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Dr. Mario World is a mobile title based on the Dr. Mario series that was announced at Nintendo's Q3 Financial Briefing. It was released on July 10, 2019.

Gameplay

The gameplay is somewhat similar to previous Dr. Mario titles, but with some differences. The capsules must be dragged by the player onto the board. Tapping the capsule will make it rotate. Notably, the board in Dr. Mario World gravitates upwards, as opposed to previous Dr. Mario games, which gravitated downward. The three red, yellow, and blue viruses from previous games appear, alongside new green, purple, and light-blue ones.

Dr. Mario World is different from pervious entries in the series in that there is a limited number of capsules. The number of capsules varies depending on the level. There is also a star system, where the player will gain stars depending on how well they did and how many capsules they have left.

Aside from viruses, there are other things that appear on the board. Shells, which clear a whole row when matched up, bombs, which destroy everything in a 3 x 3 radius when cleared, and locks, which unlock cells that contain viruses.

There are five worlds in the game, which are a grassland, a desert, a beach, a haunted house, and a cloud land. New worlds will be added after the game's release.

There are several playable doctors, all characters from the Mario series. When the player starts, they play as Dr. Mario. After clearing enough levels, the player will have the option to choose between him, Dr. Peach, and Dr. Bowser. The two doctors not chosen can be obtained from the staffing menu, along with other doctors. There is also assistants, which are all enemies from the Mario series. Each character and assistant. has a special skill.

Additionally, making enough matches will allow the player to use rainbow capsules, which match with any kind of color.

Levels in Dr. Mario World can only be played if the player has at least one heart. Hearts will replenish over time. Additionally, clearing a level replenishes a heart.

Dr. Mario World has an in-game currency known as Diamonds. Diamonds can be used to purchase more capsules if the player runs out. Diamonds must be purchased with real money at the shop.

Doctors

Name Stage Mode Skill Versus Mode Skill
Dr. Mario Clears rows (1) in the lowest position. Clears rows (1) in the lowest position.
Dr. Bowser Clears rows (2) at random. Clears rows (1) at random.
Dr. Peach Clears columns (1) at random. Clears columns (1) at random.
Dr. Bowser Jr. Pops bubbles (10). Hides viruses (2) in opponents stage in bubbles.
Dr. Daisy Eliminates an object (tap to choose). Eliminates objects in a 1 x 1 area (tap to choose center).
Dr. Ludwig Breaks ice on objects (10) one time. Hides viruses (2) in opponent's stage in ice.
Dr. Luigi Eliminated objects in an L shape Prevents opponent's capsules from rotating (duration in seconds:5)
Dr. Toad Selects locations (10) and eliminates objects at those locations. Selects locations (5) and eliminates objects at those locations.
Dr. Toadette Changes objects (2) into handy boxes at random. Hides viruses (2) in opponent's stage in clouds.
Dr. Waluigi Eliminates dust virus (10). Changes viruses (2) in opponent's stage into dust virus.
Dr. Wario Adds capsules (3) to your total. In timed stages, adds seconds to the clock (6). Prevents opponents's attack meter from filling (duration in seconds: 3).
Dr. Wendy Breaks blocks (10) one time. Changes (2) viruses in opponent's stage into blocks.
Dr. Yoshi Eliminates objects (3) at random. Eliminates objects (3) at random.

Assistants

Name Stage Mode Skill Versus Mode Skill
Amp Grants 20% chance an exploder will appear on stage start. Grants 20% chance an exploder will appear on stage start.
Blooper Grants 10% chance initial capsules (2) will be matching-color. Grants 20% chance initial capsules (4) will be matching-color.
Bob-omb Increases score by 400 points. If opponent uses a skill, grants 4% chance attack meter fills instantly.
Boom Boom Grants 20% chance an exploder will appear on stage start. If an object has reached the 2nd row from the bottom line, grants 20% chance that all capsules will be eliminated. (Once only.)
Bullet Bill Grants 4% chance of full skill meter on stage start. Grants 20% chance of full skill meter on stage start.
Buzzy Beetle Grants 20% chance a shell will appear on stage start. Grants 20% chance a shell will appear on stage start.
Cheep Cheep Grants 5% chance viruses (2) will be eliminated on stage start. Grants 10% chance your attacks will be 10% faster.
Clampy Grants 10% chance rainbow meter sections (3) will be filled on stage start. Increases chance to defend by 2%.
Crowber Grants 10% chance of extra capsules (1) on stage start. Increases number of cleared pieces to fill both your and your opponent's attack meters by 10%.
Goomba Increases score by 1%. If opponent attacks, grants 4% chance attack meter fills instantly.
Hammer Bro. Increases capsule float time by 1.2x. If opponent uses skill, grant 4% chance to clear a column in your stage.
Huckit Crab Increases base score by 50 points for every yellow virus eliminated. Grants 20% chance a rainbow capsule will appear within 20 seconds of match start.
Koopa Paratroopa Increases base score by 50 points for every red virus eliminated. If an object has reached the 2nd row from the bottom line, grants 20% chance that all capsules will be eliminated. (Once only.)
Koopa Troopa Grants 50 bonus points for capsules remaining on stage clear. If opponent attacks, grants 4% chance attack meter fills instantly.
Lakitu Grants bonus points (50) for every capsule remaining on stage clear. Grants 10% chance initial capsules (6) will be matching-color.
Piranha Plant Grants 5% chance viruses (2) will be eliminated on stage start. If an object has reached the 3rd row from the bottom line, grants 20% chance that all capsules will be eliminated. (Once only.)
Para-Beetle Grants 20% chance a shell will appear on stage start. If all viruses in your stage are eliminated, grants 20% chance a shell will appear.
Paragoomba Increases base score by 50 points for every blue virus eliminated. If all viruses in your stage are eliminated, grants 20% chance a shell will appear.
Peepa Increases base score by 50 points for every green virus eliminated. If all viruses in your stage are eliminated, grants 20% chance an exploder will appear.
Pokey Grants 10% chance of extra seconds (3) in timed stages. Grants 4% chance your attacks will be 20% faster.
Pom Pom Grants 10% chance viruses (1) will be eliminated on stage start. If you are about to lose, grants 20% chance that viruses (1) will be eliminated. (Once only.)
Porcupuffer Grants 10% chance of extra seconds (3) in timed stages. If opponent attacks, grants 6% chance received viruses will be matching-color.
Scaredy Rat Increases base score by 50 points for every light-blue virus eliminated. If opponent attacks, grants 6% chance received viruses will be matching-color.
Shy Guy Grants 10% chance of easier skill meter increase. Increases chance to defend by 2%.
Sledge Bro. Grants 4% chance of full skill meter on stage start. If you eliminate a virus, grants 20% chance your attack meter will fill extra.
Spike Grants base score by 50 points for every green virus eliminated. Grants 4% chance your attacks will be 20% faster.
Spiny Grants 10% chance of rapid skill meter increase. If opponent uses a skill, grants 4% chance attack meter fills instantly.
Spiny Cheep Cheep Fills skill meter 10% faster. If you are about to lose, grants 20% chance that viruses (1) will be eliminated. (Once only.)
Sumo Bro. Grants 10% chance to earn extra coins (5) on stage clear. Grants 20% chance a rainbow capsule will appear within 20 seconds of match start.
Swoop Increases score by 1%. If an object has reached the 3rd row from the bottom line, grants 20% chance that all capsules will be eliminated. (Once only.)

Promotion

A Twitter account was created to promote Dr. Mario World. The account is "run" by the three main viruses, red, blue, and yellow, and it posts videos of the three viruses getting into various situations, often ending up with one of them touching a capsule and disappearing.

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