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(formatted, completed credits and expanded biography)
 
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{{Head|type = Person|class = C}}
 
{{Head|type = Person|class = C}}
{{VG Designer|image = [[File:Koichi_Ishii.jpg|200px]]|born = July 9, [[1964]] (age {{age|1964|07|09}})|company = [[Square]] (1987 - 2006)<br>[[Grezzo]] (2007 - )|position = Founder|firstgame = ''[[Final Fantasy]]''|latestgame = ''[[Luigi's Mansion (video game)|Luigi's Mansion]]'' (3DS)}}
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{{VG Designer|image = [[File:Koichi_Ishii.jpg|200px]]|born = July 9, [[1964]] (age {{age|1964|07|09}})|company = [[Square]] (1987-2006)<br>[[Grezzo]] (since 2007)|position = CEO of Grezzo|firstgame = ''[[Final Fantasy]]''|latestgame = [[The Legend of Zelda: Link's Awakening (Switch)|''The Legend of Zelda: Link's Awakening'' (Switch)]]}}
'''Koichi Ishii''' is a video game designer most well known for creating the Mana series. He has also worked on several of the initial entries in the Final Fantasy series. In April 2007, he left Square Enix to form his own company Grezzo, which worked with Nintendo on the 3DS remakes of [[The Legend of Zelda: Ocarina of Time 3D|The Legend of Zelda: Ocarina of Time]] and [[The Legend of Zelda: Majora's Mask 3D|Majora's Mask]].
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'''Koichi Ishii''' is a video game designer and the CEO and president of [[Grezzo]]. He is mostly notorious for his work on the [[Final Fantasy (series)|Final Fantasy]] and [[Secret of Mana|Mana]] series at [[Square]].
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== Biography ==
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Ishii originally joined Square in 1987, where he worked as a designer for the first three [[Final Fantasy (series)|Final Fantasy]] titles on [[Famicom]]; he is known to have designed the recurring [[Chocobo]] and [[Moogle]] characters that have appeared on the series ever since. Afterwards, Ishii was offered to work on a spin-off to the series, which led to ''[[Final Fantasy Adventure]]'', a title which would inaugurate the Mana series, followed by ''[[Secret of Mana]]'', ''[[Trials of Mana]]'', and further titles.
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In April 2007, he left Square Enix to form his own company [[Grezzo]]. The company has worked ever since with [[Nintendo]] on several [[The Legend of Zelda (series)|Zelda]] remakes, as well as some original titles like ''[[Line Attack Heroes]]'' and ''[[Ever Oasis]]'', under Ishii's direction.
   
 
== Game Works ==
 
== Game Works ==
* [[Final Fantasy (video game)|''Final Fantasy'' ]]- Planner, Battle Graphics
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* [[Final Fantasy (video game)|''Final Fantasy'']]'' ''(1987) - Planning, Battle Graphics
* [[Final Fantasy II|''Final Fantasy II'']]'' -'' Game Design
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* [[Final Fantasy II|''Final Fantasy II'']]'' ''(1988) ''-'' Game Design
* [[Final Fantasy Legend|''Final Fantasy Legend'']] - Scenario
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* [[The Final Fantasy Legend|''The Final Fantasy Legend'']] (1989) - Scenario Staff, Card Graphics
* [[Final Fantasy III|''Final Fantasy III'']] - Object Design
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* ''[[Final Fantasy III (Nintendo DS)|Final Fantasy III]]'' (1990) - Object Design
* [[Final Fantasy Adventure|''Final Fantasy Adventure'']] - Director, Character Design
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* [[Final Fantasy Adventure|''Final Fantasy Adventure'']] (1991) - Director
* [[Secret of Mana|''Secret of Mana'']] - Director, Game Design, Monster Design
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* [[Secret of Mana|''Secret of Mana'']] (1993) - Director, Chief Game Design, Animation / Monster Design
* [[Seiken Densetsu 3|''Seiken Densetsu 3'']]'' ''- Director, Game Design, Character Design
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* [[Trials of Mana|''Trials of Mana'']] (1995) - Director of Game Design, Graphic Design: Character
* ''Final Fantasy XI'' - Director
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* ''SaGa Frontier'' (1997) - Associate Director
* [[Sword of Mana|''Sword of Mana'']] - Producer
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* ''Legend of Mana'' (1999) - Director
* [[Children of Mana|''Children of Mana'']] - Executive Producer, Game Design
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* ''Final Fantasy XI'' (2002) - Director
* [[Mario Hoops 3-on-3|''Mario Hoops 3-on-3'']] - Graphics Supervisor
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* [[Sword of Mana|''Sword of Mana'']] (2003) - Producer, Game Design, Original Story, Monster Design
* [[Final Fantasy V Advance|''Final Fantasy V Advance'']] - Graphics Supervisor
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* [[Final Fantasy I & II: Dawn of Souls|''Final Fantasy I & II: Dawn of Souls'']] (2004) - Original Development
* [[Line Attack Heroes|''Line Attack Heroes'']] - Senior Producer
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* [[Children of Mana|''Children of Mana'']] (2006) - Game Design, Executive Producer
* [[The Legend of Zelda: Four Swords|''The Legend of Zelda: Four Swords Anniversary Edition'']] - Producer
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* ''[[Mario Hoops 3-on-3/gallery|Mario Hoops 3-on-3]]'' (2006) - Graphic Supervisor
* [[The Legend of Zelda: Ocarina of Time 3D|''The Legend of Zelda: Ocarina of Time 3D'']] - Producer
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* [[Final Fantasy V Advance|''Final Fantasy V Advance'']] (2006) - Graphics Supervisor
* [[Flower Town|''Flower Town'']] - Senior Producer
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* ''Dawn of Mana'' (2006) - Director, Producer
* [[The Legend of Zelda: Majora's Mask 3D|''The Legend of Zelda: Majora's Mask 3D'']] - Producer
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* [[Heroes of Mana|''Heroes of Mana'']] (2007) - Producer
* [[Ever Oasis|''Ever Oasis'']] - Producer / Director / Art Direction
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* [[Line Attack Heroes|''Line Attack Heroes'']] (2010) - Senior Producer
* [[Luigi's Mansion (video game)|''Luigi's Mansion'' (3DS)]] - Producer
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* [[The Legend of Zelda: Ocarina of Time 3D|''The Legend of Zelda: Ocarina of Time 3D'']] (2011) - Producer
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* [[The Legend of Zelda: Four Swords|''The Legend of Zelda: Four Swords Anniversary Edition'']] (2011) - Producer
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* [[Flower Town|''Flower Town'']] (2013) - Senior Producer
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* [[The Legend of Zelda: Majora's Mask 3D|''The Legend of Zelda: Majora's Mask 3D'']] (2015) - Producer
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* [[Ever Oasis|''Ever Oasis'']] (2017) - Producer, Director, Art Direction
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* [[Luigi's Mansion (video game)|''Luigi's Mansion'' (3DS)]] (2018) - Producer
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* [[The Legend of Zelda: Link's Awakening (Switch)|''The Legend of Zelda: Link's Awakening'' (Switch)]] (2019) - General Management (GREZZO)
   
 
=== Special Thanks ===
 
=== Special Thanks ===
* [[Fossil Fighters: Frontier|''Fossil Fighters: Frontier'']]
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* [[Final Fantasy IV|''Final Fantasy IV'']] (1991)
* [[The Legend of Zelda: Tri Force Heroes|''The Legend of Zelda: Tri Force Heroes'']]
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* [[Final Fantasy Fables: Chocobo Tales|''Final Fantasy Fables: Chocobo Tales'']] (2006)
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* [[Final Fantasy Fables: Chocobo's Dungeon|''Final Fantasy Fables: Chocobo's Dungeon'']] (2007)
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* [[Fossil Fighters: Frontier|''Fossil Fighters: Frontier'']] (2014)
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* [[The Legend of Zelda: Tri Force Heroes|''The Legend of Zelda: Tri Force Heroes'']] (2015)
   
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== Interviews ==
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* [http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/3/0 Iwata Asks: The Legend of Zelda: Ocarina of Time 3D]
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* [https://www.nintendo.com.au/the-world-of-ever-oasis-part-1 Nintendo website: Ever Oasis]
 
{{Mana games}}
 
{{Mana games}}
 
[[Category:Real people]]
 
[[Category:Real people]]

Latest revision as of 15:31, September 19, 2019

Koichi Ishii is a video game designer and the CEO and president of Grezzo. He is mostly notorious for his work on the Final Fantasy and Mana series at Square.

Biography Edit

Ishii originally joined Square in 1987, where he worked as a designer for the first three Final Fantasy titles on Famicom; he is known to have designed the recurring Chocobo and Moogle characters that have appeared on the series ever since. Afterwards, Ishii was offered to work on a spin-off to the series, which led to Final Fantasy Adventure, a title which would inaugurate the Mana series, followed by Secret of Mana, Trials of Mana, and further titles.

In April 2007, he left Square Enix to form his own company Grezzo. The company has worked ever since with Nintendo on several Zelda remakes, as well as some original titles like Line Attack Heroes and Ever Oasis, under Ishii's direction.

Game Works Edit

Special Thanks Edit

Interviews Edit

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