Code of Princess is a role-playing game and brawler for the Nintendo 3DS. It was rather highly anticipated as a spiritual successor to Guardian Heroes with Guardian Heroes' director and character designer Tetsuhiko Kikuchi and lead programmer Masaki Ukyo having worked on it. The animated cutscenes were animated by the Japanese animation studio, Bones. The game was ported to the Nintendo Switch in Summer of 2018 as Code of Princess EX.


The game is a hack & slash beat 'em up similar to Guardian Heroes with over 50 characters to play as. There are 3 modes; Story Mode which you play as the 4 main characters (Solange, Ali, Zozo, and Allegro), Free-Play where you can play the campaign missions with any of 50 plus characters, and the Bonus Quests which unlock as you beat the main story and other bonus quests and can play as any character. The game has RPG elements where upon completion of a mission or quest, you gain experience which upon level-up gives you skill points to allocate in any of a character's stats and gold to purchase equipment that also help with stats. There is also co-op and versus Multiplayer modes for up to 4 players over Wi-Fi.

The game controls simply with a light attack (B) and a strong attack (A). The shoulder buttons(L & R) do a block which stops damage for a bit. There is a Lock-On Attack (Y) where if you hit an enemy with it, the enemy becomes locked on and attacks do double damage. The Burst Mechanic (activated and deactivated with X) stuns nearby enemies and does double damage but also drains the MP meter which is used by some attacks by some characters. There is also Aerial Attacks and some simple combos

Switch Additions


The story of the game is that the Kingdom is under attack by monsters which the king orders his daughter, Solange Blanchefleur de Lux, to take the holy sword of the kingdom, Deluxcalibur as the royal family was exiled and blamed the monster attacks. To stop this flood of monsters, she travels across the land gaining companions to defeat the evil behind the monster attacks. The game also ends with a choice that is important to plot, but no missions directly follow it.


The game met a rather mixed reception earning a 67/100 on Metacritic and 69.14% on Gamerankings. Some key reviews were IGN who gave it a 6.9 and Nintendolife who gave it a 9/10

The Switch version received "mixed to average" reviews from critics according to Metacritic with a current Metascore of 66/100.

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