Goodra is a bipedal, draconic Pokémon that is coated with slime. Most of its body is pale purple with a darker purple underside. It has bright green eyes, two green spots on each cheek, a relatively long neck, and a short, rounded snout. On top of its head are two pairs of antenna-like horns. The foremost horns are small nubs, but the hind horns are longer, thicker, and curve down its neck. The tips of the larger horns are slightly curled. It has proportionally short limbs with two digits each and a large, thick tail with a curled tip. Along each side of its tail are three green spots. A pale green slime is usually visible dripping from its chin and arms. It is known for having a great affinity for water, being able to live within water with no difficulty at all, as well as dive and surf all around the area.
Because of its meek, friendly nature, Goodra is often teased for supposed weakness. Goodra is known to be very friendly. When it grows close to someone, it will hug them and leave them coated in slime. If it is left alone, it will ooze gooey tears. Goodra usually misunderstands instructions, appearing dazed or bewildered. Despite this, many Trainers don't mind it, instead finding this behavior to be adorable. However, it will strike at its tormentors with its retractable horns and powerful tail. The horns can hit 100 times harder than the blow of a heavyweight boxer. It is also capable of throwing punches with incredible force. Its slimy coating in combination with a layer of fat causes attacks to slide off.
Hisuian Goodra[]
Hisuian Goodra has droopy, gray eyes and horns that are longer and thinner than Kalosian Goodra's horns. It sports a large, spiral-shaped metallic shell on its back, which it can tuck its body into to protect itself, leaving only its head outside of the shell to observe its surroundings. It can control the hardness of its shell at will. It has fewer gray spots than Kalosian Goodra, with one on each side of its cheek and two on each side of its shell. From its chin and arms drips a metallic gray slime. Hisuian Goodra has a clingy disposition and hates being alone; it will become angry and run riot if its closest companions leave its side.
Origin[]
Goodra, due to its Dragon type, elongated body shape, and retractable tentacles used for battling is probably based on Lou Carcolh, a mythical serpent/mollusk creature from French folklore.
Like its pre-evolutions, it could also be based on soft-bodied gastropods, such as slugs and nudibranch; in particular, the "blue dragon" sea slug; Goodra's Pokédex entry may be a reference to slug's retractable eyes, which retract when they are in danger.
Alternatively, it could be based on the yōkai called Shussebora, meaning "ascended trumpet shell", which is a trumpet shell snail that lives 1000 years in the mountains, 1000 on the plains, and 1000 at sea, then will ascend and turn into a dragon.
Hisuian Goodra is likely based on a snail. Its metallic shell in particular may be based on the scaly-foot gastropod, a species of deep-sea snail unique for its shell, which consists of iron sulfide compounds.
Appearances[]
Main games[]
Spin-offs[]
In the anime[]
Ash Ketchum obtains one though it leaves his team for a while and comes back during the Pokémon League and is released again at the end of the series. Goodra appears in flashbacks during Journeys.
Able to freely control the hardness of its metallic shell. It loathes solitude and is extremely clingy—it will fume and run riot if those dearest to it ever leave its side.
Kalosian Goodra is the only pseudo-legendary Pokémon that is not a dual-type.
Goodra (in both Kalos and Hisuian forms) has both the highest base Special Defense of all pseudo-legendary Pokémon, with 150, and the lowest base Attack of all pseudo-legendary Pokémon, with 100.
Hisuian Goodra is tied with Registeel and Probopass for the highest base Special Defense stat of all Steel-type Pokémon.
Hisuian Goodra is the slowest Pseudo-legendary Pokémon, at 60. If forms not counted, Tyranitar at 61.
Goodra is the first pseudo-legendary Pokémon to not be immune to any types through ordinary type match-ups. This is because its Ability Sap Sipper can give it an immunity to Grass-type moves.