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==Gameplay==
 
==Gameplay==
   
The gameplay is similar to that of ''[[Lost Magic]]'', also for Nintendo DS; units must be selected before performing actions by using the [[stylus]] to make a box containing all the units the player chooses to act, or they can press the X button to select all units and then dragging the stylus around the map to the point where they must walk to, attack an enemy, or investigate the area. A single unit can be selected simply by tapping on them and then act by tapping the target intended. Also, a character and all of the units in his or her team may be selected by tapping their icon on the top of the bottom screen.
+
The gameplay is similar to that of ''[[LostMagic]]'', also for Nintendo DS; units must be selected before performing actions by using the [[stylus]] to make a box containing all the units the player chooses to act, or they can press the X button to select all units and then dragging the stylus around the map to the point where they must walk to, attack an enemy, or investigate the area. A single unit can be selected simply by tapping on them and then act by tapping the target intended. Also, a character and all of the units in his or her team may be selected by tapping their icon on the top of the bottom screen.
   
 
Shortly into the story, the party encounters a summon gate that, with a certain stone called Auracite, summons monsters called Espers (or Yarhi by the Aegyl) who fight for whoever summons them. A greater variety can be summoned by unlocking more in the Ring of Pacts with one, two, or three pieces of Auracite depending on how strong the Esper is. Espers are also summoned at the beginning of battle, two to each group leader of the same type (Melee, Ranged, Flying, or Healing), and more can be summoned if the party captures another summon gate.
 
Shortly into the story, the party encounters a summon gate that, with a certain stone called Auracite, summons monsters called Espers (or Yarhi by the Aegyl) who fight for whoever summons them. A greater variety can be summoned by unlocking more in the Ring of Pacts with one, two, or three pieces of Auracite depending on how strong the Esper is. Espers are also summoned at the beginning of battle, two to each group leader of the same type (Melee, Ranged, Flying, or Healing), and more can be summoned if the party captures another summon gate.

Revision as of 17:50, 9 November 2008

Final Fantasy XII: Revenant Wings
Publisher: Square Enix
Developer: Square Enix
Platform: Nintendo DS
Rated: ESRB: File:RatingPending.png Rating pending
Genre: RPG
Released: Japan April 26, 2007
America November 20, 2007
Europe February 15, 2008

Final Fantasy XII: Revenant Wings is a video game for the Nintendo DS. It is a spin-off of the popular PlayStation 2 video game Final Fantasy XII. The characters in the game are mostly from Final Fantasy XII, and the story begins shortly after its events.

Gameplay

The gameplay is similar to that of LostMagic, also for Nintendo DS; units must be selected before performing actions by using the stylus to make a box containing all the units the player chooses to act, or they can press the X button to select all units and then dragging the stylus around the map to the point where they must walk to, attack an enemy, or investigate the area. A single unit can be selected simply by tapping on them and then act by tapping the target intended. Also, a character and all of the units in his or her team may be selected by tapping their icon on the top of the bottom screen.

Shortly into the story, the party encounters a summon gate that, with a certain stone called Auracite, summons monsters called Espers (or Yarhi by the Aegyl) who fight for whoever summons them. A greater variety can be summoned by unlocking more in the Ring of Pacts with one, two, or three pieces of Auracite depending on how strong the Esper is. Espers are also summoned at the beginning of battle, two to each group leader of the same type (Melee, Ranged, Flying, or Healing), and more can be summoned if the party captures another summon gate.

Characters

  • Vaan - A young Rabanastran who is new to being a sky pirate
  • Penelo - Vaan's best friend who worries about the group
  • Kytes - A young black mage who idolized Vaan
  • Filo - Kytes's friend from Rabanastre who rides a flying surfboard
  • Balthier - A dashing sky pirate who has unclear intentions
  • Fran - Balthier's Viera partner who is silent but very wise
  • Ashe - The queen of Dalmasca who fights for her people despite her royalty
  • Basch - Ashe's loyal bodyguard that she met in the events of Final Fantasy XII
  • Llyud - An Aegyl warrior who wants to find out more of his mysterious race
  • Ba'Gamnan - A Bangaa bounty hunter who hunts Balthier and is tricked into the party
  • Judge of Wings - A mysterious and heavily armored character that seeks to destroy the world

Staff

  • Director - Motomu Toriyama
  • Producer - Yasuhito Wantanabe
  • Art director - Toshitaka Matsuda
  • Music composer - Hitoshi Sakimoto, Kenichiro Fukui
  • Background and character design - Ryoma Ito

See Also