system lacking it and the pick-up system of Lakitu, he praised the game for being a vast, improved "conversion" of ''Super Mario Kart'' onto the Game Boy Advance. He wrote, "It has everything a single player, or indeed a foursome of like-minded console gamers, could ever dream of, and all with the added benefit of extensive replayability. With Super Mario Advance 2 still a way off, Mario Kart Super Circuit is the killer app for GameBoy Advance as of now. Buy it."<ref>Bramwell, Tom. (September 27, 2001) [http://www.eurogamer.net/articles/r_mksc_gba ''Mario Kart: Super Circuit'' review]. ''Eurogamer''.</ref> Joao Diniz Sanches of Pocket Gamer UK gave the game a 9 out of 10. He praised the game for being universally and immediately fun.<ref>Sanches, Joao Diniz (October 21, 2005) [http://www.pocketgamer.co.uk/r/GameBoy/Mario+Kart%3A+Super+Circuit/review.asp?c=395 ''Mario Kart: Super Circuit'' review]. ''Pocket Gamer UK''.</ref>
+
Craig Harris of IGN praised nearly all of the game's aspects and noted that the extra development time of the game can make it outstanding. He ended with, "''It's a GBA game with very few flaws -- it's a shame that it didn't quite make the system launch, but the extra wait did the game wonders, and it shouldn't be missed.''" He gave the game a 9.5 out of 10.<ref>Harris, Craig. (August 29, 2001) [http://www.ign.com/articles/2001/08/29/mario-kart-super-circuit ''Mario Kart: Super Circuit'' review] ''IGN''.</ref> Tom Bramwell of Eurogamer gave the game a 9 out of 10. Though he criticized the lack of backlighting due to the Game Boy Advance system lacking it and the pick-up system of Lakitu, he praised the game for being a vast, improved "conversion" of ''Super Mario Kart'' onto the Game Boy Advance. He wrote, "''It has everything a single player, or indeed a foursome of like-minded console gamers, could ever dream of, and all with the added benefit of extensive replayability. With Super Mario Advance 2 still a way off, Mario Kart Super Circuit is the killer app for GameBoy Advance as of now. Buy it.''"<ref>Bramwell, Tom. (September 27, 2001) [http://www.eurogamer.net/articles/r_mksc_gba ''Mario Kart: Super Circuit'' review]. ''Eurogamer''.</ref> Joao Diniz Sanches of Pocket Gamer UK gave the game a 9 out of 10. He praised the game for being universally and immediately fun.<ref>Sanches, Joao Diniz (October 21, 2005) [http://www.pocketgamer.co.uk/r/GameBoy/Mario+Kart%3A+Super+Circuit/review.asp?c=395 ''Mario Kart: Super Circuit'' review]. ''Pocket Gamer UK''.</ref>
   
Ron DelVillano of Nintendo Life reviewed the ambassador version of ''Mario Kart: Super Circuit'' and gave the game a 7 out of 10. Though he noted the game's aging and that the multiplayer is removed in the 3DS ambassador version, he called the game fun and worthwhile to play with.<ref>DelVillano, Ron (December 22, 2011) [http://www.nintendolife.com/reviews/2011/12/mario_kart_super_circuit_3dsvc ''Mario Kart: Super Circuit'' review]. ''Nintendo Life''.</ref>
+
Ron DelVillano of Nintendo Life reviewed the Ambassador version of ''Mario Kart: Super Circuit'' and gave the game a 7 out of 10. Though he noted the game's aging and that the multiplayer is removed in the 3DS Ambassador version, he called the game fun and worthwhile to play with.<ref>DelVillano, Ron (December 22, 2011) [http://www.nintendolife.com/reviews/2011/12/mario_kart_super_circuit_3dsvc ''Mario Kart: Super Circuit'' review]. ''Nintendo Life''.</ref>
   
 
===Sales===
 
===Sales===
''Mario Kart: Super Circuit'' is the fourth best selling game for the Game Boy Advance, selling 5.91 million copies worldwide, as of March 31, 2009.
+
''Mario Kart: Super Circuit'' is the fourth best-selling game for the Game Boy Advance, selling 5.91 million copies worldwide, as of March 31, 2009.
   
  +
==Credits==
==Pre-release and unused content==
 
  +
{{main|Mario Kart: Super Circuit/credits}}
Early ''[[Nintendo Power]]'' screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The game was planned to feature all 14 of the ''Mario Kart 64'' items, but the Banana Bunch, [[Golden Mushroom]], and [[Fake Item Box]] were removed for unknown reasons. The unfinished versions can be seen by using a GameShark code: the Banana Bunch is non-functional, the Golden Mushroom acts like a normal Mushroom but gives the ability to have infinite boosts even if no item is shown, and the Fake Item Box causes racers to spin out of control as with a Banana, instead of crash.
 
   
  +
==Gallery==
==References to other games==
 
  +
{{main|Mario Kart: Super Circuit/credits}}
*''Super Mario Kart'' - All previous race courses return with the hazards removed. Coins as a gameplay mechanic has been used in ''Mario Kart: Super Circuit'' as well. Part of the music used for Boo Lake/Broken Pier and Rainbow Road is a remix of the music from the Ghost Valley and [[Rainbow Road]] courses in ''Super Mario Kart''.
 
*''[[Super Mario 64]]'' - The theme for the Bowser Castle courses has a similar bassline to that of the Bowser battle theme in this game.
 
*''Mario Kart 64'' - Many sprites and artwork in this game are based off the ''Mario Kart 64'' ones, such as the karts, characters, and the character selection screen portraits. Losing characters in ''Mario Kart: Super Circuit'' in battle mode also turns into Bob-ombs, something that is similar to turning into Mini Bomb Kart. The selection of playable characters is exactly the same as in this game. Also, most voice clips (with the notable exception of Yoshi's) are reused from this game, specifically the Japanese version; Luigi, Peach, Wario, Toad, and the system voice's clips were not replaced with their Western versions when the game was localized for overseas release.
 
*''[[Yoshi's Story]]'' - [[Shy Guy Beach]] is based on the level Shy Guy's Ship from this game.
 
*''[[Paper Mario]]'' - [[Bowser's Castle]] is in the background of Rainbow Road. The [[Hammer Bro]] seen during the awards ceremony has the same appearance as in this game.
 
   
  +
==Videos==
==References in later games==
 
  +
{{main|Mario Kart: Super Circuit/videos}}
*''[[Mario Power Tennis]]'' - Lightning Cup returns as part of the Gimmick Masters section of this game's tournament mode. However, said cup goes by the name "Thunder Cup" in that game, whether in the English or Japanese version, as Lightning Cup has been usually called Thunder Cup in Japan.
 
*''[[Mario Kart DS]]'' - This game uses the ranking system of ''Mario Kart: Super Circuit''. Also, four GBA tracks return in this game: [[Peach Circuit]], [[Bowser Castle 2]], [[Luigi Circuit]], and [[Sky Garden]]. The [[Lightning Cup]] has been traditionally modified as one of the four retro cups, and Sky Garden appears in the Lightning Cup in both of the games, a first and only time for the series. The Quick Run concept has been reused and renamed as Vs. Mode. The idea of returning older courses originates from ''Mario Kart: Super Circuit''.
 
* ''[[Mario Kart Wii]]'' - [[Shy Guy Beach]], [[Bowser Castle 3]], and Battle Course 3 return in this game.
 
* ''[[Mario Kart 7]]'' - Bowser Castle 1 and Battle Course 1 return in this game.
 
* ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': [https://www.youtube.com/watch?v=HuKxl-uBANw One of the songs] is a medley of the Rainbow Road themes from this game, ''[[Mario Kart DS]]'', and ''[[Mario Kart 7]]''.
 
* ''[[Mario Kart 8]]''/''[[Mario Kart 8 Deluxe]]'' - Mario Circuit returns as a retro course in this game and now features anti-gravity on the U-shaped section that has been inclined. [[Cheese Land]] and [[Ribbon Road]] return in ''Mario Kart 8'' as retro courses in the second DLC pack, and come standard in ''Mario Kart 8 Deluxe''.
 
   
 
==Trivia==
 
==Trivia==
 
*This is the only ''Mario Kart'' game to use the Japanese voices in ''Mario Kart 64'' and from the first two ''Mario Party'' games in the American version of the game.
 
*This is the only ''Mario Kart'' game to use the Japanese voices in ''Mario Kart 64'' and from the first two ''Mario Party'' games in the American version of the game.
*The characters' speeds were meant to refer to their accelerations. Bowser's catchphrase in the manual is "There's nobody faster!".
+
*The characters' speeds were meant to refer to their accelerations. Bowser's catchphrase in the manual is "''There's nobody faster!''".
*This is the only ''Mario Kart'' game to classify Peach being lighter than Yoshi, while all other games classify that she's heavier than Yoshi.
+
*This is the only ''Mario Kart'' game to classify Peach being lighter than Yoshi, while all the other games classify that she's heavier than Yoshi.
*This is also the only ''Mario Kart'' game to not introduce new playable characters.
+
*This is also the only ''Mario Kart'' game to not introduce new playable characters as Nintendo had decided to keep the same eight playable characters from ''Mario Kart 64''.
*This is the final ''Mario'' game where all of the ''Mario'' characters appear in their N64 Era artwork, which started with ''Super Mario 64''.
+
*This is one of the latest ''Mario'' entries where all of the ''Mario'' characters appear in their ''N64''-era artwork, which started with ''Super Mario 64''.
*This is one of the last few games (next to ''[[Mario Party 3]]'', and to an extent ''[[Super Smash Bros. Melee]]'') to have the ''Mario'' franchise use its N64-era art direction, which had been in place since ''Super Mario 64'' in 1996.
+
*This is one of the latest entries (next to ''[[Mario Party 3]]'', and to an extent ''[[Super Smash Bros. Melee]]'') to have the ''Mario'' franchise use its ''N64''-era art direction, which had been in place since ''Super Mario 64'' in 1996.
  +
*This is also the first ''Mario Kart'' game to feature single player VS. mode, which is called "Quick Run".
 
*This and ''Mario Kart: Double Dash!!'' are the only ''Mario Kart'' games to have a "random character" option.
 
*This and ''Mario Kart: Double Dash!!'' are the only ''Mario Kart'' games to have a "random character" option.
*This game was going to make use of the [[e-Reader]] at one point according to the European website for the game, however the section of the site intended to provide details on the e-Cards has nothing more than a "Coming Soon" notice.<ref>[http://microsite.nintendo-europe.com/mariokart/enGB/home.html Mario Kart: Super Circuit - European Gamesite]</ref>
+
*This game was going to make use of the [[e-Reader]] at one point according to the European website for the game, however the section of the site intended to provide details on the e-Cards has nothing more than a "Coming Soon" notice.<ref>[http://microsite.nintendo-europe.com/mariokart/enGB/home.html ''Mario Kart: Super Circuit'' - European Gamesite]</ref>
 
*This game was planned to release in mainland China by iQue, but left unreleased due to the huge scene of piracy in China at that time. The unreleased Chinese prototype received an ISBN, meaning it was approved for distribution despite the ban on video games from Chinese government.
 
*This game was planned to release in mainland China by iQue, but left unreleased due to the huge scene of piracy in China at that time. The unreleased Chinese prototype received an ISBN, meaning it was approved for distribution despite the ban on video games from Chinese government.
   
 
==References==
 
==References==
<references/>
+
<references />
   
 
==External links==
 
==External links==
  +
*{{WP link|Mario Kart: Super Circuit|''Mario Kart: Super Circuit''}}
  +
*[https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit''Mario Kart: Super Circuit''] at [[GameFAQs]]
 
*[https://www.nintendo.co.jp/n08/amkj/index.html Japanese website]
 
*[https://www.nintendo.co.jp/n08/amkj/index.html Japanese website]
 
*[http://ms.nintendo-europe.com/mariokart/enGB/home.html European (UK) microsite]
 
*[http://ms.nintendo-europe.com/mariokart/enGB/home.html European (UK) microsite]
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[[Category:Mario games]]
 
[[Category:Mario Kart games]]
 
[[Category:Mario Kart games]]
[[Category:Game Boy Advance games]]
 
[[Category:Intelligent Systems games]]
 
[[Category:Nintendo games]]
 
 
[[Category:2001 video games]]
 
[[Category:2001 video games]]
[[Category:Racing games]]
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[[Category:Game Boy Advance games]]
 
[[Category:Virtual Console games (3DS, Game Boy Advance)]]
 
[[Category:Virtual Console games (3DS, Game Boy Advance)]]
 
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[[Category:Virtual Console games (Wii U, Game Boy Advance)]]
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[[Category:Nintendo Switch Online games]]
 
[[Category:Intelligent Systems games]]
 
[[Category:Nintendo games]]
 
[[Category:Games published by Nintendo]]
 
[[Category:Games published by Nintendo]]
[[Category:Player's Choice games]]
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[[Category:Racing games]]

Latest revision as of 19:22, 15 December 2023

Mario Kart: Super Circuit (JP) (also called MKSC, MK: Super Circuit, Mario Kart 3, or MK3) is a video game for the Game Boy Advance, and the third game in the Mario Kart series and also the first handheld Mario Kart game. It was one of the first video games released on the console.

The game, like the previous games in the series had eight characters. Many publications stated that you are able to have Waluigi in the game, though this is in no way factual. The game also includes the popular Battle mode as well as the Grand Prix mode. There are no new items in the game, although classic favorites do return. Each character has their own specific stats such as weight, acceleration and so on.

Since the Game Boy Advance was neither designed for nor particularly capable of running true 3D environments, the game was technologically similar to its SNES forerunner. Although the tracks were more complex and environments far superior in appearance, the circuits were still completely flat, in contrast to Mario Kart 64. This did not prevent them from being entertaining, however.

Indeed, the game even included all of the tracks from Super Mario Kart; considered an impressive bonus, even if some tracks had a few missing elements (such as the Thwomps in Rainbow Road). Single-cart link-up play was possible, but the tracks were limited and players were limited to differently-colored Yoshis. With multiple carts and a link cable 4-player games were possible, as on the Nintendo 64.

Mario Kart: Super Circuit is the only Mario Kart to be developed by Intelligent Systems; the others (excluding the Mario Kart Arcade GP series and Mario Kart 8, which were developed by Namco, and Mario Kart 7, which was partially developed by Retro Studios) have been developed by Nintendo EAD. Additionally, this is the last Mario Kart game where the drivers are sprites rather than models.

Characters

Lightweight

Icon Name Speed Weight
PeachIconMKSC Princess Peach MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar
ToadIconMKSC Toad MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar
YoshiIconMKSC Yoshi MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar

Middleweight

Icon Name Speed Weight
MarioIconMKSC Mario MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar
LuigiIconMKSC Luigi MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar

Heavyweight

Icon Name Speed Weight
BowserIconMKSC Bowser MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar
WarioIconMKSC Wario MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar
DKIconMKSC Donkey Kong MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar MKSCStar

Non-Playable

Tracks

Mushroom Cup Flower Cup Lightning Cup Star Cup Special Cup
Peach Circuit Mario Circuit Luigi Circuit Snow Land Lakeside Park
Shy Guy Beach Boo Lake Sky Garden Ribbon Road Broken Pier
Riverside Park Cheese Land Cheep-Cheep Island Yoshi Desert Bowser Castle 4
Bowser Castle 1 Bowser Castle 2 Sunset Wilds Bowser Castle 3 Rainbow Road
E X T R A
Mario Circuit 1 Mario Circuit 2 Bowser Castle 2 Vanilla Lake 1 Koopa Beach 2
Donut Plains 1 Choco Island 1 Mario Circuit 3 Bowser Castle 3 Ghost Valley 3
Ghost Valley 1 Ghost Valley 2 Koopa Beach 1 Mario Circuit 4 Vanilla Lake 2
Bowser Castle 1 Donut Plains 2 Choco Island 2 Donut Plains 3 Rainbow Road

Battle Courses

Name
Battle Course 1
Battle Course 2
Battle Course 3
Battle Course 4

Reception

Critical reception

Mario Kart: Super Circuit received critical acclaim. It scored an average of 91.54% based on 39 reviews in GameRankings and an average of 93 based on 24 reviews in Metacritic.[1][2]

Craig Harris of IGN praised nearly all of the game's aspects and noted that the extra development time of the game can make it outstanding. He ended with, "It's a GBA game with very few flaws -- it's a shame that it didn't quite make the system launch, but the extra wait did the game wonders, and it shouldn't be missed." He gave the game a 9.5 out of 10.[3] Tom Bramwell of Eurogamer gave the game a 9 out of 10. Though he criticized the lack of backlighting due to the Game Boy Advance system lacking it and the pick-up system of Lakitu, he praised the game for being a vast, improved "conversion" of Super Mario Kart onto the Game Boy Advance. He wrote, "It has everything a single player, or indeed a foursome of like-minded console gamers, could ever dream of, and all with the added benefit of extensive replayability. With Super Mario Advance 2 still a way off, Mario Kart Super Circuit is the killer app for GameBoy Advance as of now. Buy it."[4] Joao Diniz Sanches of Pocket Gamer UK gave the game a 9 out of 10. He praised the game for being universally and immediately fun.[5]

Ron DelVillano of Nintendo Life reviewed the Ambassador version of Mario Kart: Super Circuit and gave the game a 7 out of 10. Though he noted the game's aging and that the multiplayer is removed in the 3DS Ambassador version, he called the game fun and worthwhile to play with.[6]

Sales

Mario Kart: Super Circuit is the fourth best-selling game for the Game Boy Advance, selling 5.91 million copies worldwide, as of March 31, 2009.

Credits

Gallery

Videos

Trivia

  • This is the only Mario Kart game to use the Japanese voices in Mario Kart 64 and from the first two Mario Party games in the American version of the game.
  • The characters' speeds were meant to refer to their accelerations. Bowser's catchphrase in the manual is "There's nobody faster!".
  • This is the only Mario Kart game to classify Peach being lighter than Yoshi, while all the other games classify that she's heavier than Yoshi.
  • This is also the only Mario Kart game to not introduce new playable characters as Nintendo had decided to keep the same eight playable characters from Mario Kart 64.
  • This is one of the latest Mario entries where all of the Mario characters appear in their N64-era artwork, which started with Super Mario 64.
  • This is one of the latest entries (next to Mario Party 3, and to an extent Super Smash Bros. Melee) to have the Mario franchise use its N64-era art direction, which had been in place since Super Mario 64 in 1996.
  • This is also the first Mario Kart game to feature single player VS. mode, which is called "Quick Run".
  • This and Mario Kart: Double Dash!! are the only Mario Kart games to have a "random character" option.
  • This game was going to make use of the e-Reader at one point according to the European website for the game, however the section of the site intended to provide details on the e-Cards has nothing more than a "Coming Soon" notice.[7]
  • This game was planned to release in mainland China by iQue, but left unreleased due to the huge scene of piracy in China at that time. The unreleased Chinese prototype received an ISBN, meaning it was approved for distribution despite the ban on video games from Chinese government.

References

  1. GameRankings score of Mario Kart: Super Circuit GameRankings.
  2. Metacritic score of Mario Kart: Super Circuit. Metacritic.
  3. Harris, Craig. (August 29, 2001) Mario Kart: Super Circuit review IGN.
  4. Bramwell, Tom. (September 27, 2001) Mario Kart: Super Circuit review. Eurogamer.
  5. Sanches, Joao Diniz (October 21, 2005) Mario Kart: Super Circuit review. Pocket Gamer UK.
  6. DelVillano, Ron (December 22, 2011) Mario Kart: Super Circuit review. Nintendo Life.
  7. Mario Kart: Super Circuit - European Gamesite

External links