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Goof Troop is a video game released for the Super Nintendo Entertainment System based on the 1992 Disney Afternoon cartoon with the same name. It stars classic Disney cartoon character Goofy and his son Max. It uses a top-down perspective and mainly involves puzzle solving. It has been mostly compared to The Legend of Zelda.
Gameplay[]
Playing as Goofy or Max, the player(s) works through five areas on Spoonerville Island: on the beach, in a village under siege, a haunted castle, a cavern, and finally the pirate's ship where Pete and PJ are held captive. Goofy moves slower than Max but can deal more damage to enemies.
The goal of each level is to solve various puzzles in order to reach the end of the stage and defeat the boss. Although Goofy and Max cannot fight directly, they can use various methods to defeat enemies such as throwing objects such as barrels or bombs at them, kicking blocks into them, knocking them off the stage or luring them into the path of enemy attacks. Throughout the game, players can find various collectible items that can aid them. Collecting pieces of fruit can protect Max or Goofy from a single hit, with extra lives earned if the player can collect a certain amount of fruit without getting hit. Collecting red diamonds earns an extra life while blue diamonds earn a continue. In multiplayer, if one player loses all of their lives, they can respawn with three more lives if the player can move to another screen. However, if both players lose all their lives on the same screen, the game is over, although if they have any continues, they can continue from the same screen. Otherwise, they will have to resume from the beginning of the stage using a password.
In order to progress through the game, players must collect various items to use. Each player can only hold one item at a time (two in single player). The grappling hook is used to cross large gaps between hooks, though can also be used to knock back enemies and collect items from long distances. The bell is used to lure the attention of enemies in order to set off puzzles or set them up for an ambush by the other player. Other items include candles to light up dark areas, shovels to dig up soft dirt for items, boards to cover gaps in bridges and keys to unlock certain gates and doors. Certain doors will only be opened under certain conditions, such as sliding blocks into places or defeating all the enemies on screen.
At the end of each level is a boss fight, where the boss must be defeated using various throwable objects that appear in the room.
Reception[]
In Issue 51 of the magazine (Released on August 1, 1993), Nintendo Power gave it a 3.525 out of 5. Though they did criticize the challenge for being "fairly low", they did say "the game is still great fun." Ingo Zaborowski of MAN!AC gave the game a 75% score. In 2013, Andy Green of Nintendo Life largely lauded the game, stating: "Goof Troop is an absolute gem of a game when teaming up with a friend in multiplayer. It might be short, the gameplay may be simple and the puzzles are easy but there's no denying it's an incredibly enjoyable experience when both members of the Troop are on screen." In the same review, Green criticized the single player mode, stating: "the simplistic nature of the game and its low difficulty level makes it tedious and as time goes on you'll get fed up completing puzzles that were evidently designed for more than one person." Retro Sanctuary listed Good Troop 60th on it’s Top 100 Best SNES Games stating: "A very nice overall design coupled with a fantastic 2-player mode makes it one of the best puzzle games on the system, its just a shame that its a little on the short side."
External links[]
- Goof Troop at Wikipedia, the free encyclopedia
- Goof Troop at The Disney Wiki, the Fandom wiki on Disney.
- Goof Troop at GameFAQs
- Goof Troop at MobyGames