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Dylan Cuthbert (born February 18, 1972) is a video game programmer born in London. He started in Argonaut Software in 1988, where he eventually moved to Kyoto to assist Nintendo in the development of X, Star Fox and Star Fox 2.
Afterwards he worked for Sony America until July 2001, when he left and founded Q-Games in Kyoto. He has worked on various projects for Nintendo ever since, including some of his old franchises with Star Fox Command and X-Scape.
Game Works[]
- X (1992) - Program & Design
- Star Fox (1993) - Programmer
- Star Fox 2 (1995, official release in 2017) - Programmer
- Bit Generations: Digidrive (2006) - Main Director, Concept
- Star Fox: Command (2006) - Director
- Art Style: DIGIDRIVE (2009) - Director, Concept
- Trajectile (2009) - Director, Concept
- Starship Defense (2009) - Director, Concept
- X-Scape (2010) - Director, Visual Direction, X Concept & Story
- Star Fox 64 3D (2011) - Director
Special Thanks[]
- Metroid II: Return of Samus (1991)
Interviews[]
- Points TV (2007, through YouTube)
- Iwata Asks: Star Fox 64 3D
- A Legacy in 3D: The Story of Star Fox (30th Anniversary Documentary) (Nintendo World Report)