Fullmetal Alchemist: Dual Sympathy is a game for the Nintendo DS. The game was released in Japan on July 21, 2005, two days before the first Fullmetal Alchemist movie came out. Dual Sympathy was announced by Destineer on September 12, 2006, for release in North America during 2006.
The game spans through the entire 51 episodes of Fullmetal Alchemist, and is a side-scrolling brawler in the vein of classic titles like Final Fight or Battletoads. Players control Edward Elric, and his brother Al will often fight alongside him. The touch screen feature of the Nintendo DS is used to draw transmutation circles for alchemy, as well as to trigger special moves, some of which are necessary to progress through the game. For example, the player may have to create stone walls to cross a bed of spikes, create weights to trap enemies inside hatches, or summon cannons to break down walls. Most boss battles also require use of alchemy in order to complete them.
Dual Sympathy also features many bonuses such as a second gameplay mode called Character Mode, which allows the player to replay the story with other characters; and also play a variety of minigames, and an alarm clock mode using voices from the series.
Edward Elric is the only available character in the story mode. After the game is completed, the character mode is unlocked and Alphonse Elric, Roy Mustang, Izumi Curtis, Alex Louis Armstrong, and Scar become playable.
When playing as Mustang, Riza Hawkeye accompanies the player. When playing as Armstrong, the companion is Lieutenant Colonel Hughes. When playing as Izumi or Alphonse, Edward Elric accompanies the player. When playing as Scar, it is Alphonse who accompanies him.
Fullmetal Alchemist: Dual Sympathy received generally mixed reviews upon release.