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Deep-Cheeps[1] (also called Deep-Cheeps[2]) are a special variety of Cheep-Cheeps that are first found in New Super Mario Bros. They appear to be regular Cheep-Cheeps, except for the fact that these creatures are green and will swim in the direction of Mario or Luigi in underwater levels depending on the direction they swim in. Deep-Cheeps will only give up pursuing Mario or Luigi provided the latter ones swim behind and past the fish foes.

History[]

Super Mario series[]

New Super Mario Bros.[]

In New Super Mario Bros., Deep-Cheeps and their larger variants, the Mega Deep-Cheeps, only show up in World 6-5. They chase Mario or Luigi until the heroes swim away.

New Super Mario Bros. Wii[]

In New Super Mario Bros. Wii, Deep-Cheeps are slightly more common. One appears in World 1-4 along with a Mega Deep-Cheep. If Mario and co. keep staying in the area, another pair of green fish enemies appears. Deep-Cheeps can also be encountered in the second part of World 8-4.

In this game, their lips have become pink, matching the current depiction of a Cheep Cheep's, rather than keeping the red-orange colored lips they and Cheep-Cheeps previously had in New Super Mario Bros. Their dorsal fins and tails have also become yellow, as opposed to white. There is a more relentless enemy similar to Deep-Cheep known as Spiny Cheep-Cheep.

New Super Mario Bros. 2[]

Deep Cheeps reappear in New Super Mario Bros. 2, behaving and looking like they did in New Super Mario Bros. Wii. Deep-Cheeps first appear in World Mushroom-2.

New Super Luigi U[]

Though Deep-Cheeps do not appear in New Super Mario Bros. U (despite them receiving official artwork for that game), they still appear in New Super Luigi U, behaving the same as in the previous games. Their only appearance is in Cheep-Chomp Chase.

Super Mario Maker/Super Mario Maker for Nintendo 3DS/Super Mario Maker 2[]

Deep-Cheeps reappear in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2. They aesthetically replace green Cheep-Cheeps and Blurps in the New Super Mario Bros. U style, except that they no longer chase the player due to the green Cheep-Cheeps and the Blurps from other styles not being able to chase Mario. Furthermore, the voice heard when placing Deep Cheeps onto the course just calls them Cheep-Cheeps.

Mario Party 9[]

In Mario Party 9, a Deep-Cheep can be seen swimming around Blooper Beach. It jumps out of the water at various intervals and may even jump over the player's vehicle. It has no effect on the gameplay.

Yoshi's New Island[]

In Yoshi's New Island, Deep-Cheeps[3] appear as obstacles in Submarine Yoshi sections, replacing Piscatory Petes from the previous games. Rather than swimming in the direction of the player, they swim in a wide wave pattern contrary to red Cheep-Cheeps, which simply move forward. Like the original New Super Mario Bros., their faces do not have an angered expression. Furthermore, the official Japanese guide simply considers them to be generic green Cheep-Cheeps.[4]

Game appearances[]

Titles Description Release date(s) Systems/formats
New Super Mario Bros. Enemy 2006 DS
New Super Mario Bros. Wii Enemy 2009 Wii
Mario Party 9 Cameo 2012 Wii
New Super Mario Bros. 2 Enemy 2012 3DS
New Super Luigi U Enemy 2013 Wii U
Yoshi's New Island Enemy 2014 3DS
Super Mario Maker Enemy 2015 Wii U
Minecraft: Wii U Edition Cameo in the Super Mario Mash-Up Pack 2016 Wii U
Super Mario Maker for Nintendo 3DS Enemy 2016 3DS
Minecraft: Nintendo Switch Edition Cameo in the Super Mario Mash-Up Pack 2017 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Cameo in the Super Mario Mash-Up Pack 2018 New Nintendo 3DS
WarioWare Gold Cameo in Microgame 2018 3DS
New Super Mario Bros. U Deluxe Enemy 2019 Nintendo Switch
Super Mario Maker 2 Enemy 2019 Nintendo Switch

Similar enemies[]

Years before Deep-Cheeps debuted, green Cheep-Cheeps had existed in the Mario series in several games.

  • In Super Mario Bros. 3, green Cheep-Cheeps simply swim back-and-forth in shallow bodies of water, and as such are less aggressive than the red ones of the same game, unlike the Deep-Cheeps.
  • In the Super Mario All-Stars and Super Mario Bros. Deluxe versions of Super Mario Bros. and Super Mario Bros.: The Lost Levels, green Cheep-Cheeps replace gray Cheep-Cheeps; the "orange and gray" palette in the originals actually occupies the same hardware space as the "orange and green" palette, as demonstrated by World 9 of the latter.
  • Mr. Kipper from Super Mario RPG: Legend of the Seven Stars, a stronger variety of Cheep-Cheep (referred to as "Goby" in this game), is shown to be green out of water, but appears purple while underwater, like the Cheep-Cheeps of that game.

The Paper Mario series has also featured green Cheep-Cheeps that are not Deep-Cheeps.

  • In Super Paper Mario, green Cheep-Cheeps, found in The Tile Pool and the Gap of Crag, behave just like their red counterparts, found in Gloam Valley, but always appear fully-submerged, while the red ones are typically right under the surface. They both have the same stats, and the green ones are the one present on the Cheep-Cheep Catch Card.
  • Green Cheep-Cheeps were going to appear in Paper Mario: Color Splash, as they have graphics in the data, but they are unused in the final version.[5] Deep-Cheeps were also unused in Paper Mario: Sticker Star.[6]

References[]

  1. von Esmarch, Nick. 2012. New Super Mario Bros. 2 PRIMA Official Game Guide, page 24.
  2. Loe, Casey. New Super Mario Bros. Official Nintendo Player's Guide, page 12.
  3. Yoshi's New Island, internal filename G:/content0.game/romfs/param/enemy/pukupuku_search.csv
  4. ヨッシー New アイランド 任天堂公式ガイドブック」 (Yoshi's New Island Nintendo Kōshiki Guidebook), page 24.
  5. The Spriter's Resource
  6. https://tcrf.net/Paper_Mario:_Sticker_Star#Enemies
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