Nintendo
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*Excitebike can be unlocked in [[Excitebike 64]] and [[Animal Crossing]].
 
*Excitebike can be unlocked in [[Excitebike 64]] and [[Animal Crossing]].
 
*Excitebike is available for download on the Wii's [[Virtual Console]]
 
*Excitebike is available for download on the Wii's [[Virtual Console]]
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[[File:3D_Classics_Excitebike_logo.png|right|200px]]
 
*A 3D port of Excitebike is available from the [[Nintendo eShop]] for [[3DS]]. The port was released on June 6 2011, as part of the 3D Classics series, and was free to download the first 30 days.
 
*A 3D port of Excitebike is available from the [[Nintendo eShop]] for [[3DS]]. The port was released on June 6 2011, as part of the 3D Classics series, and was free to download the first 30 days.
   

Revision as of 19:24, 9 September 2012

Excitebike (エキサイトバイク, Ekisaitobaiku) is a Nintendo Entertainment System racing video game initially released in 1984 by Nintendo and the first game in the Excite series. In the game the player has the option to race against the computer or with a friend. A noteworthy feature is the ability to create custom-made tracks which allows the player to add pieces to a blank track. Not including the tracks created by the player, Excitebike contains ten courses.

Gameplay

The player is allowed to either race against the time or race against both the time and other racers. During the race the player will move their motorcycle to the right, all while moving up and down in order to avoid obstacles, pass other drivers and go over ramps. The main goal is not only to win the race, but to also get a high score. To get in first place, the player must be eight seconds faster than the racer in third place.

To accelerate, the player will press the A button on the NES controller. Pressing the B button will cause it to go even faster than usual. During the entire race, the player has to make sure his motorcycle doesn't overheat by going too fast. If it does, then they'll be halted for a short time while it cools itself down.

Development

Excitebike

Screenshot of the gameplay

A Nintendo team in Tokyo developed Excitebike. Excitebike was the first game Shigeru Miyamoto and Toshihiko Nakago worked on together. They would commonly travel to Tokyo to assist the team, and stay down in Tokyo for a few days. Due to the high amount of tourism at the time, they would often have to share a hotel room.

Remakes and re-releases

3D Classics Excitebike logo
  • A 3D port of Excitebike is available from the Nintendo eShop for 3DS. The port was released on June 6 2011, as part of the 3D Classics series, and was free to download the first 30 days.

Legacy

The Excitebiker has made cameo appearences in the Super Smash Bros. and WarioWare series. In Super Smash Bros. Melee, he appears as a collectable trophy, while in Super Smash Bros. Brawl, he appears as a pixelized Assist Trophy. a minigame in WarioWare, Inc.: Mega Microgame$ is just like Excitebike except the Excitebiker is replaced with Wario on his motorcycle. In the Animal Crossing series, the player can play Excitebike in its entirety.

He also made a cameo appearence on the Nintendo DSi, in the Nintendo DSi Sound application. If you are listening to music, than you can pick an animation for the upper screen. The hills are forming the way the beat goes.

According to Toshihiko Nakago of Systems Research and Development, Excitebike helped lead to the creation of Yoshi in Super Mario World.

Excitebike was the first game in the Excite (series). Two other games in the series were directly based off of Excitebike's system of racing: Excitebike: Bun Bun Mario Battle Stadium for the Satellaview and Excitebike: World Rally for WiiWare. The later was developed by Monster Games, the same team behind Excite Truck and ExciteBots: Trick Racing on the Wii, two other Excite (series) games.

Excitebike also made a cameo appearence in the T.V show Robot Chicken.

External Links