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Ganbare Goemon! Karakuri Dōchū is the second game in the Goemon series. It was made by Konami for the Famicom in 1986.
Gameplay[]
Ganbare Goemon! Karakuri Dōchū plays as a top view action/adventure game though it is separated by stages. In each level Goemon must find three passes in order to advance. Some of these passes are found in boxes, secret passages or can be bought. After finishing all the stages, the game will present the player with a new Japanese province, but all the levels will remain the same. The ending, however, will be different.
Like the rest of the series, Goemon can be powered-up if certain items are found and/or bought, which can be lost after a few hits.
Plot[]
Reception[]
External links[]
- Ganbare Goemon! Karakuri Dōchū at Wikipedia, the free encyclopedia
- Ganbare Goemon! Karakuri Dōchū at GameFAQs
Goemon series | |
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Console games | Mr. Goemon • Ganbare Goemon • 2 • Gaiden • Gaiden 2 • The Legend of the Mystical Ninja • 2: Kiteretsu Shōgun Magginesu 3: Shishijūrokubē no Karakuri Manji Gatame • Kirakira Dōchū: Boku ga Dancer ni Natta Wake • Mystical Ninja Starring Goemon Goemon's Great Adventure |
Handheld games | Sarawareta Ebisumaru! • Mystical Ninja Starring Goemon • Tengu-tō no Gyakushū! • Mononoke Dōchū Tobidase Nabe-Bugyō! Seikūshi Dynamites Arawaru!! • 1 & 2 • Tōkai Dōchū Ōedo Tengu ri Kaeshi no Maki |
Spin-offs | Soreyuke Ebisumaru! • Sugoroku • New Age Shutsudō! |
Related | Konami • Good-Feel • Wario Land: Shake It! |