Overview of an Inkling's gear.

Gear is the collective name for a set of headgear, shoes, clothes, and weapon in Splatoon. Gear can be bought from the shops in Booyah Base (Shrimp Kicks, Cooler Heads, Jelly Fresh, and Ammo Knights.) They can also be ordered from the Inklings walking around Inkopolis Plaza. The player can pick them up from Spyke.

Gear also have special abilities that go into effect when put on.

List of Gear Abilities

Main Weapon Abilities
  • Ink Saver (Main): Less ink is used up when using Main Weapons.
  • Ink Recovery Up: The player will recover ink at a greater speed.
Sub Weapon Abilities
  • Ink Saver (Sub): Less ink is used up while using Sub Weapons.
  • Bomb Range Up: Larger area of affect for all bombs.
Special Weapon Abilities
  • Special Charge Up: Specials charge more quickly.
  • Special Duration Up: Specials last for a longer period of time. (Does not affect one- time specials such as the Inkstrike.
  • Special Saver: If killed you will not lose progress on your special bar.

Miscellaneous Abilities

  • Quick Respawn: Respawn time decreases.
  • Haunt: Locates the squid that splatted you last.
  • Comeback: Unknown.
  • Tenacity: Unknown.
  • Run Speed Up: Run speed of your Inkling increases.
  • Swim Speed Up: The swimming speed of your squid increases.
  • Quick Super Jump: Super Jump time decreases.
  • Stealth Jump: While Super Jumping you are invisible to enemies.
  • Ninja Squid: While swimming through ink you are invisible to enemies.
  • Recon: Unknown.
  • Opening Gambit: Ink damage is raised during the first thirty seconds of a match.
  • Last- Ditch Effort: Ink damage is raised during the last thirty seconds of a match.
  • Ink Resistance Up: Ink damage to your person is decreased.
  • Defense Up: Defense in general is increased.
  • Damage Up: Damage in general is increased.
  • Cold- Blooded: Unknown.
  • Bomb Sniffer: You are able to see bomb locations.
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