Mario & Luigi: Partners in Time (JP)(KO) (also called M&LPIT or Mario & Luigi 2Mario & Luigi RPG 2 in Japan, and stylized as Mario & Luigi RPG 2×2) is a role-playing Nintendo DS game released in 2005 as the second installment in the Mario & Luigi series. Developed by AlphaDream and published by Nintendo. This game puts the player in the role of Mario, Luigi , time-traveling between their present and past times, and teaming up with their infant selves, Baby Mario and Baby Luigi, to stop the invasion in the past by the enemy alien species called the Shroobs. The English and Spanish names of this game are puns on the title of the short story compilation Partners in Crime.

Though the game is primarily a turn-based RPG, the game mixes in action RPG and platformer elements, which is the primary gameplay point of the Mario & Luigi series. The game takes many elements from the first game, Mario & Luigi: Superstar Saga, and revamps it to take advantage of the Nintendo DS's new features. While it makes almost no attempt to use the touch screen (Mario must rub the dirt off of a drawing at one point), the game uses the addition of the X and Y buttons, the extra screen, and greater system resources. It was succeeded by Mario & Luigi: Bowser's Inside Story in February 2009 which was also released for the Nintendo DS.

Like its predecessor, it is one of the few Mario games to have been released in North America before Japan. However, the game was re-released in the Wii U Nintendo eShop on June 10, 2015 in Japan first, and later that month in North America and the following month in Europe and Australia. This is the only Mario & Luigi game in the series to have not been released for the Nintendo 3DS in any form and recreated in the 3D art style introduced in Mario & Luigi: Dream Team.


"One blissful day in the Mushroom Kingdom, genius inventor Professor E. Gadd constructed a time machine, which was fueled by the awesome power of the Cobalt Star. Princess Peach was overjoyed with his creation, and immediately set off to visit the Mushroom Kingdom's past. Of course, her faithful ward Toadsworth was filled with such worry for his charge that he promptly collapsed".

"Shortly thereafter the time machine returned, but it was a wreck and it brought back not the princess, but a creepy alien of unknown origin. According to the professor, Princess Peach was stranded somewhere in the past! To top it off, mysterious time holes leading back in time began popping throughout the castle! Who better to answer the call to adventure than Mario and Luigi? Nobody, that's who!"

"The mustachioed brothers leaped into action, plunged through a time hole, and set off on a rescue mission through time. Once they arrived in the past, the brothers met up with their childhood selves and formed the greatest team of heroes in history. Can the Mario brothers overcome all obstacles and rescue Princess Peach? Only time will tell!"


The gameplay is similar to the previous title in the series, though with some extras included. First off and unarguably the most notable extra is the fact that you control four characters while fighting and while on the main world, compared to just two in Mario & Luigi: Superstar Saga. These two characters happen to be Mario and Luigi's baby counterparts from the past, who team up with the brothers to stop an alien invasion.



Sprite Character Description
Mario (Partners in Time).png Mario The most heroic of all the Mario games who can generally be considered the leader.
Luigi (Partners in Time).png Luigi Mario's slightly younger brother who, while usually a coward, is an essential fighter. Usually acts as comic relief.
Baby Mario (Partners in Time).png Baby Mario Mario's younger counterpart who, like his older self, is a heroic fighter who has to stop his younger brother from crying.
Baby Luigi (Partners in Time).png Baby Luigi The baby version of Luigi tends to cry throughout the game, resembling his cowardly counterpart.



Sprite Name HP EXP Coins Dropped Location
Blazing Shroob.gif Blazing Shroob 100 90 10 Thwomp Caverns
Bob-omb (Sprite - PiT).png Bob-omb 35 30 5 Gritzy Desert
Boo (Sprite - PiT).png Boo 15 5 4 Baby Bowser's Castle
Boo Guy (Sprite - PiT).png Boo Guy 17 8 5 Toadwood Forest
Boom Guy (Sprite - PiT).png Boom Guy 18 8 5 Baby Bowser's Castle
Bully.png Bully 46 17 6 Yoob's Belly
Coconutter.png Coconutter 43 20 6 Yoshi's Island
Dark Boo (Sprite - PiT).png Dark Boo 63 20 6 Gritzy Caves
Dr. Shroob.png Dr. Shroob 29 18 10 Vim Factory
Dry Bones (Sprite - PiT).gif Dry Bones 53 32 7 Yoob's Belly
Elasto-Piranha.png Elasto-Piranha 27 16 6 Toadwood Forest
Elite Boom Guy.png Elite Boom Guy 80 40 8 Gritzy Caves
Fly Guy (Sprite - PiT).png Fly Guy 110 150 10 Star Hill
Ghoul Guy.png Ghoul Guy 160 100 10 Shroob Castle
Gnarantula.png Gnarantula 30 15 5 Yoshi's Island
Gold Koopeleon.png Gold Koopeleon 10 84 100 Thwomp Caverns
Goomba (Sprite - PiT).png Goomba 10 3 3 Baby Bowser's Castle
Guardian Shroob.png Guardian Shroob 81 90 9 Shroob Mother Ship
Handfake (Sprite - PiT).png Handfake 130 155 15 Star Hill & Star Shrine
Koopeleon.png Koopeleon 18 6 4 Toadwood Forest
Lakitufo.png Lakitufo 26 16 7 Vim Factory
Lethal Bob-omb.png Lethal Bob-omb 60 70 10 Shroob Castle
Love Bubble.png Love Bubble 95 130 10 Toad Town
Pidgit (Sprite - PiT).png Pidgit 24 18 6 Yoshi's Island
Piranha Planet.png Piranha Planet 140 170 20 Star Shrine
Pokey (Sprite - PiT).png Pokey 55 36 10 Gritzy Desert
RC Shroober.png RC Shroober 58 26 8 Yoob's Belly
Red Coconutter.png Red Coconutter 85 70 7 Thwomp Volcano
Shroid.png Shroid 110 140 15 Toad Town
Shrooba Diver.png Shrooba Diver 70 32 8 Gritzy Desert
Shrooblet.png Shrooblet 7 2 2 Hollijolli Village
Shroob Rex (Partners in Time).png Shroob Rex 200 185 12 Shroob Castle
Shroobsworth (Partners in Time).png Shroobsworth 160 0 0 Shroob Castle
Skellokey.png Skellokey 84 100 10 Toad Town
Snifaro.gif Snifaro 90 50 10 Gritzy Caves
Snoozorb.png Snoozorb 150 170 15 Shroob Castle
Soul Bubble.png Soul Bubble 100 175 15 Shroob Castle
Spiny Shroopa.png Spiny Shroopa 18 2 2 Vim Factory
Tanoomba (Sprite - PiT).png Tanoomba 90 82 9 Thwomp Volcano
Tashrooba.png Tashrooba 125 150 10 Shroob Castle
Thwack.gif Thwack 54 20 2 Thwomp Volcano
Thwack Totem.png Thwack Totem 152 60 10 Thwomp Volcano
Wonder Thwack.png Wonder Thwack 100 30 4 Star Shrine


Names in Other Languages

Names in Other Languages
Language Name Meaning
Spanish Mario & Luigi: Compañeros en el Tiempo Mario & Luigi: Companions in Time
French Mario & Luigi: Les Frères du Temps Mario & Luigi: Brothers of Time
German Mario & Luigi: Zusammen durch die Zeit Mario & Luigi: Together through Time
Italian Mario & Luigi: Fratelli nel Tempo Mario & Luigi: Brothers in Time
Korean 마리오&루이지 RPG 시간의 파트너 Mario & Luigi RPG: Partners in Time



Critical reception

Mario & Luigi: Partners in Time has received generally positive reviews from critics, with it having an average score of 86 from Metacritic based on 45 reviews[1] and a GameRankings score of 85.23% based on 55 reviews.[2] Critics generally praise the humor, characters, and graphics of the game, as well as its use of the dual screen and its rumble feature. Several criticisms include the long, drawn out boss battles and the difficulty coordinating the game's four characters.

Craig Harris of IGN has lauded the game, giving it a nine out of ten.[3] He praised the gameplay, the difficulty curve, the humor, and the two-screen display, but has commented that the beginning of the game starts off too easy. Thomas Bowskill of Nintendo Life has also given the game a 9/10, also praising the gameplay, the comedy, and the sound, but added that the game is not replayable and how actions in the past do not influence the future.[4] Jonathon Metts of Nintendo World Report gave the game an 8/10, states that while the flawed battle system smears his opinion of the game, he states that it is "the best RPG currently on the Nintendo DS."[5]


The game has sold 132,726 copies on its opening week in Japan, ranked number seven as reported by Gamasutra.[6] The game has a worldwide sales of 1.39m units as reported by IGN.[7]

Super Mario-Kun adaptation

Mario & Luigi: Partners in Time has been adapted into the Super Mario-Kun manga, written and illustrated by Yukio Sawada. The story arc related to Mario & Luigi: Partners in Time spans across three volumes: volumes 35, 36, and 37. Though it follows the source material, it introduces various key story element differences, as in every Super Mario-Kun volume adaptation of their respective game.

Differences in the Super Mario-Kun manga

  • Luigi is involved in the Junior Shrooboid boss fight, though against his will; Mario uses him as a weapon to defeat the Junior Shrooboid.
  • All Shroobs are able to speak coherently from the beginning, including Princess Shroob.
  • Although Mario and Luigi do arrive at the Hollijolli Villag], they do not encounter the Hollijolli Mayor. Instead, the Shroobs engage them immediately and defeat them.
  • Bowser's Castle does not appear at all. After the Mario Bros. encounter the Baby Mario Bros., they travel to the Shroob Castle.
  • Snoozorbs, which are late-game enemies, appear relatively in the beginning of the Super Mario-Kun; the brothers fight it when they arrive to the Shroob Castle.
  • The Snoozorb fight teaches Mario and Luigi the technique of the Bros. Ball, where they use it as an attack rather than a utility move for transportation. Later in the story arc, a four-brother version of the ball is used against the Elder Princess Shroob.
  • Though it is discovered that Toads are being used for fuel in the Toadwood Forest and Vim Factory, Toadiko does not appear.
  • Baby Mario and Baby Luigi receive their hammers from supplies that Toadsworth the Younger provides, while the Hammer Bros. do not appear at all. As a result, Mario and Luigi do not get captured in the Vim Factory.
  • Toads do not get their energy sapped from being strapped onto trees. Rather, Swiggler sucks their energy directly from them.
  • Baby Luigi carelessly spinning around with his hammer gives Baby Mario the inspiration for the Baby Drill move, where it is used as an attack, similar to the Bros. Ball, rather than the Hammer Bros. teaching the move to them.
  • The Yoob is a friendly giant, hungry Yoshi who gets taken over and manipulated by Sunnycide. Other Yoshis and Toadbert do not appear.
  • Neither Kylie Koopa nor the Koopaseum appear in the manga. Rather, the four brothers travel to Gritzy Desert and eventually take a Warp Pipe down to Gritzy Caves.
  • Petey Piranha is portrayed as a female character, alongside Piranha Plants (called bero pakkun, which roughly translates to "Tongue Piranhas") with a Cobalt Star Shard as part of her teeth.
  • The characters do go to Thwomp Volcano and fight Mrs. Thwomp, but do not enter Thwomp Caverns, nor fight Baby Bowser and Bowser. In fact, Bowser does not appear at all in this story arc.
  • The Star Hill is portrayed as a snowy location, where Baby Luigi rebuilds a destroyed Snowman. The Snowman later helps the brothers fight the Commander Shroob, the Shroob-omb, and the Support Shroobs, though the Commander Shroob destroys it. As a result, it gives Baby Luigi an Ice Flower, which helps him defeat the Commander Shroob and his army.
  • At the Star Shrine, Luigi proves his worth by using a Copy Flower on the Piranha Planet and defeating it, while also obtaining the Aurora Block.
  • An entire chapter is devoted to the Marios and Luigis fighting each other, due to the deception of a Tanoomba.
  • The Shroob Mothership is taken down due to Baby Mario tricking Princess Shroob with a false mail delivery.
  • The Princess Shroob is the character who fully assembles the Cobalt Star together, rather than Princess Peach holding on to the last Cobalt Star Shard and Baby Bowser intervening.
  • The Princess Shroob and Elder Princess Shroob fight simultaneously, though the Princess Shroob mostly stays on the sidelines.
  • A chapter is devoted to Toadsworth and Toadsworth the Younger taking care of Baby Peach, when a Shroobsworth and an Intern Shroob appears and attacks them. The two Toadsworths intervene to defend Baby Peach from their attacks, until E. Gadd gives Baby Peach Perry, the parasol. The parasol causes Baby Peach to activate her anger vibe, thus defeating the two enemies. These actions reference Super Princess Peach.
  • Baby tears weaken the Elder Princess Shroob, though a rainbow shell is the item that ultimately defeats her.
  • Mario and Luigi are the characters who leave with the time machine, rather than the past versions of the characters leaving.
  • Shrowser is referenced in the epilogue to the story arc, where Baby Bowser eats the purple mushroom containing the essence of the Elder Princess Shroob. He battles the Baby Mario Bros., but before the Baby Mario Bros. retaliate, he poops the Elder Princess Shroob Mushroom.

Pre-release and unused content

A pre-release screenshot depicts Mario, Luigi, and their baby selves fighting two red shoe-clad Blooper foes (called Scoot Bloops) in the Vim Factory. Unfinished code for the Scoot Bloops remain the final build of the game. There are also screenshots of the four brothers using what appears to be a purple Spiny Shell as a Bros. Item. This item would act like a Koopa Shell, but would be hammered instead of kicked.

Wii U eShop description

Twice the Bros., twice the insanity!

In this quest of lunatic proportions, the Mario bros. team up with none other than... their younger selves! Control both sets of bros. at once in this intriguing action RPG, where comedy is king and the story leads you beyond the Mushroom Kingdom. Explore Mario’s world across space and time as you take down the evil alien invaders, the Shroobs!

In this precursor to the Mario & Luigi™: Bowser's Inside Story game, the brothers travel back in time to retrieve Princess Peach™, only to come face-to-face with baby versions of themselves, the princess, and Bowser™. While controlling both the adult AND baby versions of the Mushroom Kingdom heroes, you’ll unleash powerful attacks and cross environments using special techniques to solve puzzles in creative ways. With four brothers to control, this adventure is bound to get out of control!


  • The solo artwork for Baby Mario incorrectly depicts him with red shoes, instead of light-blue. Other artwork depicts him with the correct light-blue shoes.
  • When booting up the game, only Mario and Luigi's voices are heard saying, "Nintendo!". Once the game gets to a point when Mario and Luigi meet their infant counterparts, all four will say "Nintendo!". However, if the game reaches a point where Mario and Luigi are seemingly killed by the Shroobs near the Koopa Cruiser, if the player saves and resets, only Baby Mario and Baby Luigi's voices are heard and they are the only ones present on the title screen. This does not occur at any other point in the game where the babies are separated from the adults.
  • There is a spelling error during the tutorial on how to use badges. Stuffwell will say "capitol" in reference to the letters indicating which character has a badge equipped when the proper spelling for this use of the word would be "capital."
  • This is the only Mario & Luigi game that has not been released nor remade on the Nintendo 3DS.


  1. Mario & Luigi: Partners in Time Metacritic score. Metacritic. Retrieved October 28, 2015.
  2. Mario & Luigi: Partners in Time GameRankings score. Gamerankings. Retrieved October 28, 2015.
  3. Harris, Craig. November 28, 2005. Review of Mario & Luigi: Partners in Time IGN. Retrieved October 28, 2015.
  4. Bowskill, Thomas (February 6, 2006) Review of Mario & Luigi: Partners in Time Nintendo Life. Retrieved October 28, 2015.
  5. Metts, Jonathon (December 3, 2005). Review of Mario & Luigi: Partners in Time Nintendo World Report. Retrieved October 28, 2015.
  6. Jenkins, David (January 6, 2006) Japanese Sales Charts, Week Ending January 1 Gamasutra. Retrieved October 28, 2015
  7. Casamassina, Matt (July 25, 2007) Nintendo Sales Update IGN. Retrieved October 28, 2015

External links

Community content is available under CC-BY-SA unless otherwise noted.