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Dragon Ball Z: Supersonic Warriors is a fighting game based on the Dragon Ball franchise. It was developed by Arc System Works and was released for the Game Boy Advance on June 22, 2004. The game was followed by the 2005 sequel, Dragon Ball Z: Supersonic Warriors 2 for the Nintendo DS.

Gameplay

The game pits two characters of the Dragon Ball Z franchise against each other in large environments, where they mostly fight in the air. The player can use strong and stronger variations of close combat attacks, and charge their ki to fire Ki Blasts. Each character also has three unique "Certain Kill" abilities that deal heavy damage to the opponent. The Certain Kill ability varies depending on where the player is located (above, below or horizontal to the opponent), and they either cost 50% or 100% ki; each character has a 100% ki version of one of their Certain Kill attacks that zooms in on a still of their portrait when executed.

Each character has three "levels", which makes them stronger and occasionally changes their sprites and abilities. This is used in story mode to simulate the characters being stronger or weaker than their opponents.

Some characters have special abilities which can be activated by charging ki to 100% and then press both L and R button at the same time. These special abilities represent power ups. Super Saiyan 2 Gohan is able to power up as well. If he is the last remaining fighter on the team, he gains a flashing blue sprite and more speed.

The player can also fight as a team, during which two or three characters are stacked up with their own health bars and can be changed between by pressing the L button.

Roster

  • Goku (Base; Super Saiyan)
  • Gohan (Super Saiyan 2 (Teen); Ultimate Gohan)
  • Piccolo
  • Krillin
  • Vegeta (Base; Super Saiyan; Majin Vegeta)
  • Future Trunks (Super Saiyan)
  • Gotenks (Super Saiyan 3)
  • Captain Ginyu
  • Frieza (Final Form; Cyborg Frieza)
  • Doctor Gero
  • Android 18
  • Cell (Perfect)
  • Majin Buu (Fat Buu; Super Buu)

Plot

Reception



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