Nintendo
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The Sims 2: Pets is a 2006/2007 video game released on the GameCube, GBA, DS, and Wii.

Gameplay[]

Sims can own cats, dogs, birds and gerbils. Pets features 75 pre-made breeds of dogs and thirty pre-made breeds of cats. Create-A-Pet is similar to "Create-a-Sim", where a user builds a human Sim characters. In Create-a-Pet, players may customize a cat or dog by choosing patterns and colors of coat, body shape, facial structure, and personality, which determines playfulness, neatness, loyalty, aggression, and intelligence.

Pets have motives like their Sim counterparts. Sims and pets are similar except for the absence of the "Room" motive, which "Scratching" replaces in cats and "Chewing" in dogs. Sims may also train their pets to do various tricks. Pets can follow one of three career paths: Security, Showbiz and Services. When pets get promoted, various pet-related "unlockables" are made available along with a code so players can share these items with others.

Pets have three life stages: Puppy/Kitten, Adult, and Elder. The length of a pet's elder hood is selected at random, however there is an aspiration reward object which will extend the pet's life by a few days with each use. Pets are able to breed, and doing so will produce a litter. The number of puppies or kittens is dependent on the number of Sims and pets currently in the house. Players can play with up to eight Sims or six pets at one time, although one can only have a total of six Sims and/or pets in a household altogether.

Pets can be trained to do various tricks, and they can be scolded or praised. The tricks include sit, stay, shake, come here, guard, roll over, sing, and more. In the Game Boy Advance version, they can be taught to stand up on two legs and juggle, or other unusual tricks. When the pet learns a new trick, it adds to the Sim and pet relationship. There are a few unpleasant acts: pets may relieve themselves where it is inappropriate, dig up the yard, chew up the newspaper or floor, scratch up furniture, or dig out the trash. It is helpful to praise a pet and give it a treat after it has done something favorable.

Werewolves are a type of supernatural creature which the Sim can interact with or even be transformed into. Sims exist as Werewolves only during night hours. During these hours, the werewolf's energy will go up, but their hunger will decrease more quickly as well. A Werewolf can teach a pet faster than humans and can fight against burglars. They might occasionally howl at the moon, howl at player's command, or howl to summon wolves.

To become a werewolf, players must build up a relationship with any wolf with glowing eyes (the werewolf pack leader). The pack leader will eventually "nibble" the Sim it was interacting with, causing it to become a werewolf. Once a Sim has become a werewolf they may "savage" another Sim to turn them into a werewolf. Werewolves are not featured on the consoles versions.

Reception[]

Pets received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom.

The GameCube and Wii versions of Pets received mainly mixed to positive reviews from critics, while the Nintendo DS and Game Boy Advance versions of the game received mixed to negative reviews.

The Australian video game talk show Good Game's two reviewers gave the game a 6.5/10 and 8/10.

Gallery[]

  Main article: The Sims 2: Pets/gallery

External links[]

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