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Dark Man is one of the Robot Masters created by Dr. Wily in Mega Man 5. He impersonated Proto Man and kidnapped Doctor Light during the events of the game.

Dark Man can be told from Proto Man himself due to his flat whistle.

Forms[]

Dark Man 1[]

The first Dark Man is green with treads that shoots and tries to run over Mega Man. His arms end in cannons.

Dark Man 1's pattern is simple, alternatively, it's hard to avoid and advances again and stops and his speed increases as he receives damage.

The Water Wave is the best weapon to use and Mega Man must use the fully charged Mega Buster when the Water Wave is empty; this doesn't neutralize Dark Man 1's shots and deals with the same amount of damage with a trio of units.

This Dark Man is destroyed upon defeat.

Dark Man 2[]

The second Dark Man is silver and he can create electromagnetic barriers around himself and he is the only member of the group without an arm cannon.

Dark Man 2 uses his nets and walk towards Mega Man and like the previous one, he increases his speed when damaging him.

Using the Crystal Eye can go through his nets and Mega Man must use it on a wall to increase the duo of projectiles hitting him. However, it can only do two units of damage per use; the charged Mega Buster does more damage overall and it rarely hits Dark Man 2.

Following his defeat, Dark Man escapes the battle.

Dark Man 3[]

The third Dark Man is purple and has a sniper cannon that can paralyze Mega Man with a ring-shaped beam and his right arm's a rapid fire weapon.

Dark Man 3's strategy is same as Toad Man and like the Dark Man 1 and Dark Man 2, he increases his speed when damaged. Dark Man 3 and also he fires a trio of ring beams to paralyze Mega Man, so that he can easily hit him. Mega Man can beat him easily by standing close enough to him, jumping at the right moment so the beams are fired above and it misses Mega Man. Attacking this Dark Man easily after a beam of fire ensures an easy victory.

The Gyro Attack can hit him when airborne after he landed and Mega Man must make sure when the up button is pressed on the D-pad and it deals less damage than a charged Mega Buster so the Mega Buster is better to wipe out this Dark Man.

This Dark Man is destroyed following his defeat.

Dark Man 4[]

Dark Man 4 is the final form of the Dark Man that impersonated Proto Man to frame him. He has no scarf and has a different whistle tone.

In his Dark Man 4 form, Dark Man has red armour and definite shoulder pads. This gives him a fearsome appearance.

The final Dark Man's attack appears to be a combination of the previous three Dark Men. He never increases speed when damaged.

The final Dark Man can deflect the Star Crash as it can be difficult to hit him with it as Mega Man can easily miss.

With Beat saved, Mega Man must use him. Beat can hit the final Dark Man where ever he is saving time and energy.

Dark Man is killed off for now when Mega Man defeats him in his Dark Man 4 form.

Other media[]

Dark Man appeared in The Day the Moon Fell and Brain Bots in Ruby Spear's Mega Man anime series. He uses his net as a weapon.

All four Dark Men only appeared in the manga, Mega Man Megamix.

All four Dark Men only appeared in Appearance in Japan in the Ova, Mega Man Upon a Star.

Trivia[]

  • Dark Man is one of two Robot Masters to not have a serial number or at least have an unknown one. His lack of a serial number resembles the Dokurobotto from Mega Man 3.
  • All the four Dark Men can be damaged by Beat if Mega Man has him, unlike the other Robot Masters.
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