The game borrows a lot of characteristics found on games like Super Mario 64, such as the ground pound and the backflip. However, the game goes even further by having 5 different playable characters with different abilities and weapons. Also, the game has an excess of different collectibles which was a characteristic of many Rare games at the time.
Donkey Kong 64 also featured a unique intro movie, which was actually a song called the "DK Rap". The intention of the song seems to be for introducing the characters of the game and their abilities - that said, it was met with much bemusement and mockery from the gaming public.
In addition, another aspect of the game that was scrutinised was the heavy emphasis on the sheer number of collectibles featured in the game; this was a common symptom of many of the Rare-developed game. Nevertheless, the game was warmly received as a quality platformer.
- Donkey Kong
- Diddy Kong
- Tiny Kong
- Lanky Kong
- Chunky Kong
- Krusha (Multiplayer only, must be unlocked)
- Klaptrap (Beaver Bother minigame only)
These are the 9 worlds of Donkey Kong 64:
- DK Isles (The hub)
- Jungle Japes (World 1)
- Angry Aztec (World 2)
- Frantic Factory (World 3)
- Gloomy Galleon (World 4)
- Fungi Forest (World 5)
- Crystal Caves (World 6)
- Creepy Castle (World 7)
- Hideout Helm (World 8)
- This game was hinted to come out in DKC 3: Dixie Kong's Double Trouble, in Wrinkley Kong's cave, a N64 was near the TV before it was even announced.
- Fungi Forest was originally a Banjo-Kazooie world under the name Fungus Forest, but it was scrapped due to insufficient time to complete the game's development.
- In the game's manual, Cranky Kong makes a joke that he thought that Tiny Kong was Dixie Kong.
- Some of Donkey Kong and Diddy Kong's sound effects were later recycled in Mario Kart: Double Dash‼.