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Gunstar Super Heroes (Gunstar Future Heroes in Europe) is a Game Boy Advance video game developed by Treasure and published by Sega. Treasure had previously worked on the console with the likes of Astro Boy: Omega Factor, which featured similar gameplay, though this new game featured more intense action and more of a challenge that the developer is known for. Gunstar Super Heroes is a sequel to Gunstar Heroes, which was released on the Sega Genesis long before this game was released.

Gunstar Heroes was the company's first game, and it's surprising that it took them so long to create a sequel. To page homage to the original game, some of the locales are similar, and even some of the game's bosses will remind players of the original. The developers, however, have made the enemies this time around much more menacing looking than before, possibly due to the increased power of the GBA.

Gameplay[]

Fans of the original game and 2004's Astro Boy: Omega Factor, among many other Treasure games, will feel right at home with this game. There are, as in the original, two characters named Red and Blue. Red is clothed in red, while Blue in blue. Each have their own unique abilities, though their goal is similar: to defend Earth at all costs. An empire is ready to revive the God of Ruin, and they have to prevent them from doing so.

Unsurprisingly Gunstar Super Heroes is seen from a 2D perspective. The player will move left and right and blow up almost everything in his path. The GBA will showcase the best of its abilities with explosions almost constantly going off in every direction and enemies almost always on the screen in large number, coupled with bullets from both your side and the opposing side. While the game is mostly a 2D game, it does have some bird's eye view action when you control a helicopter, which features an equal amount of explosions and shooting.

The game will only give you three different weapons, and oddly you are no longer able to combine your weapons as you were in the Genesis original. Rather, you're stuck with using the Rapid, Homing, and Explosive cannons, with no enhanced combinations to make things a bit easier. In regards to the guns you can charge up a special attack. The more you shoot enemies, the higher up it'll go. Once it's full the attack is ready to be executed.

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