Nintendo
No edit summary
No edit summary
Tag: rte-source
Line 32: Line 32:
   
 
==Gameplay==
 
==Gameplay==
  +
{{Expansion}}
 
[[File:Unknown.jpg|thumb|Luigi with an upgrade or power-up for his flashlight.]]
 
[[File:Unknown.jpg|thumb|Luigi with an upgrade or power-up for his flashlight.]]
 
In this game, players controls [[Luigi]] in an attempt to complete missions assigned to him by [[Professor E. Gadd]] throughout multiple mansions while solving puzzles and capturing new ghosts with the Poltergust 5000, a ghost-sucking, vacuum-like invention, and a flashlight. The flashlight also seems to have a special upgrade or powerup. The ghosts in this game are different than the ones in the first one.
 
In this game, players controls [[Luigi]] in an attempt to complete missions assigned to him by [[Professor E. Gadd]] throughout multiple mansions while solving puzzles and capturing new ghosts with the Poltergust 5000, a ghost-sucking, vacuum-like invention, and a flashlight. The flashlight also seems to have a special upgrade or powerup. The ghosts in this game are different than the ones in the first one.
   
 
==Story==
 
==Story==
  +
{{Expansion}}
 
The Story revolves around Luigi being hired by Professor E. Gadd to find the scattered shards of the Dark Moon around several different mansions. This ancient artifact was used by the professor to tame the ghosts and use them as extra hands. When it mysteriously shatters, however, the ghosts go rouge, making it imperative to restore the Dark Moon.
 
The Story revolves around Luigi being hired by Professor E. Gadd to find the scattered shards of the Dark Moon around several different mansions. This ancient artifact was used by the professor to tame the ghosts and use them as extra hands. When it mysteriously shatters, however, the ghosts go rouge, making it imperative to restore the Dark Moon.
   

Revision as of 17:31, 18 July 2015

Luigi's Mansion: Dark Moon, in other regions known as Luigi Mansion 2, is a game for the Nintendo 3DS by Nintendo. Originally revealed under the title "Luigi's Mansion 2" at Nintendo's 2011 Electronic Entertainment Expo (E3) Press Conference, this game serves as the successor to the Nintendo GameCube launch title Luigi's Mansion. It is widely believed that the Nintendo 3DS was chosen for this sequel because the Nintendo GameCube was originally planned to be a 3D-enabled console, thus would've resulted in Luigi's Mansion being 3D.

Gameplay

Unknown

Luigi with an upgrade or power-up for his flashlight.

In this game, players controls Luigi in an attempt to complete missions assigned to him by Professor E. Gadd throughout multiple mansions while solving puzzles and capturing new ghosts with the Poltergust 5000, a ghost-sucking, vacuum-like invention, and a flashlight. The flashlight also seems to have a special upgrade or powerup. The ghosts in this game are different than the ones in the first one.

Story

The Story revolves around Luigi being hired by Professor E. Gadd to find the scattered shards of the Dark Moon around several different mansions. This ancient artifact was used by the professor to tame the ghosts and use them as extra hands. When it mysteriously shatters, however, the ghosts go rouge, making it imperative to restore the Dark Moon.

Characters

Ghosts

Common Ghosts

  • Greenie
  • Slammer
  • Hider
  • Sneaker
  • Creeper
  • Gobber
  • Strong Greenie
  • Strong Slammer
  • Strong Hider
  • Strong Sneaker
  • Strong Gobber
  • Gold Greenie

Bosses

Midbosses

  • Poltergeist (three fought) (Gloomy Manor)
  • The Three Sisters, Lucinda (weakest), Belinda (middle), Herlinda (strongest) (Haunted Towers)
  • Ancient Poltergeist (Old Clockworks)
  • A Strong Greenie, Strong Slammer, and a Strong Gobber, wrapped in paranormal chains (Secret Mine)
  • Strong Poltergeist (Treacherous Mansion)
  • Big Boo (Treacherous Mansion)

Mansions

There are five "mansions" to beat in this game. The mansions are vastly different from each other, and a couple may not even be considered mansions in the traditional sense. Each mansion has five levels and boss level (an exception is the Secret Mine which only has three levels before the boss level). The fifth mansion is immediately followed by the final boss fight.

  • Gloomy Manor
  • A-1 "Poltergust 5000"
  • A-2 "Gear Up"
  • A-3 "Quiet Please"
  • A-4 "Visual Tricks"
  • A-5 "Sticky Situation"
  • A-Boss "Confront The Source"
  • Haunted Towers
  • B-1 "A Job for a Plumber"
  • B-2 "The Pinwheel Gate"
  • B-3 "Graveyard Shift"
  • B-4 "Pool Party"
  • B-5 "Doggone Key"
  • B-Boss "Tree Topping"
  • Old Clockworks
  • C-1 "A Timely Entrance"
  • C-2 "Underground Expedition"
  • C-3 "Roundhouse Brawl"
  • C-4 "Play Catch"
  • C-5 "Piece at Last"
  • C-Boss "Showtime"
  • Secret Mine
  • D-1 "Cold Case"
  • D-2 "Hit Rock Bottom"
  • D-3 "Across the Chasm"
  • D-Boss "Chilly Ride"
  • Treacherous Mansion
  • E-1 "Front-Door Key"
  • E-2 "Double Trouble"
  • E-3 "A Train to Catch"
  • E-4 "Ambush Maneuver"
  • E-5 "Paranormal Chaos"
  • E-Boss "Stop the Knightmare"
  • King Boo's Illusion
  • Final Boss "A Nightmare to Remember"

Trivia

  • On Miiverse, they set up a community for the game even though it's a game for 3DS. People there usually post a funny reaction of the thumbnail (which was Luigi screaming)

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 86% (based on 43 reviews)
Metacritic 86 (based on 74 critic reviews)
Review scores
Publication Score
Edge 8/10
Electronic Gaming Monthly 8.5/10
Eurogamer 9/10
Famitsu 35/40[1]
Game Informer 8.5/10
GameSpot 6.5/10
GamesRadar 4/5
GamesTM 9/10
GameTrailers 9.3/10
IGN 9.3/10
Nintendo World Report 9.5/10
Official Nintendo Magazine 92/100

The game was received pretty well receiving a 86 on Metacritic and 85.86% on GameRankings. Famitsu gave it a 35 (9,9,8,9) out of 40.

In terms of sales, this game was also a success. On its first week of release in Japan, it sold 280,151 according to Media Create. In America, it sold about 360,000 in its launch month according to NPD making it to the 6th best selling game for the month of March in 2013. As of March 31, 2014, it sold 3.98 million worldwide with 1,008,146 being sold in Japan. In France, the game has sold about 393,251 since its launch.

Videos

References

See also

External links