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Guitar Hero 5 (initially referred to as Guitar Hero V) is a 2009 music rhythm video game developed by Neversoft and published by Activision. It is the fifth main installment in the Guitar Hero series. The game was released internationally in September 2009 for the Wii.

Gameplay[]

Gameplay is similar to previous games in the series. Using a special game controller, players attempt to match scrolling notes as they appear on screen along a note track to mimic the playing of rock music and other songs. Hitting correct notes in time with the music increases the player's score and builds up the performance meter, while missing notes will cause the meter to drop. Should the meter fall below a certain threshold, the song will end prematurely with the player booed off the stage by a virtual audience. Correctly hitting ten consecutive notes will add to the player's score multiplier by one, up to a maximum of four times the original multiplier. Specially marked sections of the song, if completed correctly, help to build up Star Power, which can then be activated through an action with the controller to further double the current multiplier (up to 8x).

Music[]

Guitar Hero 5 features 85 songs by 83 different artists. Tracks from 30 artists represent their "music-rhythm video game debut". Brian Bright, project director for the game, has called the track list "fresh", with 25% of the songs released in the last 18 months, and more than 50% from the current decade. Unlike previous versions of the Guitar Hero series, where players must work through a career mode to unlock all the songs in the game, all songs in Guitar Hero 5 are unlocked and available to play in any mode from the start.

Development[]

The fifth main entry to the Guitar Hero series was announced in December 2008, with confirmation of its release by the end of 2009 coming in May 2009, along with the announcement of other new Guitar Hero titles. Some industry analysts questioned whether the proliferation of Guitar Hero games would soon glut the market. Guitar Hero spokesman Eric Hollreiser said consumer research showed continued strong demand for the various versions.

Reception[]

Guitar Hero 5 was well received upon release. Seth Schiesel of The New York Times called Guitar Hero 5 "the most enjoyable Guitar Hero game in several years" and "generally well-tuned, often exhilarating rock ’n’ roll experience". Keza MacDonald of Eurogamer commented that there is "just nothing wrong" with Guitar Hero 5, given the various stumbling blocks the developers had made from previous iterations of the game, and the way the developers have continued to find new additions to the game.

External links[]

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